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-rw-r--r--media/base/pipeline_impl.h20
1 files changed, 14 insertions, 6 deletions
diff --git a/media/base/pipeline_impl.h b/media/base/pipeline_impl.h
index fbc2b3d..aa99f73 100644
--- a/media/base/pipeline_impl.h
+++ b/media/base/pipeline_impl.h
@@ -18,7 +18,6 @@
#include "base/thread.h"
#include "base/time.h"
#include "media/base/clock.h"
-#include "media/base/composite_filter.h"
#include "media/base/filter_host.h"
#include "media/base/pipeline.h"
@@ -120,9 +119,6 @@ class PipelineImpl : public Pipeline, public FilterHost {
// is used by the constructor, and the Stop() method.
void ResetState();
- // Updates |state_|. All state transitions should use this call.
- void set_state(State next_state);
-
// Simple method used to make sure the pipeline is running normally.
bool IsPipelineOk();
@@ -357,6 +353,12 @@ class PipelineImpl : public Pipeline, public FilterHost {
// Member that tracks the current state.
State state_;
+ // For kPausing, kSeeking and kStarting, we need to track how many filters
+ // have completed transitioning to the destination state. When
+ // |remaining_transitions_| reaches 0 the pipeline can transition out
+ // of the current state.
+ size_t remaining_transitions_;
+
// For kSeeking we need to remember where we're seeking between filter
// replies.
base::TimeDelta seek_timestamp_;
@@ -386,14 +388,20 @@ class PipelineImpl : public Pipeline, public FilterHost {
scoped_ptr<PipelineCallback> error_callback_;
scoped_ptr<PipelineCallback> network_callback_;
- // Reference to the filter(s) that constitute the pipeline.
- scoped_refptr<Filter> pipeline_filter_;
+ // Vector of our filters and map maintaining the relationship between the
+ // FilterType and the filter itself.
+ typedef std::vector<scoped_refptr<Filter> > FilterVector;
+ FilterVector filters_;
// Renderer references used for setting the volume and determining
// when playback has finished.
scoped_refptr<AudioRenderer> audio_renderer_;
scoped_refptr<VideoRenderer> video_renderer_;
+ // Vector of threads owned by the pipeline and being used by filters.
+ typedef std::vector<base::Thread*> FilterThreadVector;
+ FilterThreadVector filter_threads_;
+
// Helper class that stores filter references during pipeline
// initialization.
class PipelineInitState;