diff options
Diffstat (limited to 'net/socket/client_socket_pool.h')
-rw-r--r-- | net/socket/client_socket_pool.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/net/socket/client_socket_pool.h b/net/socket/client_socket_pool.h index 5f618cd..315d436 100644 --- a/net/socket/client_socket_pool.h +++ b/net/socket/client_socket_pool.h @@ -29,6 +29,17 @@ class ClientSocketHandle; class ClientSocketPoolHistograms; class StreamSocket; +// ClientSocketPools are layered. This defines an interface for lower level +// socket pools to communicate with higher layer pools. +class LayeredPool { + public: + virtual ~LayeredPool() {} + + // Instructs the LayeredPool to close an idle connection. Return true if one + // was closed. + virtual bool CloseOneIdleConnection() = 0; +}; + // A ClientSocketPool is used to restrict the number of sockets open at a time. // It also maintains a list of idle persistent sockets. // @@ -110,6 +121,10 @@ class NET_EXPORT ClientSocketPool { // the pool. Does not flush any pools wrapped by |this|. virtual void Flush() = 0; + // Returns true if a new request may hit a per-pool (not per-host) max socket + // limit. + virtual bool IsStalled() const = 0; + // Called to close any idle connections held by the connection manager. virtual void CloseIdleSockets() = 0; @@ -123,6 +138,12 @@ class NET_EXPORT ClientSocketPool { virtual LoadState GetLoadState(const std::string& group_name, const ClientSocketHandle* handle) const = 0; + // Adds a LayeredPool on top of |this|. + virtual void AddLayeredPool(LayeredPool* layered_pool) = 0; + + // Removes a LayeredPool from |this|. + virtual void RemoveLayeredPool(LayeredPool* layered_pool) = 0; + // Retrieves information on the current state of the pool as a // DictionaryValue. Caller takes possession of the returned value. // If |include_nested_pools| is true, the states of any nested |