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+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// This file defines the JSON Object class.
+
+#include "core/cross/precompile.h"
+#include "import/cross/json_object.h"
+
+namespace o3d {
+
+O3D_OBJECT_BASE_DEFN_CLASS("o3djs.JSONObject", JSONObject, ParamObject);
+
+JSONObject::JSONObject(ServiceLocator* service_locator)
+ : ParamObject(service_locator) {
+}
+
+void JSONObject::AddProperty(const String& name, JSONValue* value) {
+ std::pair<NameValueMap::iterator, bool> result = properties_.insert(
+ std::pair<String, JSONValue::Ref>(name, JSONValue::Ref(value)));
+ DCHECK(result.second);
+}
+
+void JSONObject::Serialize(StructuredWriter* writer) const {
+ writer->WritePropertyName("object");
+ writer->OpenObject();
+ for (NameValueMap::const_iterator it(properties_.begin());
+ it != properties_.end();
+ ++it) {
+ if (it->second->exists()) {
+ writer->WritePropertyName(it->first);
+ it->second->Serialize(writer);
+ }
+ }
+ writer->CloseObject();
+}
+
+} // namespace o3d
+
+