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Diffstat (limited to 'o3d/command_buffer/service/win/d3d9/texture_d3d9.cc')
-rw-r--r--o3d/command_buffer/service/win/d3d9/texture_d3d9.cc44
1 files changed, 22 insertions, 22 deletions
diff --git a/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc b/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc
index cb220f8..db723d5 100644
--- a/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc
+++ b/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc
@@ -42,10 +42,10 @@ namespace command_buffer {
// Converts a texture format to a D3D texture format.
D3DFORMAT TextureD3D9::D3DFormat(texture::Format format) {
switch (format) {
- case texture::XRGB8: return D3DFMT_X8R8G8B8;
- case texture::ARGB8: return D3DFMT_A8R8G8B8;
- case texture::ABGR16F: return D3DFMT_A16B16G16R16F;
- case texture::DXT1: return D3DFMT_DXT1;
+ case texture::kXRGB8: return D3DFMT_X8R8G8B8;
+ case texture::kARGB8: return D3DFMT_A8R8G8B8;
+ case texture::kABGR16F: return D3DFMT_A16B16G16R16F;
+ case texture::kDXT1: return D3DFMT_DXT1;
default: return D3DFMT_UNKNOWN;
};
}
@@ -53,17 +53,17 @@ D3DFORMAT TextureD3D9::D3DFormat(texture::Format format) {
// Converts a cube map face to a D3D face.
D3DCUBEMAP_FACES TextureD3D9::D3DFace(texture::Face face) {
switch (face) {
- case texture::FACE_POSITIVE_X:
+ case texture::kFacePositiveX:
return D3DCUBEMAP_FACE_POSITIVE_X;
- case texture::FACE_NEGATIVE_X:
+ case texture::kFaceNegativeX:
return D3DCUBEMAP_FACE_NEGATIVE_X;
- case texture::FACE_POSITIVE_Y:
+ case texture::kFacePositiveY:
return D3DCUBEMAP_FACE_POSITIVE_Y;
- case texture::FACE_NEGATIVE_Y:
+ case texture::kFaceNegativeY:
return D3DCUBEMAP_FACE_NEGATIVE_Y;
- case texture::FACE_POSITIVE_Z:
+ case texture::kFacePositiveZ:
return D3DCUBEMAP_FACE_POSITIVE_Z;
- case texture::FACE_NEGATIVE_Z:
+ case texture::kFaceNegativeZ:
return D3DCUBEMAP_FACE_NEGATIVE_Z;
}
LOG(FATAL) << "Not reached.";
@@ -110,7 +110,7 @@ Texture2DD3D9 *Texture2DD3D9::Create(GAPID3D9 *gapi,
}
return new Texture2DD3D9(levels, format, flags, width, height, d3d_texture,
NULL, enable_render_surfaces);
- } else if (flags & texture::DYNAMIC) {
+ } else if (flags & texture::kDynamic) {
CComPtr<IDirect3DTexture9> d3d_texture = NULL;
HRESULT result = device->CreateTexture(width, height, levels,
D3DUSAGE_DYNAMIC, d3d_format,
@@ -174,7 +174,7 @@ bool Texture2DD3D9::SetData(GAPID3D9 *gapi,
RECT rect = {volume.x, volume.y, volume.x+volume.width,
volume.y+volume.height};
DWORD lock_flags =
- full_rect && (flags() & texture::DYNAMIC) ? D3DLOCK_DISCARD : 0;
+ full_rect && (flags() & texture::kDynamic) ? D3DLOCK_DISCARD : 0;
HR(lock_texture->LockRect(level, &locked_rect, full_rect ? NULL : &rect,
lock_flags));
@@ -288,7 +288,7 @@ Texture3DD3D9 *Texture3DD3D9::Create(GAPID3D9 *gapi,
}
return new Texture3DD3D9(levels, format, flags, width, height, depth,
d3d_texture, NULL, enable_render_surfaces);
- } else if (flags & texture::DYNAMIC) {
+ } else if (flags & texture::kDynamic) {
CComPtr<IDirect3DVolumeTexture9> d3d_texture = NULL;
HRESULT result = device->CreateVolumeTexture(width, height, depth, levels,
D3DUSAGE_DYNAMIC, d3d_format,
@@ -355,7 +355,7 @@ bool Texture3DD3D9::SetData(GAPID3D9 *gapi,
D3DBOX box = {volume.x, volume.y, volume.z, volume.x+volume.width,
volume.y+volume.height, volume.z+volume.depth};
DWORD lock_flags =
- full_box && (flags() & texture::DYNAMIC) ? D3DLOCK_DISCARD : 0;
+ full_box && (flags() & texture::kDynamic) ? D3DLOCK_DISCARD : 0;
HR(lock_texture->LockBox(level, &locked_box, full_box ? NULL : &box,
lock_flags));
@@ -461,7 +461,7 @@ TextureCubeD3D9 *TextureCubeD3D9::Create(GAPID3D9 *gapi,
}
return new TextureCubeD3D9(levels, format, flags, side, d3d_texture, NULL,
enable_render_surfaces);
- } else if (flags & texture::DYNAMIC) {
+ } else if (flags & texture::kDynamic) {
CComPtr<IDirect3DCubeTexture9> d3d_texture = NULL;
HRESULT result = device->CreateCubeTexture(side, levels, D3DUSAGE_DYNAMIC,
d3d_format, D3DPOOL_DEFAULT,
@@ -526,7 +526,7 @@ bool TextureCubeD3D9::SetData(GAPID3D9 *gapi,
RECT rect = {volume.x, volume.y, volume.x+volume.width,
volume.y+volume.height};
DWORD lock_flags =
- full_rect && (flags() & texture::DYNAMIC) ? D3DLOCK_DISCARD : 0;
+ full_rect && (flags() & texture::kDynamic) ? D3DLOCK_DISCARD : 0;
HR(lock_texture->LockRect(d3d_face, level, &locked_rect,
full_rect ? NULL : &rect, lock_flags));
@@ -608,7 +608,7 @@ bool TextureCubeD3D9::CreateRenderSurface(
// GAPID3D9 functions.
// Destroys a texture resource.
-BufferSyncInterface::ParseError GAPID3D9::DestroyTexture(ResourceID id) {
+BufferSyncInterface::ParseError GAPID3D9::DestroyTexture(ResourceId id) {
// Dirty effect, because this texture id may be used
DirtyEffect();
return textures_.Destroy(id) ?
@@ -618,7 +618,7 @@ BufferSyncInterface::ParseError GAPID3D9::DestroyTexture(ResourceID id) {
// Creates a 2D texture resource.
BufferSyncInterface::ParseError GAPID3D9::CreateTexture2D(
- ResourceID id,
+ ResourceId id,
unsigned int width,
unsigned int height,
unsigned int levels,
@@ -637,7 +637,7 @@ BufferSyncInterface::ParseError GAPID3D9::CreateTexture2D(
// Creates a 3D texture resource.
BufferSyncInterface::ParseError GAPID3D9::CreateTexture3D(
- ResourceID id,
+ ResourceId id,
unsigned int width,
unsigned int height,
unsigned int depth,
@@ -657,7 +657,7 @@ BufferSyncInterface::ParseError GAPID3D9::CreateTexture3D(
// Creates a cube map texture resource.
BufferSyncInterface::ParseError GAPID3D9::CreateTextureCube(
- ResourceID id,
+ ResourceId id,
unsigned int side,
unsigned int levels,
texture::Format format,
@@ -675,7 +675,7 @@ BufferSyncInterface::ParseError GAPID3D9::CreateTextureCube(
// Copies the data into a texture resource.
BufferSyncInterface::ParseError GAPID3D9::SetTextureData(
- ResourceID id,
+ ResourceId id,
unsigned int x,
unsigned int y,
unsigned int z,
@@ -700,7 +700,7 @@ BufferSyncInterface::ParseError GAPID3D9::SetTextureData(
// Copies the data from a texture resource.
BufferSyncInterface::ParseError GAPID3D9::GetTextureData(
- ResourceID id,
+ ResourceId id,
unsigned int x,
unsigned int y,
unsigned int z,