diff options
Diffstat (limited to 'net/socket/client_socket_pool_base.cc')
-rw-r--r-- | net/socket/client_socket_pool_base.cc | 101 |
1 files changed, 15 insertions, 86 deletions
diff --git a/net/socket/client_socket_pool_base.cc b/net/socket/client_socket_pool_base.cc index b3417bf..d230ad4 100644 --- a/net/socket/client_socket_pool_base.cc +++ b/net/socket/client_socket_pool_base.cc @@ -207,7 +207,6 @@ ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() { DCHECK(group_map_.empty()); DCHECK(pending_callback_map_.empty()); DCHECK_EQ(0, connecting_socket_count_); - CHECK(higher_layer_pools_.empty()); NetworkChangeNotifier::RemoveIPAddressObserver(this); } @@ -239,18 +238,6 @@ ClientSocketPoolBaseHelper::RemoveRequestFromQueue( return req; } -void ClientSocketPoolBaseHelper::AddLayeredPool(LayeredPool* pool) { - CHECK(pool); - CHECK(!ContainsKey(higher_layer_pools_, pool)); - higher_layer_pools_.insert(pool); -} - -void ClientSocketPoolBaseHelper::RemoveLayeredPool(LayeredPool* pool) { - CHECK(pool); - CHECK(ContainsKey(higher_layer_pools_, pool)); - higher_layer_pools_.erase(pool); -} - int ClientSocketPoolBaseHelper::RequestSocket( const std::string& group_name, const Request* request) { @@ -349,46 +336,26 @@ int ClientSocketPoolBaseHelper::RequestSocketInternal( // Can we make another active socket now? if (!group->HasAvailableSocketSlot(max_sockets_per_group_) && !request->ignore_limits()) { - // TODO(willchan): Consider whether or not we need to close a socket in a - // higher layered group. I don't think this makes sense since we would just - // reuse that socket then if we needed one and wouldn't make it down to this - // layer. request->net_log().AddEvent( NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL); return ERR_IO_PENDING; } if (ReachedMaxSocketsLimit() && !request->ignore_limits()) { - // NOTE(mmenke): Wonder if we really need different code for each case - // here. Only reason for them now seems to be preconnects. if (idle_socket_count() > 0) { - // There's an idle socket in this pool. Either that's because there's - // still one in this group, but we got here due to preconnecting bypassing - // idle sockets, or because there's an idle socket in another group. bool closed = CloseOneIdleSocketExceptInGroup(group); if (preconnecting && !closed) return ERR_PRECONNECT_MAX_SOCKET_LIMIT; } else { - do { - if (!CloseOneIdleConnectionInLayeredPool()) { - // We could check if we really have a stalled group here, but it - // requires a scan of all groups, so just flip a flag here, and do - // the check later. - request->net_log().AddEvent( - NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); - return ERR_IO_PENDING; - } - } while (ReachedMaxSocketsLimit()); - - // It is possible that CloseOneIdleConnectionInLayeredPool() has deleted - // our Group (see http://crbug.com/109876), so look it up again - // to be safe. - group = GetOrCreateGroup(group_name); + // We could check if we really have a stalled group here, but it requires + // a scan of all groups, so just flip a flag here, and do the check later. + request->net_log().AddEvent( + NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); + return ERR_IO_PENDING; } } - // We couldn't find a socket to reuse, and there's space to allocate one, - // so allocate and connect a new one. + // We couldn't find a socket to reuse, so allocate and connect a new one. scoped_ptr<ConnectJob> connect_job( connect_job_factory_->NewConnectJob(group_name, *request, this)); @@ -650,8 +617,7 @@ DictionaryValue* ClientSocketPoolBaseHelper::GetInfoAsValue( group_dict->Set("connect_jobs", connect_jobs_list); group_dict->SetBoolean("is_stalled", - group->IsStalledOnPoolMaxSockets( - max_sockets_per_group_)); + group->IsStalled(max_sockets_per_group_)); group_dict->SetBoolean("has_backup_job", group->HasBackupJob()); all_groups_dict->SetWithoutPathExpansion(it->first, group_dict); @@ -826,22 +792,18 @@ void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() { // are not at the |max_sockets_per_group_| limit. Note: for requests with // the same priority, the winner is based on group hash ordering (and not // insertion order). -bool ClientSocketPoolBaseHelper::FindTopStalledGroup( - Group** group, - std::string* group_name) const { - CHECK((group && group_name) || (!group && !group_name)); +bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group, + std::string* group_name) { Group* top_group = NULL; const std::string* top_group_name = NULL; bool has_stalled_group = false; - for (GroupMap::const_iterator i = group_map_.begin(); + for (GroupMap::iterator i = group_map_.begin(); i != group_map_.end(); ++i) { Group* curr_group = i->second; const RequestQueue& queue = curr_group->pending_requests(); if (queue.empty()) continue; - if (curr_group->IsStalledOnPoolMaxSockets(max_sockets_per_group_)) { - if (!group) - return true; + if (curr_group->IsStalled(max_sockets_per_group_)) { has_stalled_group = true; bool has_higher_priority = !top_group || curr_group->TopPendingPriority() < top_group->TopPendingPriority(); @@ -853,11 +815,8 @@ bool ClientSocketPoolBaseHelper::FindTopStalledGroup( } if (top_group) { - CHECK(group); *group = top_group; *group_name = *top_group_name; - } else { - CHECK(!has_stalled_group); } return has_stalled_group; } @@ -930,25 +889,6 @@ void ClientSocketPoolBaseHelper::Flush() { AbortAllRequests(); } -bool ClientSocketPoolBaseHelper::IsStalled() const { - // If we are not using |max_sockets_|, then clearly we are not stalled - if ((handed_out_socket_count_ + connecting_socket_count_) < max_sockets_) - return false; - // So in order to be stalled we need to be using |max_sockets_| AND - // we need to have a request that is actually stalled on the global - // socket limit. To find such a request, we look for a group that - // a has more requests that jobs AND where the number of jobs is less - // than |max_sockets_per_group_|. (If the number of jobs is equal to - // |max_sockets_per_group_|, then the request is stalled on the group, - // which does not count.) - for (GroupMap::const_iterator it = group_map_.begin(); - it != group_map_.end(); it++) { - if (it->second->IsStalledOnPoolMaxSockets(max_sockets_per_group_)) - return true; - } - return false; -} - void ClientSocketPoolBaseHelper::RemoveConnectJob(ConnectJob* job, Group* group) { CHECK_GT(connecting_socket_count_, 0); @@ -1085,10 +1025,8 @@ bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const { return true; } -bool ClientSocketPoolBaseHelper::CloseOneIdleSocket() { - if (idle_socket_count() == 0) - return false; - return CloseOneIdleSocketExceptInGroup(NULL); +void ClientSocketPoolBaseHelper::CloseOneIdleSocket() { + CloseOneIdleSocketExceptInGroup(NULL); } bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup( @@ -1112,18 +1050,9 @@ bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup( } } - return false; -} + if (!exception_group) + LOG(DFATAL) << "No idle socket found to close!."; -bool ClientSocketPoolBaseHelper::CloseOneIdleConnectionInLayeredPool() { - // This pool doesn't have any idle sockets. It's possible that a pool at a - // higher layer is holding one of this sockets active, but it's actually idle. - // Query the higher layers. - for (std::set<LayeredPool*>::const_iterator it = higher_layer_pools_.begin(); - it != higher_layer_pools_.end(); ++it) { - if ((*it)->CloseOneIdleConnection()) - return true; - } return false; } |