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-rw-r--r--net/socket/client_socket_handle.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/net/socket/client_socket_handle.h b/net/socket/client_socket_handle.h
index 25a2f35..83aa70f 100644
--- a/net/socket/client_socket_handle.h
+++ b/net/socket/client_socket_handle.h
@@ -104,19 +104,6 @@ class ClientSocketHandle {
return UNUSED_IDLE;
}
}
- bool ShouldResendFailedRequest(int error) const {
- // NOTE: we resend a request only if we reused a keep-alive connection.
- // This automatically prevents an infinite resend loop because we'll run
- // out of the cached keep-alive connections eventually.
- if ( // We used a socket that was never idle.
- reuse_type() == ClientSocketHandle::UNUSED ||
- // We used an unused, idle socket and got a error that wasn't a TCP RST.
- (reuse_type() == ClientSocketHandle::UNUSED_IDLE &&
- (error != OK && error != ERR_CONNECTION_RESET))) {
- return false;
- }
- return true;
- }
private:
// Called on asynchronous completion of an Init() request.