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Diffstat (limited to 'o3d/converter_edge/cross/buffer_stub.h')
-rw-r--r-- | o3d/converter_edge/cross/buffer_stub.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/o3d/converter_edge/cross/buffer_stub.h b/o3d/converter_edge/cross/buffer_stub.h new file mode 100644 index 0000000..d1da197 --- /dev/null +++ b/o3d/converter_edge/cross/buffer_stub.h @@ -0,0 +1,112 @@ +/* + * Copyright 2009, Google Inc. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +// This file contains the declaration of the platform specific +// VertexBufferStub and IndexBufferStub objects used by O3D + +#ifndef O3D_CONVERTER_EDGE_CROSS_BUFFER_STUB_H_ +#define O3D_CONVERTER_EDGE_CROSS_BUFFER_STUB_H_ + +#include "base/basictypes.h" +#include "base/scoped_ptr.h" +#include "core/cross/buffer.h" + +namespace o3d { + +// VertexBufferStub is a wrapper around an Stub Vertex Buffer Object (VBO). +// The buffer starts out empty. Calling Allocate() will reserve video memory +// for the buffer. Buffer contents are are updated by calling Lock() to get a +// pointer to the memory allocated for the buffer, updating that data in place +// and calling Unlock() to notify Stub that the edits are done. + +class VertexBufferStub : public VertexBuffer { + public: + explicit VertexBufferStub(ServiceLocator* service_locator) + : VertexBuffer(service_locator), locked_(false) {} + ~VertexBufferStub() {} + + protected: + // Creates a Stub vertex buffer object of the specified size. + virtual bool ConcreteAllocate(size_t size_in_bytes); + + // Frees the buffer. + virtual void ConcreteFree(); + + // Returns a pointer to the current contents of the buffer. A matching + // call to Unlock is necessary to update the contents of the buffer. + virtual bool ConcreteLock(AccessMode access_mode, void** buffer_data); + + // Notifies Stub that the buffer data has been updated. Unlock is only + // valid if it follows a Lock operation. + virtual bool ConcreteUnlock(); + private: + scoped_array<int8> buffer_; + bool locked_; + + DISALLOW_COPY_AND_ASSIGN(VertexBufferStub); +}; + +// IndexBufferStub is a wrapper around a Stub Index Buffer Object. +// The buffer starts out empty. A call to Allocate() will create a stub +// index buffer of the requested size. Updates the to the contents of the +// buffer are done via the Lock/Unlock calls. +class IndexBufferStub : public IndexBuffer { + public: + explicit IndexBufferStub(ServiceLocator* service_locator) + : IndexBuffer(service_locator), locked_(false) {} + ~IndexBufferStub() {} + + protected: + // Creates a OpenGL index buffer of the specified size. + virtual bool ConcreteAllocate(size_t size_in_bytes); + + // Frees the buffer. + virtual void ConcreteFree(); + + // Returns a pointer to the current contents of the buffer. After calling + // Lock, the contents of the buffer can be updated in place. + virtual bool ConcreteLock(AccessMode access_mode, void** buffer_data); + + // Notifies OpenGL that the buffer data has been updated. Unlock is only + // valid if it follows a Lock operation. + virtual bool ConcreteUnlock(); + private: + scoped_array<int8> buffer_; + bool locked_; + + DISALLOW_COPY_AND_ASSIGN(IndexBufferStub); +}; + +} // namespace o3d + + +#endif // O3D_CONVERTER_EDGE_CROSS_BUFFER_STUB_H_ |