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-rw-r--r--o3d/compiler/glsl_validator/shaders/san-angeles-fade.vert10
1 files changed, 10 insertions, 0 deletions
diff --git a/o3d/compiler/glsl_validator/shaders/san-angeles-fade.vert b/o3d/compiler/glsl_validator/shaders/san-angeles-fade.vert
new file mode 100644
index 0000000..d2676ee42
--- /dev/null
+++ b/o3d/compiler/glsl_validator/shaders/san-angeles-fade.vert
@@ -0,0 +1,10 @@
+attribute vec2 pos;
+
+varying vec4 color;
+
+uniform float minFade;
+
+void main() {
+ color = vec4(minFade, minFade, minFade, 1.);
+ gl_Position = vec4(pos, 0., 1.);
+}