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-rw-r--r--net/socket/client_socket_pool_base_unittest.cc39
-rw-r--r--net/socket/socket_test_util.cc9
2 files changed, 37 insertions, 11 deletions
diff --git a/net/socket/client_socket_pool_base_unittest.cc b/net/socket/client_socket_pool_base_unittest.cc
index 249d7e3..c0a04aa 100644
--- a/net/socket/client_socket_pool_base_unittest.cc
+++ b/net/socket/client_socket_pool_base_unittest.cc
@@ -143,31 +143,34 @@ class TestConnectJob : public ConnectJob {
return DoConnect(false /* error */, false /* sync */);
case kMockPendingJob:
set_load_state(LOAD_STATE_CONNECTING);
- MessageLoop::current()->PostTask(
+ MessageLoop::current()->PostDelayedTask(
FROM_HERE,
method_factory_.NewRunnableMethod(
- &TestConnectJob::DoConnect,
- true /* successful */,
- true /* async */));
+ &TestConnectJob::DoConnect,
+ true /* successful */,
+ true /* async */),
+ 2);
return ERR_IO_PENDING;
case kMockPendingFailingJob:
set_load_state(LOAD_STATE_CONNECTING);
- MessageLoop::current()->PostTask(
+ MessageLoop::current()->PostDelayedTask(
FROM_HERE,
method_factory_.NewRunnableMethod(
- &TestConnectJob::DoConnect,
- false /* error */,
- true /* async */));
+ &TestConnectJob::DoConnect,
+ false /* error */,
+ true /* async */),
+ 2);
return ERR_IO_PENDING;
case kMockWaitingJob:
client_socket_factory_->WaitForSignal(this);
waiting_success_ = true;
return ERR_IO_PENDING;
case kMockAdvancingLoadStateJob:
- MessageLoop::current()->PostTask(
+ MessageLoop::current()->PostDelayedTask(
FROM_HERE,
method_factory_.NewRunnableMethod(
- &TestConnectJob::AdvanceLoadState, load_state_));
+ &TestConnectJob::AdvanceLoadState, load_state_),
+ 2);
return ERR_IO_PENDING;
default:
NOTREACHED();
@@ -717,6 +720,8 @@ TEST_F(ClientSocketPoolBaseTest, TotalLimitCountsConnectingSockets) {
// Create one asynchronous request.
connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob);
EXPECT_EQ(ERR_IO_PENDING, StartRequest("d", kDefaultPriority));
+ PlatformThread::Sleep(10);
+ MessageLoop::current()->RunAllPending();
// The next synchronous request should wait for its turn.
connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
@@ -953,14 +958,26 @@ class RequestSocketCallback : public CallbackRunner< Tuple1<int> > {
test_connect_job_factory_->set_job_type(next_job_type_);
handle_->Reset();
within_callback_ = true;
+ TestCompletionCallback next_job_callback;
int rv = InitHandle(
- handle_, "a", kDefaultPriority, this, pool_.get(), NULL);
+ handle_, "a", kDefaultPriority, &next_job_callback, pool_.get(),
+ NULL);
switch (next_job_type_) {
case TestConnectJob::kMockJob:
EXPECT_EQ(OK, rv);
break;
case TestConnectJob::kMockPendingJob:
EXPECT_EQ(ERR_IO_PENDING, rv);
+
+ // For pending jobs, wait for new socket to be created. This makes
+ // sure there are no more pending operations nor any unclosed sockets
+ // when the test finishes.
+ // We need to give it a little bit of time to run, so that all the
+ // operations that happen on timers (e.g. cleanup of idle
+ // connections) can execute.
+ MessageLoop::current()->SetNestableTasksAllowed(true);
+ PlatformThread::Sleep(10);
+ EXPECT_EQ(OK, next_job_callback.WaitForResult());
break;
default:
FAIL() << "Unexpected job type: " << next_job_type_;
diff --git a/net/socket/socket_test_util.cc b/net/socket/socket_test_util.cc
index cd4423b..7f4af08 100644
--- a/net/socket/socket_test_util.cc
+++ b/net/socket/socket_test_util.cc
@@ -343,6 +343,15 @@ void ClientSocketPoolTest::SetUp() {
void ClientSocketPoolTest::TearDown() {
// The tests often call Reset() on handles at the end which may post
// DoReleaseSocket() tasks.
+ // Pending tasks created by client_socket_pool_base_unittest.cc are
+ // posted two milliseconds into the future and thus won't become
+ // scheduled until that time.
+ // We wait a few milliseconds to make sure that all such future tasks
+ // are ready to run, before calling RunAllPending(). This will work
+ // correctly even if Sleep() finishes late (and it should never finish
+ // early), as all we have to ensure is that actual wall-time has progressed
+ // past the scheduled starting time of the pending task.
+ PlatformThread::Sleep(10);
MessageLoop::current()->RunAllPending();
}