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-rw-r--r--net/base/client_socket_handle.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/net/base/client_socket_handle.h b/net/base/client_socket_handle.h
index 5bac2c8..777c752 100644
--- a/net/base/client_socket_handle.h
+++ b/net/base/client_socket_handle.h
@@ -11,6 +11,7 @@
#include "base/scoped_ptr.h"
#include "net/base/client_socket.h"
#include "net/base/completion_callback.h"
+#include "net/base/host_resolver.h"
#include "net/base/load_states.h"
namespace net {
@@ -37,8 +38,8 @@ class ClientSocketHandle {
// connected socket if an existing connected socket was available to reuse,
// otherwise it will be set to a new connected socket. Consumers can then
// call is_reused() to see if the socket was reused. If not reusing an
- // existing socket, ClientSocketPool may need to establish a new
- // connection to the |host| |port| pair.
+ // existing socket, ClientSocketPool may need to establish a new
+ // connection to the |resolve_info.host| |resolve_info.port| pair.
//
// This method returns ERR_IO_PENDING if it cannot complete synchronously, in
// which case the consumer will be notified of completion via |callback|.
@@ -46,8 +47,7 @@ class ClientSocketHandle {
// Init may be called multiple times.
//
int Init(const std::string& group_name,
- const std::string& host,
- int port,
+ const HostResolver::RequestInfo& resolve_info,
int priority,
CompletionCallback* callback);