diff options
Diffstat (limited to 'net/socket/socks5_client_socket.cc')
-rw-r--r-- | net/socket/socks5_client_socket.cc | 430 |
1 files changed, 0 insertions, 430 deletions
diff --git a/net/socket/socks5_client_socket.cc b/net/socket/socks5_client_socket.cc deleted file mode 100644 index 8876bb9..0000000 --- a/net/socket/socks5_client_socket.cc +++ /dev/null @@ -1,430 +0,0 @@ -// Copyright (c) 2009 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "net/socket/socks5_client_socket.h" - -#include "base/basictypes.h" -#include "build/build_config.h" -#if defined(OS_WIN) -#include <ws2tcpip.h> -#elif defined(OS_POSIX) -#include <netdb.h> -#endif -#include "base/compiler_specific.h" -#include "base/trace_event.h" -#include "net/base/io_buffer.h" -#include "net/base/net_util.h" - -namespace net { - -const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2; -const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10; -const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5; -const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05; -const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01; -const uint8 SOCKS5ClientSocket::kNullByte = 0x00; - -COMPILE_ASSERT(sizeof(struct in_addr) == 4, incorrect_system_size_of_IPv4); -COMPILE_ASSERT(sizeof(struct in6_addr) == 16, incorrect_system_size_of_IPv6); - -SOCKS5ClientSocket::SOCKS5ClientSocket(ClientSocket* transport_socket, - const HostResolver::RequestInfo& req_info, - HostResolver* host_resolver) - : ALLOW_THIS_IN_INITIALIZER_LIST( - io_callback_(this, &SOCKS5ClientSocket::OnIOComplete)), - transport_(transport_socket), - next_state_(STATE_NONE), - address_type_(kEndPointUnresolved), - user_callback_(NULL), - completed_handshake_(false), - bytes_sent_(0), - bytes_received_(0), - read_header_size(kReadHeaderSize), - host_resolver_(host_resolver), - host_request_info_(req_info) { -} - -SOCKS5ClientSocket::~SOCKS5ClientSocket() { - Disconnect(); -} - -int SOCKS5ClientSocket::Connect(CompletionCallback* callback) { - DCHECK(transport_.get()); - DCHECK(transport_->IsConnected()); - DCHECK_EQ(STATE_NONE, next_state_); - DCHECK(!user_callback_); - - // If already connected, then just return OK. - if (completed_handshake_) - return OK; - - next_state_ = STATE_RESOLVE_HOST; - - int rv = DoLoop(OK); - if (rv == ERR_IO_PENDING) - user_callback_ = callback; - return rv; -} - -void SOCKS5ClientSocket::Disconnect() { - completed_handshake_ = false; - transport_->Disconnect(); -} - -bool SOCKS5ClientSocket::IsConnected() const { - return completed_handshake_ && transport_->IsConnected(); -} - -bool SOCKS5ClientSocket::IsConnectedAndIdle() const { - return completed_handshake_ && transport_->IsConnectedAndIdle(); -} - -// Read is called by the transport layer above to read. This can only be done -// if the SOCKS handshake is complete. -int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len, - CompletionCallback* callback) { - DCHECK(completed_handshake_); - DCHECK_EQ(STATE_NONE, next_state_); - DCHECK(!user_callback_); - - return transport_->Read(buf, buf_len, callback); -} - -// Write is called by the transport layer. This can only be done if the -// SOCKS handshake is complete. -int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len, - CompletionCallback* callback) { - DCHECK(completed_handshake_); - DCHECK_EQ(STATE_NONE, next_state_); - DCHECK(!user_callback_); - - return transport_->Write(buf, buf_len, callback); -} - -void SOCKS5ClientSocket::DoCallback(int result) { - DCHECK_NE(ERR_IO_PENDING, result); - DCHECK(user_callback_); - - // Since Run() may result in Read being called, - // clear user_callback_ up front. - CompletionCallback* c = user_callback_; - user_callback_ = NULL; - DLOG(INFO) << "Finished setting up SOCKSv5 handshake"; - c->Run(result); -} - -void SOCKS5ClientSocket::OnIOComplete(int result) { - DCHECK_NE(STATE_NONE, next_state_); - int rv = DoLoop(result); - if (rv != ERR_IO_PENDING) - DoCallback(rv); -} - -int SOCKS5ClientSocket::DoLoop(int last_io_result) { - DCHECK_NE(next_state_, STATE_NONE); - int rv = last_io_result; - do { - State state = next_state_; - next_state_ = STATE_NONE; - switch (state) { - case STATE_RESOLVE_HOST: - DCHECK_EQ(OK, rv); - rv = DoResolveHost(); - break; - case STATE_RESOLVE_HOST_COMPLETE: - rv = DoResolveHostComplete(rv); - break; - case STATE_GREET_WRITE: - DCHECK_EQ(OK, rv); - rv = DoGreetWrite(); - break; - case STATE_GREET_WRITE_COMPLETE: - rv = DoGreetWriteComplete(rv); - break; - case STATE_GREET_READ: - DCHECK_EQ(OK, rv); - rv = DoGreetRead(); - break; - case STATE_GREET_READ_COMPLETE: - rv = DoGreetReadComplete(rv); - break; - case STATE_HANDSHAKE_WRITE: - DCHECK_EQ(OK, rv); - rv = DoHandshakeWrite(); - break; - case STATE_HANDSHAKE_WRITE_COMPLETE: - rv = DoHandshakeWriteComplete(rv); - break; - case STATE_HANDSHAKE_READ: - DCHECK_EQ(OK, rv); - rv = DoHandshakeRead(); - break; - case STATE_HANDSHAKE_READ_COMPLETE: - rv = DoHandshakeReadComplete(rv); - break; - default: - NOTREACHED() << "bad state"; - rv = ERR_UNEXPECTED; - break; - } - } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); - return rv; -} - -int SOCKS5ClientSocket::DoResolveHost() { - DCHECK_EQ(kEndPointUnresolved, address_type_); - - next_state_ = STATE_RESOLVE_HOST_COMPLETE; - return host_resolver_.Resolve(host_request_info_, &addresses_, &io_callback_); -} - -int SOCKS5ClientSocket::DoResolveHostComplete(int result) { - DCHECK_EQ(kEndPointUnresolved, address_type_); - - bool ok = (result == OK); - next_state_ = STATE_GREET_WRITE; - if (ok) { - DCHECK(addresses_.head()); - struct sockaddr* host_info = addresses_.head()->ai_addr; - if (host_info->sa_family == AF_INET) { - address_type_ = kEndPointResolvedIPv4; - } else if (host_info->sa_family == AF_INET6) { - address_type_ = kEndPointResolvedIPv6; - } - } else { - address_type_ = kEndPointFailedDomain; - } - - buffer_.clear(); - - // Even if DNS resolution fails, we send OK since the server - // resolves the domain. - return OK; -} - -const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication -const char kSOCKS5GreetReadData[] = { 0x05, 0x00 }; - -int SOCKS5ClientSocket::DoGreetWrite() { - if (buffer_.empty()) { - buffer_ = std::string(kSOCKS5GreetWriteData, - arraysize(kSOCKS5GreetWriteData)); - bytes_sent_ = 0; - } - - next_state_ = STATE_GREET_WRITE_COMPLETE; - size_t handshake_buf_len = buffer_.size() - bytes_sent_; - handshake_buf_ = new IOBuffer(handshake_buf_len); - memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_], - handshake_buf_len); - return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_); -} - -int SOCKS5ClientSocket::DoGreetWriteComplete(int result) { - if (result < 0) - return result; - - bytes_sent_ += result; - if (bytes_sent_ == buffer_.size()) { - buffer_.clear(); - bytes_received_ = 0; - next_state_ = STATE_GREET_READ; - } else { - next_state_ = STATE_GREET_WRITE; - } - return OK; -} - -int SOCKS5ClientSocket::DoGreetRead() { - next_state_ = STATE_GREET_READ_COMPLETE; - size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_; - handshake_buf_ = new IOBuffer(handshake_buf_len); - return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_); -} - -int SOCKS5ClientSocket::DoGreetReadComplete(int result) { - if (result < 0) - return result; - - if (result == 0) - return ERR_CONNECTION_CLOSED; // Unexpected socket close - - bytes_received_ += result; - buffer_.append(handshake_buf_->data(), result); - if (bytes_received_ < kGreetReadHeaderSize) { - next_state_ = STATE_GREET_READ; - return OK; - } - - // Got the greet data. - if (buffer_[0] != kSOCKS5Version || buffer_[1] != 0x00) - return ERR_INVALID_RESPONSE; // Unknown error - - buffer_.clear(); - next_state_ = STATE_HANDSHAKE_WRITE; - return OK; -} - -int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake) - const { - DCHECK_NE(kEndPointUnresolved, address_type_); - DCHECK(handshake->empty()); - - handshake->push_back(kSOCKS5Version); - handshake->push_back(kTunnelCommand); // Connect command - handshake->push_back(kNullByte); // Reserved null - - handshake->push_back(address_type_); // The type of connection - if (address_type_ == kEndPointFailedDomain) { - if(256 <= host_request_info_.hostname().size()) - return ERR_ADDRESS_INVALID; - - // First add the size of the hostname, followed by the hostname. - handshake->push_back(static_cast<unsigned char>( - host_request_info_.hostname().size())); - handshake->append(host_request_info_.hostname()); - - } else if (address_type_ == kEndPointResolvedIPv4) { - struct sockaddr_in* ipv4_host = - reinterpret_cast<struct sockaddr_in*>(addresses_.head()->ai_addr); - handshake->append(reinterpret_cast<char*>(&ipv4_host->sin_addr), - sizeof(ipv4_host->sin_addr)); - - } else if (address_type_ == kEndPointResolvedIPv6) { - struct sockaddr_in6* ipv6_host = - reinterpret_cast<struct sockaddr_in6*>(addresses_.head()->ai_addr); - handshake->append(reinterpret_cast<char*>(&ipv6_host->sin6_addr), - sizeof(ipv6_host->sin6_addr)); - - } else { - NOTREACHED(); - } - - uint16 nw_port = htons(host_request_info_.port()); - handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port)); - return OK; -} - -// Writes the SOCKS handshake data to the underlying socket connection. -int SOCKS5ClientSocket::DoHandshakeWrite() { - next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE; - - if (buffer_.empty()) { - int rv = BuildHandshakeWriteBuffer(&buffer_); - if (rv != OK) - return rv; - bytes_sent_ = 0; - } - - int handshake_buf_len = buffer_.size() - bytes_sent_; - DCHECK_LT(0, handshake_buf_len); - handshake_buf_ = new IOBuffer(handshake_buf_len); - memcpy(handshake_buf_->data(), &buffer_[bytes_sent_], - handshake_buf_len); - return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_); -} - -int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) { - DCHECK_NE(kEndPointUnresolved, address_type_); - - if (result < 0) - return result; - - // We ignore the case when result is 0, since the underlying Write - // may return spurious writes while waiting on the socket. - - bytes_sent_ += result; - if (bytes_sent_ == buffer_.size()) { - next_state_ = STATE_HANDSHAKE_READ; - buffer_.clear(); - } else if (bytes_sent_ < buffer_.size()) { - next_state_ = STATE_HANDSHAKE_WRITE; - } else { - NOTREACHED(); - } - - return OK; -} - -int SOCKS5ClientSocket::DoHandshakeRead() { - DCHECK_NE(kEndPointUnresolved, address_type_); - - next_state_ = STATE_HANDSHAKE_READ_COMPLETE; - - if (buffer_.empty()) { - bytes_received_ = 0; - read_header_size = kReadHeaderSize; - } - - int handshake_buf_len = read_header_size - bytes_received_; - handshake_buf_ = new IOBuffer(handshake_buf_len); - return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_); -} - -int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) { - DCHECK_NE(kEndPointUnresolved, address_type_); - - if (result < 0) - return result; - - // The underlying socket closed unexpectedly. - if (result == 0) - return ERR_CONNECTION_CLOSED; - - buffer_.append(handshake_buf_->data(), result); - bytes_received_ += result; - - // When the first few bytes are read, check how many more are required - // and accordingly increase them - if (bytes_received_ == kReadHeaderSize) { - // TODO(arindam): add error codes to net/error_list.h - if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) - return ERR_INVALID_RESPONSE; - if (buffer_[1] != 0x00) - return ERR_FAILED; - - // We check the type of IP/Domain the server returns and accordingly - // increase the size of the response. For domains, we need to read the - // size of the domain, so the initial request size is upto the domain - // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is - // read, we substract 1 byte from the additional request size. - SocksEndPointAddressType address_type = - static_cast<SocksEndPointAddressType>(buffer_[3]); - if (address_type == kEndPointFailedDomain) - read_header_size += static_cast<uint8>(buffer_[4]); - else if (address_type == kEndPointResolvedIPv4) - read_header_size += sizeof(struct in_addr) - 1; - else if (address_type == kEndPointResolvedIPv6) - read_header_size += sizeof(struct in6_addr) - 1; - else - return ERR_INVALID_RESPONSE; - - read_header_size += 2; // for the port. - next_state_ = STATE_HANDSHAKE_READ; - return OK; - } - - // When the final bytes are read, setup handshake. We ignore the rest - // of the response since they represent the SOCKSv5 endpoint and have - // no use when doing a tunnel connection. - if (bytes_received_ == read_header_size) { - completed_handshake_ = true; - buffer_.clear(); - next_state_ = STATE_NONE; - return OK; - } - - next_state_ = STATE_HANDSHAKE_READ; - return OK; -} - -#if defined(OS_LINUX) -int SOCKS5ClientSocket::GetPeerName(struct sockaddr* name, - socklen_t* namelen) { - return transport_->GetPeerName(name, namelen); -} -#endif - -} // namespace net - |