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-rw-r--r--net/socket/socks5_client_socket.cc430
1 files changed, 0 insertions, 430 deletions
diff --git a/net/socket/socks5_client_socket.cc b/net/socket/socks5_client_socket.cc
deleted file mode 100644
index 8876bb9..0000000
--- a/net/socket/socks5_client_socket.cc
+++ /dev/null
@@ -1,430 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "net/socket/socks5_client_socket.h"
-
-#include "base/basictypes.h"
-#include "build/build_config.h"
-#if defined(OS_WIN)
-#include <ws2tcpip.h>
-#elif defined(OS_POSIX)
-#include <netdb.h>
-#endif
-#include "base/compiler_specific.h"
-#include "base/trace_event.h"
-#include "net/base/io_buffer.h"
-#include "net/base/net_util.h"
-
-namespace net {
-
-const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2;
-const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10;
-const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5;
-const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05;
-const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01;
-const uint8 SOCKS5ClientSocket::kNullByte = 0x00;
-
-COMPILE_ASSERT(sizeof(struct in_addr) == 4, incorrect_system_size_of_IPv4);
-COMPILE_ASSERT(sizeof(struct in6_addr) == 16, incorrect_system_size_of_IPv6);
-
-SOCKS5ClientSocket::SOCKS5ClientSocket(ClientSocket* transport_socket,
- const HostResolver::RequestInfo& req_info,
- HostResolver* host_resolver)
- : ALLOW_THIS_IN_INITIALIZER_LIST(
- io_callback_(this, &SOCKS5ClientSocket::OnIOComplete)),
- transport_(transport_socket),
- next_state_(STATE_NONE),
- address_type_(kEndPointUnresolved),
- user_callback_(NULL),
- completed_handshake_(false),
- bytes_sent_(0),
- bytes_received_(0),
- read_header_size(kReadHeaderSize),
- host_resolver_(host_resolver),
- host_request_info_(req_info) {
-}
-
-SOCKS5ClientSocket::~SOCKS5ClientSocket() {
- Disconnect();
-}
-
-int SOCKS5ClientSocket::Connect(CompletionCallback* callback) {
- DCHECK(transport_.get());
- DCHECK(transport_->IsConnected());
- DCHECK_EQ(STATE_NONE, next_state_);
- DCHECK(!user_callback_);
-
- // If already connected, then just return OK.
- if (completed_handshake_)
- return OK;
-
- next_state_ = STATE_RESOLVE_HOST;
-
- int rv = DoLoop(OK);
- if (rv == ERR_IO_PENDING)
- user_callback_ = callback;
- return rv;
-}
-
-void SOCKS5ClientSocket::Disconnect() {
- completed_handshake_ = false;
- transport_->Disconnect();
-}
-
-bool SOCKS5ClientSocket::IsConnected() const {
- return completed_handshake_ && transport_->IsConnected();
-}
-
-bool SOCKS5ClientSocket::IsConnectedAndIdle() const {
- return completed_handshake_ && transport_->IsConnectedAndIdle();
-}
-
-// Read is called by the transport layer above to read. This can only be done
-// if the SOCKS handshake is complete.
-int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len,
- CompletionCallback* callback) {
- DCHECK(completed_handshake_);
- DCHECK_EQ(STATE_NONE, next_state_);
- DCHECK(!user_callback_);
-
- return transport_->Read(buf, buf_len, callback);
-}
-
-// Write is called by the transport layer. This can only be done if the
-// SOCKS handshake is complete.
-int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len,
- CompletionCallback* callback) {
- DCHECK(completed_handshake_);
- DCHECK_EQ(STATE_NONE, next_state_);
- DCHECK(!user_callback_);
-
- return transport_->Write(buf, buf_len, callback);
-}
-
-void SOCKS5ClientSocket::DoCallback(int result) {
- DCHECK_NE(ERR_IO_PENDING, result);
- DCHECK(user_callback_);
-
- // Since Run() may result in Read being called,
- // clear user_callback_ up front.
- CompletionCallback* c = user_callback_;
- user_callback_ = NULL;
- DLOG(INFO) << "Finished setting up SOCKSv5 handshake";
- c->Run(result);
-}
-
-void SOCKS5ClientSocket::OnIOComplete(int result) {
- DCHECK_NE(STATE_NONE, next_state_);
- int rv = DoLoop(result);
- if (rv != ERR_IO_PENDING)
- DoCallback(rv);
-}
-
-int SOCKS5ClientSocket::DoLoop(int last_io_result) {
- DCHECK_NE(next_state_, STATE_NONE);
- int rv = last_io_result;
- do {
- State state = next_state_;
- next_state_ = STATE_NONE;
- switch (state) {
- case STATE_RESOLVE_HOST:
- DCHECK_EQ(OK, rv);
- rv = DoResolveHost();
- break;
- case STATE_RESOLVE_HOST_COMPLETE:
- rv = DoResolveHostComplete(rv);
- break;
- case STATE_GREET_WRITE:
- DCHECK_EQ(OK, rv);
- rv = DoGreetWrite();
- break;
- case STATE_GREET_WRITE_COMPLETE:
- rv = DoGreetWriteComplete(rv);
- break;
- case STATE_GREET_READ:
- DCHECK_EQ(OK, rv);
- rv = DoGreetRead();
- break;
- case STATE_GREET_READ_COMPLETE:
- rv = DoGreetReadComplete(rv);
- break;
- case STATE_HANDSHAKE_WRITE:
- DCHECK_EQ(OK, rv);
- rv = DoHandshakeWrite();
- break;
- case STATE_HANDSHAKE_WRITE_COMPLETE:
- rv = DoHandshakeWriteComplete(rv);
- break;
- case STATE_HANDSHAKE_READ:
- DCHECK_EQ(OK, rv);
- rv = DoHandshakeRead();
- break;
- case STATE_HANDSHAKE_READ_COMPLETE:
- rv = DoHandshakeReadComplete(rv);
- break;
- default:
- NOTREACHED() << "bad state";
- rv = ERR_UNEXPECTED;
- break;
- }
- } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
- return rv;
-}
-
-int SOCKS5ClientSocket::DoResolveHost() {
- DCHECK_EQ(kEndPointUnresolved, address_type_);
-
- next_state_ = STATE_RESOLVE_HOST_COMPLETE;
- return host_resolver_.Resolve(host_request_info_, &addresses_, &io_callback_);
-}
-
-int SOCKS5ClientSocket::DoResolveHostComplete(int result) {
- DCHECK_EQ(kEndPointUnresolved, address_type_);
-
- bool ok = (result == OK);
- next_state_ = STATE_GREET_WRITE;
- if (ok) {
- DCHECK(addresses_.head());
- struct sockaddr* host_info = addresses_.head()->ai_addr;
- if (host_info->sa_family == AF_INET) {
- address_type_ = kEndPointResolvedIPv4;
- } else if (host_info->sa_family == AF_INET6) {
- address_type_ = kEndPointResolvedIPv6;
- }
- } else {
- address_type_ = kEndPointFailedDomain;
- }
-
- buffer_.clear();
-
- // Even if DNS resolution fails, we send OK since the server
- // resolves the domain.
- return OK;
-}
-
-const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication
-const char kSOCKS5GreetReadData[] = { 0x05, 0x00 };
-
-int SOCKS5ClientSocket::DoGreetWrite() {
- if (buffer_.empty()) {
- buffer_ = std::string(kSOCKS5GreetWriteData,
- arraysize(kSOCKS5GreetWriteData));
- bytes_sent_ = 0;
- }
-
- next_state_ = STATE_GREET_WRITE_COMPLETE;
- size_t handshake_buf_len = buffer_.size() - bytes_sent_;
- handshake_buf_ = new IOBuffer(handshake_buf_len);
- memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_],
- handshake_buf_len);
- return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_);
-}
-
-int SOCKS5ClientSocket::DoGreetWriteComplete(int result) {
- if (result < 0)
- return result;
-
- bytes_sent_ += result;
- if (bytes_sent_ == buffer_.size()) {
- buffer_.clear();
- bytes_received_ = 0;
- next_state_ = STATE_GREET_READ;
- } else {
- next_state_ = STATE_GREET_WRITE;
- }
- return OK;
-}
-
-int SOCKS5ClientSocket::DoGreetRead() {
- next_state_ = STATE_GREET_READ_COMPLETE;
- size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_;
- handshake_buf_ = new IOBuffer(handshake_buf_len);
- return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_);
-}
-
-int SOCKS5ClientSocket::DoGreetReadComplete(int result) {
- if (result < 0)
- return result;
-
- if (result == 0)
- return ERR_CONNECTION_CLOSED; // Unexpected socket close
-
- bytes_received_ += result;
- buffer_.append(handshake_buf_->data(), result);
- if (bytes_received_ < kGreetReadHeaderSize) {
- next_state_ = STATE_GREET_READ;
- return OK;
- }
-
- // Got the greet data.
- if (buffer_[0] != kSOCKS5Version || buffer_[1] != 0x00)
- return ERR_INVALID_RESPONSE; // Unknown error
-
- buffer_.clear();
- next_state_ = STATE_HANDSHAKE_WRITE;
- return OK;
-}
-
-int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake)
- const {
- DCHECK_NE(kEndPointUnresolved, address_type_);
- DCHECK(handshake->empty());
-
- handshake->push_back(kSOCKS5Version);
- handshake->push_back(kTunnelCommand); // Connect command
- handshake->push_back(kNullByte); // Reserved null
-
- handshake->push_back(address_type_); // The type of connection
- if (address_type_ == kEndPointFailedDomain) {
- if(256 <= host_request_info_.hostname().size())
- return ERR_ADDRESS_INVALID;
-
- // First add the size of the hostname, followed by the hostname.
- handshake->push_back(static_cast<unsigned char>(
- host_request_info_.hostname().size()));
- handshake->append(host_request_info_.hostname());
-
- } else if (address_type_ == kEndPointResolvedIPv4) {
- struct sockaddr_in* ipv4_host =
- reinterpret_cast<struct sockaddr_in*>(addresses_.head()->ai_addr);
- handshake->append(reinterpret_cast<char*>(&ipv4_host->sin_addr),
- sizeof(ipv4_host->sin_addr));
-
- } else if (address_type_ == kEndPointResolvedIPv6) {
- struct sockaddr_in6* ipv6_host =
- reinterpret_cast<struct sockaddr_in6*>(addresses_.head()->ai_addr);
- handshake->append(reinterpret_cast<char*>(&ipv6_host->sin6_addr),
- sizeof(ipv6_host->sin6_addr));
-
- } else {
- NOTREACHED();
- }
-
- uint16 nw_port = htons(host_request_info_.port());
- handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port));
- return OK;
-}
-
-// Writes the SOCKS handshake data to the underlying socket connection.
-int SOCKS5ClientSocket::DoHandshakeWrite() {
- next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE;
-
- if (buffer_.empty()) {
- int rv = BuildHandshakeWriteBuffer(&buffer_);
- if (rv != OK)
- return rv;
- bytes_sent_ = 0;
- }
-
- int handshake_buf_len = buffer_.size() - bytes_sent_;
- DCHECK_LT(0, handshake_buf_len);
- handshake_buf_ = new IOBuffer(handshake_buf_len);
- memcpy(handshake_buf_->data(), &buffer_[bytes_sent_],
- handshake_buf_len);
- return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_);
-}
-
-int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) {
- DCHECK_NE(kEndPointUnresolved, address_type_);
-
- if (result < 0)
- return result;
-
- // We ignore the case when result is 0, since the underlying Write
- // may return spurious writes while waiting on the socket.
-
- bytes_sent_ += result;
- if (bytes_sent_ == buffer_.size()) {
- next_state_ = STATE_HANDSHAKE_READ;
- buffer_.clear();
- } else if (bytes_sent_ < buffer_.size()) {
- next_state_ = STATE_HANDSHAKE_WRITE;
- } else {
- NOTREACHED();
- }
-
- return OK;
-}
-
-int SOCKS5ClientSocket::DoHandshakeRead() {
- DCHECK_NE(kEndPointUnresolved, address_type_);
-
- next_state_ = STATE_HANDSHAKE_READ_COMPLETE;
-
- if (buffer_.empty()) {
- bytes_received_ = 0;
- read_header_size = kReadHeaderSize;
- }
-
- int handshake_buf_len = read_header_size - bytes_received_;
- handshake_buf_ = new IOBuffer(handshake_buf_len);
- return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_);
-}
-
-int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) {
- DCHECK_NE(kEndPointUnresolved, address_type_);
-
- if (result < 0)
- return result;
-
- // The underlying socket closed unexpectedly.
- if (result == 0)
- return ERR_CONNECTION_CLOSED;
-
- buffer_.append(handshake_buf_->data(), result);
- bytes_received_ += result;
-
- // When the first few bytes are read, check how many more are required
- // and accordingly increase them
- if (bytes_received_ == kReadHeaderSize) {
- // TODO(arindam): add error codes to net/error_list.h
- if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte)
- return ERR_INVALID_RESPONSE;
- if (buffer_[1] != 0x00)
- return ERR_FAILED;
-
- // We check the type of IP/Domain the server returns and accordingly
- // increase the size of the response. For domains, we need to read the
- // size of the domain, so the initial request size is upto the domain
- // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is
- // read, we substract 1 byte from the additional request size.
- SocksEndPointAddressType address_type =
- static_cast<SocksEndPointAddressType>(buffer_[3]);
- if (address_type == kEndPointFailedDomain)
- read_header_size += static_cast<uint8>(buffer_[4]);
- else if (address_type == kEndPointResolvedIPv4)
- read_header_size += sizeof(struct in_addr) - 1;
- else if (address_type == kEndPointResolvedIPv6)
- read_header_size += sizeof(struct in6_addr) - 1;
- else
- return ERR_INVALID_RESPONSE;
-
- read_header_size += 2; // for the port.
- next_state_ = STATE_HANDSHAKE_READ;
- return OK;
- }
-
- // When the final bytes are read, setup handshake. We ignore the rest
- // of the response since they represent the SOCKSv5 endpoint and have
- // no use when doing a tunnel connection.
- if (bytes_received_ == read_header_size) {
- completed_handshake_ = true;
- buffer_.clear();
- next_state_ = STATE_NONE;
- return OK;
- }
-
- next_state_ = STATE_HANDSHAKE_READ;
- return OK;
-}
-
-#if defined(OS_LINUX)
-int SOCKS5ClientSocket::GetPeerName(struct sockaddr* name,
- socklen_t* namelen) {
- return transport_->GetPeerName(name, namelen);
-}
-#endif
-
-} // namespace net
-