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-rw-r--r--o3d/converter/cross/converter.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/o3d/converter/cross/converter.h b/o3d/converter/cross/converter.h
index 1524493..dd0141c 100644
--- a/o3d/converter/cross/converter.h
+++ b/o3d/converter/cross/converter.h
@@ -50,7 +50,10 @@ struct Options {
: base_path(FilePath::kCurrentDirectory),
condition(true),
up_axis(0, 0, 0),
- pretty_print(false) {}
+ pretty_print(false),
+ keep_filters(false),
+ keep_materials(false) {
+ }
// The path to the "base" of the model path, from which all paths
// are made relative. Defaults to the current directory.
@@ -68,6 +71,13 @@ struct Options {
// pretty-printed (formatted with spaces and newlines) or just
// emitted as one huge one-line string. Defaults to false.
bool pretty_print;
+
+ // Tells the converter not to set all filters to tri-linear.
+ bool keep_filters;
+
+ // Tells the converter not to change materials to constant if they are used by
+ // a mesh that has no normals.
+ bool keep_materials;
};
// Converts the given file for use in O3D. This is done by