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-rw-r--r--o3d/converter/cross/converter.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/o3d/converter/cross/converter.h b/o3d/converter/cross/converter.h
index dd0141c..d613564 100644
--- a/o3d/converter/cross/converter.h
+++ b/o3d/converter/cross/converter.h
@@ -38,8 +38,10 @@
#ifndef O3D_CONVERTER_CROSS_CONVERTER_H_
#define O3D_CONVERTER_CROSS_CONVERTER_H_
+#include <vector>
#include "base/file_path.h"
#include "core/cross/types.h"
+#include "utils/cross/file_path_utils.h"
namespace o3d {
namespace converter {
@@ -55,6 +57,9 @@ struct Options {
keep_materials(false) {
}
+ // A list of paths to search for assets..
+ std::vector<FilePath> file_paths;
+
// The path to the "base" of the model path, from which all paths
// are made relative. Defaults to the current directory.
FilePath base_path;