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Diffstat (limited to 'o3d/converter_edge/cross/renderer_stub.h')
-rw-r--r-- | o3d/converter_edge/cross/renderer_stub.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/o3d/converter_edge/cross/renderer_stub.h b/o3d/converter_edge/cross/renderer_stub.h new file mode 100644 index 0000000..e924cf1 --- /dev/null +++ b/o3d/converter_edge/cross/renderer_stub.h @@ -0,0 +1,123 @@ +/* + * Copyright 2009, Google Inc. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +// This file contains the declaration of functions needed to +// instantiate a renderer from the core cross-platform API so that we +// can use it for serialization of the scene graph on all systems +// without needing graphics. + +#ifndef O3D_CONVERTER_EDGE_CROSS_RENDERER_STUB_H_ +#define O3D_CONVERTER_EDGE_CROSS_RENDERER_STUB_H_ + +#include "core/cross/renderer.h" + +namespace o3d { + +// Please see core/cross/renderer.h for documentation of these +// functions. With the exception of the "Create..." methods, these +// are mostly just stubbed out here, and don't do anything. + +class RendererStub : public Renderer { + public: + static Renderer* CreateDefault(ServiceLocator* service_locator); + virtual InitStatus InitPlatformSpecific(const DisplayWindow& display, + bool off_screen); + virtual void InitCommon(); + virtual void UninitCommon(); + virtual void Destroy(); + virtual bool BeginDraw(); + virtual void EndDraw(); + virtual bool StartRendering(); + virtual void FinishRendering(); + virtual void Resize(int width, int height); + virtual void Clear(const Float4 &color, + bool color_flag, + float depth, + bool depth_flag, + int stencil, + bool stencil_flag); + virtual void RenderElement(Element* element, + DrawElement* draw_element, + Material* material, + ParamObject* override, + ParamCache* param_cache); + virtual Primitive::Ref CreatePrimitive(); + virtual DrawElement::Ref CreateDrawElement(); + virtual VertexBuffer::Ref CreateVertexBuffer(); + virtual IndexBuffer::Ref CreateIndexBuffer(); + virtual Effect::Ref CreateEffect(); + virtual Sampler::Ref CreateSampler(); + virtual RenderDepthStencilSurface::Ref CreateDepthStencilSurface(int width, + int height); + virtual StreamBank::Ref CreateStreamBank(); + virtual Bitmap::Ref TakeScreenshot(); + ParamCache *CreatePlatformSpecificParamCache(); + virtual void SetViewportInPixels(int left, + int top, + int width, + int height, + float min_z, + float max_z); + + // Overridden from Renderer. + virtual const int* GetRGBAUByteNSwizzleTable(); + + protected: + explicit RendererStub(ServiceLocator* service_locator); + + // Overridden from Renderer. + virtual void SetBackBufferPlatformSpecific(); + + // Overridden from Renderer. + virtual void SetRenderSurfacesPlatformSpecific( + RenderSurface* surface, + RenderDepthStencilSurface* depth_surface); + + // Overridden from Renderer. + virtual Texture2D::Ref CreatePlatformSpecificTexture2D( + int width, + int height, + Texture::Format format, + int levels, + bool enable_render_surfaces); + + // Overridden from Renderer. + virtual TextureCUBE::Ref CreatePlatformSpecificTextureCUBE( + int edge_length, + Texture::Format format, + int levels, + bool enable_render_surfaces); +}; + +} // namespace o3d + +#endif // O3D_CONVERTER_EDGE_CROSS_RENDERER_STUB_H_ |