diff options
Diffstat (limited to 'o3d/command_buffer/service/win/d3d9/texture_d3d9.cc')
-rw-r--r-- | o3d/command_buffer/service/win/d3d9/texture_d3d9.cc | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc b/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc index cb220f8..db723d5 100644 --- a/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc +++ b/o3d/command_buffer/service/win/d3d9/texture_d3d9.cc @@ -42,10 +42,10 @@ namespace command_buffer { // Converts a texture format to a D3D texture format. D3DFORMAT TextureD3D9::D3DFormat(texture::Format format) { switch (format) { - case texture::XRGB8: return D3DFMT_X8R8G8B8; - case texture::ARGB8: return D3DFMT_A8R8G8B8; - case texture::ABGR16F: return D3DFMT_A16B16G16R16F; - case texture::DXT1: return D3DFMT_DXT1; + case texture::kXRGB8: return D3DFMT_X8R8G8B8; + case texture::kARGB8: return D3DFMT_A8R8G8B8; + case texture::kABGR16F: return D3DFMT_A16B16G16R16F; + case texture::kDXT1: return D3DFMT_DXT1; default: return D3DFMT_UNKNOWN; }; } @@ -53,17 +53,17 @@ D3DFORMAT TextureD3D9::D3DFormat(texture::Format format) { // Converts a cube map face to a D3D face. D3DCUBEMAP_FACES TextureD3D9::D3DFace(texture::Face face) { switch (face) { - case texture::FACE_POSITIVE_X: + case texture::kFacePositiveX: return D3DCUBEMAP_FACE_POSITIVE_X; - case texture::FACE_NEGATIVE_X: + case texture::kFaceNegativeX: return D3DCUBEMAP_FACE_NEGATIVE_X; - case texture::FACE_POSITIVE_Y: + case texture::kFacePositiveY: return D3DCUBEMAP_FACE_POSITIVE_Y; - case texture::FACE_NEGATIVE_Y: + case texture::kFaceNegativeY: return D3DCUBEMAP_FACE_NEGATIVE_Y; - case texture::FACE_POSITIVE_Z: + case texture::kFacePositiveZ: return D3DCUBEMAP_FACE_POSITIVE_Z; - case texture::FACE_NEGATIVE_Z: + case texture::kFaceNegativeZ: return D3DCUBEMAP_FACE_NEGATIVE_Z; } LOG(FATAL) << "Not reached."; @@ -110,7 +110,7 @@ Texture2DD3D9 *Texture2DD3D9::Create(GAPID3D9 *gapi, } return new Texture2DD3D9(levels, format, flags, width, height, d3d_texture, NULL, enable_render_surfaces); - } else if (flags & texture::DYNAMIC) { + } else if (flags & texture::kDynamic) { CComPtr<IDirect3DTexture9> d3d_texture = NULL; HRESULT result = device->CreateTexture(width, height, levels, D3DUSAGE_DYNAMIC, d3d_format, @@ -174,7 +174,7 @@ bool Texture2DD3D9::SetData(GAPID3D9 *gapi, RECT rect = {volume.x, volume.y, volume.x+volume.width, volume.y+volume.height}; DWORD lock_flags = - full_rect && (flags() & texture::DYNAMIC) ? D3DLOCK_DISCARD : 0; + full_rect && (flags() & texture::kDynamic) ? D3DLOCK_DISCARD : 0; HR(lock_texture->LockRect(level, &locked_rect, full_rect ? NULL : &rect, lock_flags)); @@ -288,7 +288,7 @@ Texture3DD3D9 *Texture3DD3D9::Create(GAPID3D9 *gapi, } return new Texture3DD3D9(levels, format, flags, width, height, depth, d3d_texture, NULL, enable_render_surfaces); - } else if (flags & texture::DYNAMIC) { + } else if (flags & texture::kDynamic) { CComPtr<IDirect3DVolumeTexture9> d3d_texture = NULL; HRESULT result = device->CreateVolumeTexture(width, height, depth, levels, D3DUSAGE_DYNAMIC, d3d_format, @@ -355,7 +355,7 @@ bool Texture3DD3D9::SetData(GAPID3D9 *gapi, D3DBOX box = {volume.x, volume.y, volume.z, volume.x+volume.width, volume.y+volume.height, volume.z+volume.depth}; DWORD lock_flags = - full_box && (flags() & texture::DYNAMIC) ? D3DLOCK_DISCARD : 0; + full_box && (flags() & texture::kDynamic) ? D3DLOCK_DISCARD : 0; HR(lock_texture->LockBox(level, &locked_box, full_box ? NULL : &box, lock_flags)); @@ -461,7 +461,7 @@ TextureCubeD3D9 *TextureCubeD3D9::Create(GAPID3D9 *gapi, } return new TextureCubeD3D9(levels, format, flags, side, d3d_texture, NULL, enable_render_surfaces); - } else if (flags & texture::DYNAMIC) { + } else if (flags & texture::kDynamic) { CComPtr<IDirect3DCubeTexture9> d3d_texture = NULL; HRESULT result = device->CreateCubeTexture(side, levels, D3DUSAGE_DYNAMIC, d3d_format, D3DPOOL_DEFAULT, @@ -526,7 +526,7 @@ bool TextureCubeD3D9::SetData(GAPID3D9 *gapi, RECT rect = {volume.x, volume.y, volume.x+volume.width, volume.y+volume.height}; DWORD lock_flags = - full_rect && (flags() & texture::DYNAMIC) ? D3DLOCK_DISCARD : 0; + full_rect && (flags() & texture::kDynamic) ? D3DLOCK_DISCARD : 0; HR(lock_texture->LockRect(d3d_face, level, &locked_rect, full_rect ? NULL : &rect, lock_flags)); @@ -608,7 +608,7 @@ bool TextureCubeD3D9::CreateRenderSurface( // GAPID3D9 functions. // Destroys a texture resource. -BufferSyncInterface::ParseError GAPID3D9::DestroyTexture(ResourceID id) { +BufferSyncInterface::ParseError GAPID3D9::DestroyTexture(ResourceId id) { // Dirty effect, because this texture id may be used DirtyEffect(); return textures_.Destroy(id) ? @@ -618,7 +618,7 @@ BufferSyncInterface::ParseError GAPID3D9::DestroyTexture(ResourceID id) { // Creates a 2D texture resource. BufferSyncInterface::ParseError GAPID3D9::CreateTexture2D( - ResourceID id, + ResourceId id, unsigned int width, unsigned int height, unsigned int levels, @@ -637,7 +637,7 @@ BufferSyncInterface::ParseError GAPID3D9::CreateTexture2D( // Creates a 3D texture resource. BufferSyncInterface::ParseError GAPID3D9::CreateTexture3D( - ResourceID id, + ResourceId id, unsigned int width, unsigned int height, unsigned int depth, @@ -657,7 +657,7 @@ BufferSyncInterface::ParseError GAPID3D9::CreateTexture3D( // Creates a cube map texture resource. BufferSyncInterface::ParseError GAPID3D9::CreateTextureCube( - ResourceID id, + ResourceId id, unsigned int side, unsigned int levels, texture::Format format, @@ -675,7 +675,7 @@ BufferSyncInterface::ParseError GAPID3D9::CreateTextureCube( // Copies the data into a texture resource. BufferSyncInterface::ParseError GAPID3D9::SetTextureData( - ResourceID id, + ResourceId id, unsigned int x, unsigned int y, unsigned int z, @@ -700,7 +700,7 @@ BufferSyncInterface::ParseError GAPID3D9::SetTextureData( // Copies the data from a texture resource. BufferSyncInterface::ParseError GAPID3D9::GetTextureData( - ResourceID id, + ResourceId id, unsigned int x, unsigned int y, unsigned int z, |