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+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MOJO_SYSTEM_DISPATCHER_H_
+#define MOJO_SYSTEM_DISPATCHER_H_
+
+#include "base/basictypes.h"
+#include "base/memory/ref_counted.h"
+#include "base/synchronization/lock.h"
+#include "mojo/public/system/core.h"
+
+namespace mojo {
+namespace system {
+
+class Waiter;
+
+// A |Dispatcher| implements Mojo primitives that are "attached" to a particular
+// handle. This includes most (all?) primitives except for |MojoWait...()|. This
+// object is thread-safe, with its state being protected by a single lock
+// |lock_|, which is also made available to implementation subclasses (via the
+// |lock()| method).
+class Dispatcher : public base::RefCountedThreadSafe<Dispatcher> {
+ public:
+ // These methods implement the various primitives named |Mojo...()|. These
+ // take |lock_| and handle races with |Close()|. Then they call out to
+ // subclasses' |...ImplNoLock()| methods (still under |lock_|), which actually
+ // implement the primitives.
+ // NOTE(vtl): This puts a big lock around each dispatcher (i.e., handle), and
+ // prevents the various |...ImplNoLock()|s from releasing the lock as soon as
+ // possible. If this becomes an issue, we can rethink this.
+ MojoResult Close();
+ MojoResult WriteMessage(const void* bytes,
+ uint32_t num_bytes,
+ const MojoHandle* handles,
+ uint32_t num_handles,
+ MojoWriteMessageFlags flags);
+ MojoResult ReadMessage(void* bytes,
+ uint32_t* num_bytes,
+ MojoHandle* handles,
+ uint32_t* num_handles,
+ MojoReadMessageFlags flags);
+
+ // Adds a waiter to this dispatcher. The waiter will be woken up when this
+ // object changes state to satisfy |flags| with result |wake_result| (which
+ // must be >= 0, i.e., a success status). It will also be woken up when it
+ // becomes impossible for the object to ever satisfy |flags| with a suitable
+ // error status.
+ //
+ // Returns:
+ // - |MOJO_RESULT_OK| if the waiter was added;
+ // - |MOJO_RESULT_ALREADY_EXISTS| if |flags| is already satisfied;
+ // - |MOJO_RESULT_INVALID_ARGUMENT| if the dispatcher has been closed; and
+ // - |MOJO_RESULT_FAILED_PRECONDITION| if it is not (or no longer) possible
+ // that |flags| will ever be satisfied.
+ MojoResult AddWaiter(Waiter* waiter,
+ MojoWaitFlags flags,
+ MojoResult wake_result);
+ void RemoveWaiter(Waiter* waiter);
+
+ protected:
+ Dispatcher();
+
+ friend class base::RefCountedThreadSafe<Dispatcher>;
+ virtual ~Dispatcher();
+
+ // These are to be overridden by subclasses (if necessary). They are called
+ // exactly once -- first |CancelAllWaitersNoLock()|, then |CloseImplNoLock()|,
+ // when the dispatcher is being closed. They are called under |lock_|.
+ virtual void CancelAllWaitersNoLock();
+ virtual MojoResult CloseImplNoLock();
+
+ // These are to be overridden by subclasses (if necessary). They are never
+ // called after the dispatcher has been closed. They are called under |lock_|.
+ virtual MojoResult WriteMessageImplNoLock(const void* bytes,
+ uint32_t num_bytes,
+ const MojoHandle* handles,
+ uint32_t num_handles,
+ MojoWriteMessageFlags flags);
+ virtual MojoResult ReadMessageImplNoLock(void* bytes,
+ uint32_t* num_bytes,
+ MojoHandle* handles,
+ uint32_t* num_handles,
+ MojoReadMessageFlags flags);
+ virtual MojoResult AddWaiterImplNoLock(Waiter* waiter,
+ MojoWaitFlags flags,
+ MojoResult wake_result);
+ virtual void RemoveWaiterImplNoLock(Waiter* waiter);
+
+ // Available to subclasses. (Note: Returns a non-const reference, just like
+ // |base::AutoLock|'s constructor takes a non-const reference.
+ base::Lock& lock() const { return lock_; }
+
+ private:
+ // This protects the following members as well as any state added by
+ // subclasses.
+ mutable base::Lock lock_;
+ bool is_closed_;
+
+ DISALLOW_COPY_AND_ASSIGN(Dispatcher);
+};
+
+} // namespace system
+} // namespace mojo
+
+#endif // MOJO_SYSTEM_DISPATCHER_H_