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-rw-r--r--o3d/command_buffer/client/cross/cmd_buffer_helper.h251
1 files changed, 131 insertions, 120 deletions
diff --git a/o3d/command_buffer/client/cross/cmd_buffer_helper.h b/o3d/command_buffer/client/cross/cmd_buffer_helper.h
index 8e13555..b00c8fc6 100644
--- a/o3d/command_buffer/client/cross/cmd_buffer_helper.h
+++ b/o3d/command_buffer/client/cross/cmd_buffer_helper.h
@@ -219,92 +219,97 @@ class CommandBufferHelper {
cmd.Init(left, top, width, height, z_min, z_max);
}
- void CreateVertexBuffer(uint32 id, uint32 size, uint32 flags) {
+ void CreateVertexBuffer(
+ ResourceId vertex_buffer_id, uint32 size, vertex_buffer::Flags flags) {
cmd::CreateVertexBuffer& cmd = GetCmdSpace<cmd::CreateVertexBuffer>();
- cmd.Init(id, size, flags);
+ cmd.Init(vertex_buffer_id, size, flags);
}
- void DestroyVertexBuffer(uint32 id) {
+ void DestroyVertexBuffer(ResourceId vertex_buffer_id) {
cmd::DestroyVertexBuffer& cmd = GetCmdSpace<cmd::DestroyVertexBuffer>();
- cmd.Init(id);
+ cmd.Init(vertex_buffer_id);
}
void SetVertexBufferDataImmediate(
- uint32 id, uint32 offset,
+ ResourceId vertex_buffer_id, uint32 offset,
const void* data, uint32 size) {
cmd::SetVertexBufferDataImmediate& cmd =
GetImmediateCmdSpace<cmd::SetVertexBufferDataImmediate>(size);
- cmd.Init(id, offset, data, size);
+ cmd.Init(vertex_buffer_id, offset, data, size);
}
void SetVertexBufferData(
- uint32 id, uint32 offset, uint32 size,
+ ResourceId vertex_buffer_id, uint32 offset, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::SetVertexBufferData& cmd =
GetCmdSpace<cmd::SetVertexBufferData>();
- cmd.Init(id, offset, size,
+ cmd.Init(vertex_buffer_id, offset, size,
shared_memory_id, shared_memory_offset);
}
void GetVertexBufferData(
- uint32 id, uint32 offset, uint32 size,
+ ResourceId vertex_buffer_id, uint32 offset, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::GetVertexBufferData& cmd =
GetCmdSpace<cmd::GetVertexBufferData>();
- cmd.Init(id, offset, size,
+ cmd.Init(vertex_buffer_id, offset, size,
shared_memory_id, shared_memory_offset);
}
- void CreateIndexBuffer(uint32 id, uint32 size, uint32 flags) {
+ void CreateIndexBuffer(
+ ResourceId index_buffer_id, uint32 size, index_buffer::Flags flags) {
cmd::CreateIndexBuffer& cmd =
GetCmdSpace<cmd::CreateIndexBuffer>();
- cmd.Init(id, size, flags);
+ cmd.Init(index_buffer_id, size, flags);
}
- void DestroyIndexBuffer(uint32 id) {
+ void DestroyIndexBuffer(ResourceId index_buffer_id) {
cmd::DestroyIndexBuffer& cmd = GetCmdSpace<cmd::DestroyIndexBuffer>();
- cmd.Init(id);
+ cmd.Init(index_buffer_id);
}
void SetIndexBufferDataImmediate(
- uint32 id, uint32 offset, const void* data, uint32 size) {
+ ResourceId index_buffer_id, uint32 offset,
+ const void* data, uint32 size) {
cmd::SetIndexBufferDataImmediate& cmd =
GetImmediateCmdSpace<cmd::SetIndexBufferDataImmediate>(size);
- cmd.Init(id, offset, data, size);
+ cmd.Init(index_buffer_id, offset, data, size);
}
void SetIndexBufferData(
- uint32 id, uint32 offset, uint32 size,
+ ResourceId index_buffer_id, uint32 offset, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::SetIndexBufferData& cmd = GetCmdSpace<cmd::SetIndexBufferData>();
- cmd.Init(id, offset, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(index_buffer_id, offset, size,
+ shared_memory_id, shared_memory_offset);
}
void GetIndexBufferData(
- uint32 id, uint32 offset, uint32 size,
+ ResourceId index_buffer_id, uint32 offset, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::GetIndexBufferData& cmd = GetCmdSpace<cmd::GetIndexBufferData>();
- cmd.Init(id, offset, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(index_buffer_id, offset, size,
+ shared_memory_id, shared_memory_offset);
}
- void CreateVertexStruct(uint32 id, uint32 input_count) {
+ void CreateVertexStruct(ResourceId vertex_struct_id, uint32 input_count) {
cmd::CreateVertexStruct& cmd = GetCmdSpace<cmd::CreateVertexStruct>();
- cmd.Init(id, input_count);
+ cmd.Init(vertex_struct_id, input_count);
}
- void DestroyVertexStruct(uint32 id) {
+ void DestroyVertexStruct(ResourceId vertex_struct_id) {
cmd::DestroyVertexStruct& cmd = GetCmdSpace<cmd::DestroyVertexStruct>();
- cmd.Init(id);
+ cmd.Init(vertex_struct_id);
}
void SetVertexInput(
- uint32 vertex_struct_id,
+ ResourceId vertex_struct_id,
uint32 input_index,
- uint32 vertex_buffer_id,
+ ResourceId vertex_buffer_id,
uint32 offset,
- uint8 semantic,
+ vertex_struct::Semantic semantic,
uint32 semantic_index,
- uint8 type,
+ vertex_struct::Type type,
uint32 stride) {
cmd::SetVertexInput& cmd = GetCmdSpace<cmd::SetVertexInput>();
cmd.Init(
@@ -318,19 +323,19 @@ class CommandBufferHelper {
stride);
}
- void SetVertexStruct(uint32 id) {
+ void SetVertexStruct(ResourceId vertex_struct_id) {
cmd::SetVertexStruct& cmd = GetCmdSpace<cmd::SetVertexStruct>();
- cmd.Init(id);
+ cmd.Init(vertex_struct_id);
}
- void Draw(uint32 primitive_type, uint32 first, uint32 count) {
+ void Draw(PrimitiveType primitive_type, uint32 first, uint32 count) {
cmd::Draw& cmd = GetCmdSpace<cmd::Draw>();
cmd.Init(primitive_type, first, count);
}
void DrawIndexed(
- uint32 primitive_type,
- uint32 index_buffer_id,
+ PrimitiveType primitive_type,
+ ResourceId index_buffer_id,
uint32 first,
uint32 count,
uint32 min_index,
@@ -346,103 +351,106 @@ class CommandBufferHelper {
}
void CreateEffect(
- uint32 id, uint32 size,
+ ResourceId effect_id, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::CreateEffect& cmd = GetCmdSpace<cmd::CreateEffect>();
- cmd.Init(id, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(effect_id, size, shared_memory_id, shared_memory_offset);
}
- void CreateEffectImmediate(uint32 id, uint32 size, const void* data) {
+ void CreateEffectImmediate(
+ ResourceId effect_id, uint32 size, const void* data) {
cmd::CreateEffectImmediate& cmd =
GetImmediateCmdSpace<cmd::CreateEffectImmediate>(size);
- cmd.Init(id, size, data);
+ cmd.Init(effect_id, size, data);
}
- void DestroyEffect(uint32 id) {
+ void DestroyEffect(ResourceId effect_id) {
cmd::DestroyEffect& cmd = GetCmdSpace<cmd::DestroyEffect>();
- cmd.Init(id);
+ cmd.Init(effect_id);
}
- void SetEffect(uint32 id) {
+ void SetEffect(ResourceId effect_id) {
cmd::SetEffect& cmd = GetCmdSpace<cmd::SetEffect>();
- cmd.Init(id);
+ cmd.Init(effect_id);
}
void GetParamCount(
- uint32 id, uint32 size,
+ ResourceId effect_id, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::GetParamCount& cmd = GetCmdSpace<cmd::GetParamCount>();
- cmd.Init(id, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(effect_id, size, shared_memory_id, shared_memory_offset);
}
- void CreateParam(uint32 param_id, uint32 effect_id, uint32 index) {
+ void CreateParam(ResourceId param_id, ResourceId effect_id, uint32 index) {
cmd::CreateParam& cmd = GetCmdSpace<cmd::CreateParam>();
cmd.Init(param_id, effect_id, index);
}
void CreateParamByName(
- uint32 param_id, uint32 effect_id, uint32 size,
+ ResourceId param_id, ResourceId effect_id, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::CreateParamByName& cmd = GetCmdSpace<cmd::CreateParamByName>();
cmd.Init(param_id, effect_id, size, shared_memory_id, shared_memory_offset);
}
void CreateParamByNameImmediate(
- uint32 param_id, uint32 effect_id, uint32 size, const void* data) {
+ ResourceId param_id, ResourceId effect_id,
+ uint32 size, const void* data) {
cmd::CreateParamByNameImmediate& cmd =
GetImmediateCmdSpace<cmd::CreateParamByNameImmediate>(size);
cmd.Init(param_id, effect_id, size, data);
}
- void DestroyParam(uint32 id) {
+ void DestroyParam(ResourceId param_id) {
cmd::DestroyParam& cmd = GetCmdSpace<cmd::DestroyParam>();
- cmd.Init(id);
+ cmd.Init(param_id);
}
void SetParamData(
- uint32 id, uint32 size,
+ ResourceId param_id, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::SetParamData& cmd = GetCmdSpace<cmd::SetParamData>();
- cmd.Init(id, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(param_id, size, shared_memory_id, shared_memory_offset);
}
- void SetParamDataImmediate(uint32 id, uint32 size, const void* data) {
+ void SetParamDataImmediate(
+ ResourceId param_id, uint32 size, const void* data) {
cmd::SetParamDataImmediate& cmd =
GetImmediateCmdSpace<cmd::SetParamDataImmediate>(size);
- cmd.Init(id, size, data);
+ cmd.Init(param_id, size, data);
}
void GetParamDesc(
- uint32 id, uint32 size,
+ ResourceId param_id, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::GetParamDesc& cmd = GetCmdSpace<cmd::GetParamDesc>();
- cmd.Init(id, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(param_id, size, shared_memory_id, shared_memory_offset);
}
void GetStreamCount(
- uint32 id, uint32 size,
+ ResourceId effect_id, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::GetStreamCount& cmd = GetCmdSpace<cmd::GetStreamCount>();
- cmd.Init(id, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(effect_id, size, shared_memory_id, shared_memory_offset);
}
void GetStreamDesc(
- uint32 id, uint32 index, uint32 size,
+ ResourceId effect_id, uint32 index, uint32 size,
uint32 shared_memory_id, uint32 shared_memory_offset) {
cmd::GetStreamDesc& cmd = GetCmdSpace<cmd::GetStreamDesc>();
- cmd.Init(id, index, size, shared_memory_id, shared_memory_offset);
+ cmd.Init(effect_id, index, size, shared_memory_id, shared_memory_offset);
}
- void DestroyTexture(uint32 id) {
+ void DestroyTexture(ResourceId texture_id) {
cmd::DestroyTexture& cmd = GetCmdSpace<cmd::DestroyTexture>();
- cmd.Init(id);
+ cmd.Init(texture_id);
}
void CreateTexture2d(
- uint32 texture_id,
+ ResourceId texture_id,
uint32 width, uint32 height,
- uint32 levels, uint32 format,
- uint32 enable_render_surfaces) {
+ uint32 levels, texture::Format format,
+ bool enable_render_surfaces) {
cmd::CreateTexture2d& cmd = GetCmdSpace<cmd::CreateTexture2d>();
cmd.Init(texture_id,
width, height, levels, format,
@@ -450,10 +458,10 @@ class CommandBufferHelper {
}
void CreateTexture3d(
- uint32 texture_id,
+ ResourceId texture_id,
uint32 width, uint32 height, uint32 depth,
- uint32 levels, uint32 format,
- uint32 enable_render_surfaces) {
+ uint32 levels, texture::Format format,
+ bool enable_render_surfaces) {
cmd::CreateTexture3d& cmd = GetCmdSpace<cmd::CreateTexture3d>();
cmd.Init(texture_id,
width, height, depth,
@@ -462,9 +470,9 @@ class CommandBufferHelper {
}
void CreateTextureCube(
- uint32 texture_id,
- uint32 edge_length, uint32 levels, uint32 format,
- uint32 enable_render_surfaces) {
+ ResourceId texture_id,
+ uint32 edge_length, uint32 levels, texture::Format format,
+ bool enable_render_surfaces) {
cmd::CreateTextureCube& cmd = GetCmdSpace<cmd::CreateTextureCube>();
cmd.Init(texture_id,
edge_length, levels, format,
@@ -472,7 +480,7 @@ class CommandBufferHelper {
}
void SetTextureData(
- uint32 texture_id,
+ ResourceId texture_id,
uint32 x,
uint32 y,
uint32 z,
@@ -480,7 +488,7 @@ class CommandBufferHelper {
uint32 height,
uint32 depth,
uint32 level,
- uint32 face,
+ texture::Face face,
uint32 row_pitch,
uint32 slice_pitch,
uint32 size,
@@ -505,7 +513,7 @@ class CommandBufferHelper {
}
void SetTextureDataImmediate(
- uint32 texture_id,
+ ResourceId texture_id,
uint32 x,
uint32 y,
uint32 z,
@@ -513,7 +521,7 @@ class CommandBufferHelper {
uint32 height,
uint32 depth,
uint32 level,
- uint32 face,
+ texture::Face face,
uint32 row_pitch,
uint32 slice_pitch,
uint32 size,
@@ -537,7 +545,7 @@ class CommandBufferHelper {
}
void GetTextureData(
- uint32 texture_id,
+ ResourceId texture_id,
uint32 x,
uint32 y,
uint32 z,
@@ -545,7 +553,7 @@ class CommandBufferHelper {
uint32 height,
uint32 depth,
uint32 level,
- uint32 face,
+ texture::Face face,
uint32 row_pitch,
uint32 slice_pitch,
uint32 size,
@@ -569,27 +577,28 @@ class CommandBufferHelper {
shared_memory_offset);
}
- void CreateSampler(uint32 id) {
+ void CreateSampler(ResourceId sampler_id) {
cmd::CreateSampler& cmd = GetCmdSpace<cmd::CreateSampler>();
- cmd.Init(id);
+ cmd.Init(sampler_id);
}
- void DestroySampler(uint32 id) {
+ void DestroySampler(ResourceId sampler_id) {
cmd::DestroySampler& cmd = GetCmdSpace<cmd::DestroySampler>();
- cmd.Init(id);
- }
-
- void SetSamplerStates(uint32 id,
- uint32 address_u_value,
- uint32 address_v_value,
- uint32 address_w_value,
- uint32 mag_filter_value,
- uint32 min_filter_value,
- uint32 mip_filter_value,
- uint32 max_anisotropy) {
+ cmd.Init(sampler_id);
+ }
+
+ void SetSamplerStates(
+ ResourceId sampler_id,
+ sampler::AddressingMode address_u_value,
+ sampler::AddressingMode address_v_value,
+ sampler::AddressingMode address_w_value,
+ sampler::FilteringMode mag_filter_value,
+ sampler::FilteringMode min_filter_value,
+ sampler::FilteringMode mip_filter_value,
+ uint8 max_anisotropy) {
cmd::SetSamplerStates& cmd = GetCmdSpace<cmd::SetSamplerStates>();
cmd.Init(
- id,
+ sampler_id,
address_u_value,
address_v_value,
address_w_value,
@@ -600,16 +609,16 @@ class CommandBufferHelper {
}
void SetSamplerBorderColor(
- uint32 id,
+ ResourceId sampler_id,
float red, float green, float blue, float alpha) {
cmd::SetSamplerBorderColor& cmd =
GetCmdSpace<cmd::SetSamplerBorderColor>();
- cmd.Init(id, red, green, blue, alpha);
+ cmd.Init(sampler_id, red, green, blue, alpha);
}
- void SetSamplerTexture(uint32 id, uint32 texture_id) {
+ void SetSamplerTexture(ResourceId sampler_id, ResourceId texture_id) {
cmd::SetSamplerTexture& cmd = GetCmdSpace<cmd::SetSamplerTexture>();
- cmd.Init(id, texture_id);
+ cmd.Init(sampler_id, texture_id);
}
void SetScissor(
@@ -638,17 +647,17 @@ class CommandBufferHelper {
cmd.Init(line_smooth_enable, point_sprite_enable, point_size);
}
- void SetPolygonRaster(uint32 fill_mode, uint32 cull_mode) {
+ void SetPolygonRaster(PolygonMode fill_mode, FaceCullMode cull_mode) {
cmd::SetPolygonRaster& cmd = GetCmdSpace<cmd::SetPolygonRaster>();
cmd.Init(fill_mode, cull_mode);
}
- void SetAlphaTest(uint32 func, bool enable, float value) {
+ void SetAlphaTest(Comparison func, bool enable, float value) {
cmd::SetAlphaTest& cmd = GetCmdSpace<cmd::SetAlphaTest>();
cmd.Init(func, enable, value);
}
- void SetDepthTest(uint32 func, bool write_enable, bool enable) {
+ void SetDepthTest(Comparison func, bool write_enable, bool enable) {
cmd::SetDepthTest& cmd = GetCmdSpace<cmd::SetDepthTest>();
cmd.Init(func, write_enable, enable);
}
@@ -659,14 +668,14 @@ class CommandBufferHelper {
uint8 reference_value,
bool separate_ccw,
bool enable,
- uint8 cw_func,
- uint8 cw_pass_op,
- uint8 cw_fail_op,
- uint8 cw_z_fail_op,
- uint8 ccw_func,
- uint8 ccw_pass_op,
- uint8 ccw_fail_op,
- uint8 ccw_z_fail_op) {
+ Comparison cw_func,
+ StencilOp cw_pass_op,
+ StencilOp cw_fail_op,
+ StencilOp cw_z_fail_op,
+ Comparison ccw_func,
+ StencilOp ccw_pass_op,
+ StencilOp ccw_fail_op,
+ StencilOp ccw_z_fail_op) {
cmd::SetStencilTest& cmd = GetCmdSpace<cmd::SetStencilTest>();
cmd.Init(
write_mask,
@@ -690,12 +699,12 @@ class CommandBufferHelper {
}
void SetBlending(
- uint8 color_src_func,
- uint8 color_dst_func,
- uint8 color_eq,
- uint8 alpha_src_func,
- uint8 alpha_dst_func,
- uint8 alpha_eq,
+ BlendFunc color_src_func,
+ BlendFunc color_dst_func,
+ BlendEq color_eq,
+ BlendFunc alpha_src_func,
+ BlendFunc alpha_dst_func,
+ BlendEq alpha_eq,
bool separate_alpha,
bool enable) {
cmd::SetBlending& cmd = GetCmdSpace<cmd::SetBlending>();
@@ -716,30 +725,32 @@ class CommandBufferHelper {
}
void CreateRenderSurface(
- uint32 id, uint32 texture_id,
+ ResourceId render_surface_id, ResourceId texture_id,
uint32 width, uint32 height,
uint32 level, uint32 side) {
cmd::CreateRenderSurface& cmd = GetCmdSpace<cmd::CreateRenderSurface>();
- cmd.Init(id, texture_id, width, height, level, side);
+ cmd.Init(render_surface_id, texture_id, width, height, level, side);
}
- void DestroyRenderSurface(uint32 id) {
+ void DestroyRenderSurface(ResourceId render_surface_id) {
cmd::DestroyRenderSurface& cmd =
GetCmdSpace<cmd::DestroyRenderSurface>();
- cmd.Init(id);
+ cmd.Init(render_surface_id);
}
- void CreateDepthSurface(uint32 id, uint32 width, uint32 height) {
+ void CreateDepthSurface(
+ ResourceId depth_surface_id, uint32 width, uint32 height) {
cmd::CreateDepthSurface& cmd = GetCmdSpace<cmd::CreateDepthSurface>();
- cmd.Init(id, width, height);
+ cmd.Init(depth_surface_id, width, height);
}
- void DestroyDepthSurface(uint32 id) {
+ void DestroyDepthSurface(ResourceId depth_surface_id) {
cmd::DestroyDepthSurface& cmd = GetCmdSpace<cmd::DestroyDepthSurface>();
- cmd.Init(id);
+ cmd.Init(depth_surface_id);
}
- void SetRenderSurface(uint32 render_surface_id, uint32 depth_surface_id) {
+ void SetRenderSurface(
+ ResourceId render_surface_id, ResourceId depth_surface_id) {
cmd::SetRenderSurface& cmd = GetCmdSpace<cmd::SetRenderSurface>();
cmd.Init(render_surface_id, depth_surface_id);
}