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-rw-r--r--net/disk_cache/disk_cache.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/net/disk_cache/disk_cache.h b/net/disk_cache/disk_cache.h
index de40554..f43cace 100644
--- a/net/disk_cache/disk_cache.h
+++ b/net/disk_cache/disk_cache.h
@@ -154,6 +154,59 @@ class Entry {
net::CompletionCallback* completion_callback,
bool truncate) = 0;
+ // Sparse entries support:
+ //
+ // A Backend implementation can support sparse entries, so the cache keeps
+ // track of which parts of the entry have been written before. The backend
+ // will never return data that was not written previously, so reading from
+ // such region will return 0 bytes read (or actually the number of bytes read
+ // before reaching that region).
+ //
+ // There are only two streams for sparse entries: a regular control stream
+ // (index 0) that must be accessed through the regular API (ReadData and
+ // WriteData), and one sparse stream that must me accessed through the sparse-
+ // aware API that follows. Calling a non-sparse aware method with an index
+ // argument other than 0 is a mistake that results in implementation specific
+ // behavior. Using a sparse-aware method with an entry that was not stored
+ // using the same API, or with a backend that doesn't support sparse entries
+ // will return ERR_CACHE_OPERATION_NOT_SUPPORTED.
+ //
+ // The storage granularity of the implementation should be at least 1 KB. In
+ // other words, storing less than 1 KB may result in an implementation
+ // dropping the data completely, and writing at offsets not aligned with 1 KB,
+ // or with lengths not a multiple of 1 KB may result in the first or last part
+ // of the data being discarded. However, two consecutive writes should not
+ // result in a hole in between the two parts as long as they are sequential
+ // (the second one starts where the first one ended), and there is no other
+ // write between them.
+ //
+ // The Backend implementation is free to evict any range from the cache at any
+ // moment, so in practice, the previously stated granularity of 1 KB is not
+ // as bad as it sounds.
+
+ // Behaves like ReadData() except that this method is used to access sparse
+ // entries.
+ virtual int ReadSparseData(int64 offset, net::IOBuffer* buf, int buf_len,
+ net::CompletionCallback* completion_callback) = 0;
+
+ // Behaves like WriteData() except that this method is used to access sparse
+ // entries. |truncate| is not part of this interface because a sparse entry
+ // is not expected to be reused with new data. To delete the old data and
+ // start again, or to reduce the total size of the stream data (which implies
+ // that the content has changed), the whole entry should be doomed and
+ // re-created.
+ virtual int WriteSparseData(int64 offset, net::IOBuffer* buf, int buf_len,
+ net::CompletionCallback* completion_callback) = 0;
+
+ // Returns information about the currently stored portion of a sparse entry.
+ // |offset| and |len| describe a particular range that should be scanned to
+ // find out if it is stored or not. |start| will contain the offset of the
+ // first byte that is stored within this range, and the return value is the
+ // minimum number of consecutive stored bytes. Note that it is possible that
+ // this entry has stored more than the returned value. This method returns a
+ // net error code whenever the request cannot be completed successfully.
+ virtual int GetAvailableRange(int64 offset, int len, int64* start) = 0;
+
protected:
virtual ~Entry() {}
};