diff options
Diffstat (limited to 'o3d/compiler/glsl_validator/build.xml')
-rw-r--r-- | o3d/compiler/glsl_validator/build.xml | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/o3d/compiler/glsl_validator/build.xml b/o3d/compiler/glsl_validator/build.xml index be53186..ee52a8c 100644 --- a/o3d/compiler/glsl_validator/build.xml +++ b/o3d/compiler/glsl_validator/build.xml @@ -10,13 +10,13 @@ <property name="build" value="build" /> <property name="test" value="test" /> <path id="antlr.classpath"> - <pathelement location="../../third_party/antlr3/lib/antlr-3.1.1.jar" /> + <pathelement location="../../../third_party/antlr3/lib/antlr-3.1.1.jar" /> </path> <path id="antlr.runtime.classpath"> - <pathelement location="../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" /> + <pathelement location="../../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" /> </path> <path id="test.classpath"> - <pathelement location="../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" /> + <pathelement location="../../../third_party/antlr3/lib/antlr-runtime-3.1.1.jar" /> <pathelement location="${build}" /> </path> </target> @@ -25,7 +25,7 @@ <mkdir dir="${build}" /> <mkdir dir="${build}/glsl_es" /> <!-- Run ANTLR on the grammar --> - <java classname="org.antlr.Tool"> + <java classname="org.antlr.Tool" failonerror="true"> <classpath refid="antlr.classpath" /> <arg value="glsl_es/GLSL_ES.g" /> <arg value="-fo" /> @@ -45,8 +45,28 @@ <arg value="shaders/ambient.frag" /> <arg value="shaders/diffuse.vert" /> <arg value="shaders/diffuse.frag" /> + <arg value="shaders/many-planets-deep.vert" /> + <arg value="shaders/many-planets-deep.frag" /> + <arg value="shaders/nvidia-vertex-buffer-object.vert" /> + <arg value="shaders/nvidia-vertex-buffer-object.frag" /> <arg value="shaders/texture_mapping.vert" /> <arg value="shaders/texture_mapping.frag" /> + <arg value="shaders/particles-2d.vert" /> + <arg value="shaders/particles-3d.vert" /> + <arg value="shaders/particles.frag" /> + <arg value="shaders/san-angeles-flat.vert" /> + <arg value="shaders/san-angeles-lit.vert" /> + <arg value="shaders/san-angeles-flat.frag" /> + <arg value="shaders/shiny-teapot.vert" /> + <arg value="shaders/shiny-teapot.frag" /> + <arg value="shaders/spirit-box.vert" /> + <arg value="shaders/spirit-box.frag" /> + <arg value="shaders/spore-view.vert" /> + <arg value="shaders/spore-view.frag" /> + <arg value="shaders/teapot-per-pixel.vert" /> + <arg value="shaders/teapot-per-pixel.frag" /> + <arg value="shaders/teapot-per-vertex.vert" /> + <arg value="shaders/teapot-per-vertex.frag" /> </java> </target> |