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-rw-r--r--o3d/compiler/glsl_validator/build.xml28
1 files changed, 24 insertions, 4 deletions
diff --git a/o3d/compiler/glsl_validator/build.xml b/o3d/compiler/glsl_validator/build.xml
index be53186..ee52a8c 100644
--- a/o3d/compiler/glsl_validator/build.xml
+++ b/o3d/compiler/glsl_validator/build.xml
@@ -10,13 +10,13 @@
<property name="build" value="build" />
<property name="test" value="test" />
<path id="antlr.classpath">
- <pathelement location="../../third_party/antlr3/lib/antlr-3.1.1.jar" />
+ <pathelement location="../../../third_party/antlr3/lib/antlr-3.1.1.jar" />
</path>
<path id="antlr.runtime.classpath">
- <pathelement location="../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" />
+ <pathelement location="../../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" />
</path>
<path id="test.classpath">
- <pathelement location="../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" />
+ <pathelement location="../../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" />
<pathelement location="${build}" />
</path>
</target>
@@ -25,7 +25,7 @@
<mkdir dir="${build}" />
<mkdir dir="${build}/glsl_es" />
<!-- Run ANTLR on the grammar -->
- <java classname="org.antlr.Tool">
+ <java classname="org.antlr.Tool" failonerror="true">
<classpath refid="antlr.classpath" />
<arg value="glsl_es/GLSL_ES.g" />
<arg value="-fo" />
@@ -45,8 +45,28 @@
<arg value="shaders/ambient.frag" />
<arg value="shaders/diffuse.vert" />
<arg value="shaders/diffuse.frag" />
+ <arg value="shaders/many-planets-deep.vert" />
+ <arg value="shaders/many-planets-deep.frag" />
+ <arg value="shaders/nvidia-vertex-buffer-object.vert" />
+ <arg value="shaders/nvidia-vertex-buffer-object.frag" />
<arg value="shaders/texture_mapping.vert" />
<arg value="shaders/texture_mapping.frag" />
+ <arg value="shaders/particles-2d.vert" />
+ <arg value="shaders/particles-3d.vert" />
+ <arg value="shaders/particles.frag" />
+ <arg value="shaders/san-angeles-flat.vert" />
+ <arg value="shaders/san-angeles-lit.vert" />
+ <arg value="shaders/san-angeles-flat.frag" />
+ <arg value="shaders/shiny-teapot.vert" />
+ <arg value="shaders/shiny-teapot.frag" />
+ <arg value="shaders/spirit-box.vert" />
+ <arg value="shaders/spirit-box.frag" />
+ <arg value="shaders/spore-view.vert" />
+ <arg value="shaders/spore-view.frag" />
+ <arg value="shaders/teapot-per-pixel.vert" />
+ <arg value="shaders/teapot-per-pixel.frag" />
+ <arg value="shaders/teapot-per-vertex.vert" />
+ <arg value="shaders/teapot-per-vertex.frag" />
</java>
</target>