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Diffstat (limited to 'o3d/command_buffer/service/geometry_d3d9.h')
-rw-r--r-- | o3d/command_buffer/service/geometry_d3d9.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/o3d/command_buffer/service/geometry_d3d9.h b/o3d/command_buffer/service/geometry_d3d9.h new file mode 100644 index 0000000..201a69e --- /dev/null +++ b/o3d/command_buffer/service/geometry_d3d9.h @@ -0,0 +1,126 @@ +/* + * Copyright 2009, Google Inc. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +// This file contains the definition of the D3D9 versions of geometry-related +// resource classes. + +#ifndef GPU_COMMAND_BUFFER_SERVICE_WIN_D3D9_GEOMETRY_D3D9_H_ +#define GPU_COMMAND_BUFFER_SERVICE_WIN_D3D9_GEOMETRY_D3D9_H_ + +#include <vector> +#include <utility> +#include "command_buffer/common/gapi_interface.h" +#include "command_buffer/service/d3d9_utils.h" +#include "command_buffer/service/resource.h" + +namespace command_buffer { +namespace o3d { + +class GAPID3D9; + +// D3D9 version of VertexBuffer. +class VertexBufferD3D9 : public VertexBuffer { + public: + VertexBufferD3D9(unsigned int size, unsigned int flags) + : VertexBuffer(size, flags), + d3d_vertex_buffer_(NULL) {} + virtual ~VertexBufferD3D9(); + // Creates the D3D vertex buffer. + void Create(GAPID3D9 *gapi); + // Sets the data into the D3D vertex buffer. + bool SetData(unsigned int offset, unsigned int size, const void *data); + // Gets the data from the D3D vertex buffer. + bool GetData(unsigned int offset, unsigned int size, void *data); + + // Gets the D3D vertex buffer. + IDirect3DVertexBuffer9 * d3d_vertex_buffer() { return d3d_vertex_buffer_; } + private: + IDirect3DVertexBuffer9 *d3d_vertex_buffer_; + DISALLOW_COPY_AND_ASSIGN(VertexBufferD3D9); +}; + +// D3D9 version of IndexBuffer. +class IndexBufferD3D9 : public IndexBuffer { + public: + IndexBufferD3D9(unsigned int size, unsigned int flags) + : IndexBuffer(size, flags), + d3d_index_buffer_(NULL) {} + virtual ~IndexBufferD3D9(); + // Creates the D3D index buffer. + void Create(GAPID3D9 *gapi); + // Sets the data into the D3D index buffer. + bool SetData(unsigned int offset, unsigned int size, const void *data); + // Gets the data from the D3D index buffer. + bool GetData(unsigned int offset, unsigned int size, void *data); + + // Gets the D3D index buffer. + IDirect3DIndexBuffer9 *d3d_index_buffer() const { return d3d_index_buffer_; } + private: + IDirect3DIndexBuffer9 *d3d_index_buffer_; + DISALLOW_COPY_AND_ASSIGN(IndexBufferD3D9); +}; + +// D3D9 version of VertexStruct. +class VertexStructD3D9 : public VertexStruct { + public: + explicit VertexStructD3D9(unsigned int count) + : VertexStruct(count), + dirty_(true), + d3d_vertex_decl_(NULL) {} + virtual ~VertexStructD3D9(); + // Adds an input to the vertex struct. + void SetInput(unsigned int input_index, + ResourceId vertex_buffer_id, + unsigned int offset, + unsigned int stride, + vertex_struct::Type type, + vertex_struct::Semantic semantic, + unsigned int semantic_index); + // Sets the input streams to D3D. + unsigned int SetStreams(GAPID3D9 *gapi); + private: + // Destroys the vertex declaration and stream map. + void Destroy(); + // Compiles the vertex declaration and stream map. + void Compile(IDirect3DDevice9 *d3d_device); + + bool dirty_; + typedef std::pair<ResourceId, unsigned int> StreamPair; + std::vector<StreamPair> streams_; + IDirect3DVertexDeclaration9 *d3d_vertex_decl_; + DISALLOW_COPY_AND_ASSIGN(VertexStructD3D9); +}; + +} // namespace o3d +} // namespace command_buffer + +#endif // GPU_COMMAND_BUFFER_SERVICE_WIN_D3D9_GEOMETRY_D3D9_H_ |