diff options
Diffstat (limited to 'net/socket/socks_client_socket.h')
-rw-r--r-- | net/socket/socks_client_socket.h | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/net/socket/socks_client_socket.h b/net/socket/socks_client_socket.h index 03925ba..575f263 100644 --- a/net/socket/socks_client_socket.h +++ b/net/socket/socks_client_socket.h @@ -2,8 +2,8 @@ // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. -#ifndef NET_BASE_SOCKS_CLIENT_SOCKET_H_ -#define NET_BASE_SOCKS_CLIENT_SOCKET_H_ +#ifndef NET_SOCKET_SOCKS_CLIENT_SOCKET_H_ +#define NET_SOCKET_SOCKS_CLIENT_SOCKET_H_ #include <string> @@ -54,6 +54,10 @@ class SOCKSClientSocket : public ClientSocket { #endif private: + FRIEND_TEST(SOCKSClientSocketTest, CompleteHandshake); + FRIEND_TEST(SOCKSClientSocketTest, SOCKS4AFailedDNS); + FRIEND_TEST(SOCKSClientSocketTest, SOCKS4AIfDomainInIPv6); + enum State { STATE_RESOLVE_HOST, STATE_RESOLVE_HOST_COMPLETE, @@ -85,7 +89,7 @@ class SOCKSClientSocket : public ClientSocket { int DoHandshakeWrite(); int DoHandshakeWriteComplete(int result); - void BuildHandshakeWriteBuffer(); + const std::string BuildHandshakeWriteBuffer() const; CompletionCallbackImpl<SOCKSClientSocket> io_callback_; @@ -102,23 +106,21 @@ class SOCKSClientSocket : public ClientSocket { // SOCKS handshake data. The length contains the expected size to // read or write. scoped_refptr<IOBuffer> handshake_buf_; - int handshake_buf_len_; // While writing, this buffer stores the complete write handshake data. // While reading, it stores the handshake information received so far. - scoped_array<char> buffer_; - int buffer_len_; + std::string buffer_; // This becomes true when the SOCKS handshake has completed and the // overlying connection is free to communicate. bool completed_handshake_; // These contain the bytes sent / received by the SOCKS handshake. - int bytes_sent_; - int bytes_received_; + size_t bytes_sent_; + size_t bytes_received_; // Used to resolve the hostname to which the SOCKS proxy will connect. - SingleRequestHostResolver resolver_; + SingleRequestHostResolver host_resolver_; AddressList addresses_; HostResolver::RequestInfo host_request_info_; @@ -127,5 +129,5 @@ class SOCKSClientSocket : public ClientSocket { } // namespace net -#endif // NET_BASE_SOCKS_CLIENT_SOCKET_H_ +#endif // NET_SOCKET_SOCKS_CLIENT_SOCKET_H_ |