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+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#ifndef O3D_IMPORT_CROSS_PRECOMPILE_H_
+#define O3D_IMPORT_CROSS_PRECOMPILE_H_
+
+#ifdef OS_WIN
+#include <windows.h>
+#include <shellapi.h>
+#include <stdlib.h>
+#include <d3dx9.h>
+#endif
+
+#ifdef __cplusplus
+
+#include <Cg/cg.h>
+#include <Cg/cgGL.h>
+#include <FCollada.h>
+#include <FCDocument/FCDocument.h>
+#include <FCDocument/FCDocumentTools.h>
+#include <FCDocument/FCDAnimated.h>
+#include <FCDocument/FCDAnimationCurve.h>
+#include <FCDocument/FCDAnimationKey.h>
+#include <FCDocument/FCDEffect.h>
+#include <FCDocument/FCDEffectCode.h>
+#include <FCDocument/FCDEffectParameter.h>
+#include <FCDocument/FCDEffectParameterSurface.h>
+#include <FCDocument/FCDEffectParameterSampler.h>
+#include <FCDocument/FCDEffectPass.h>
+#include <FCDocument/FCDEffectPassShader.h>
+#include <FCDocument/FCDEffectPassState.h>
+#include <FCDocument/FCDEffectProfile.h>
+#include <FCDocument/FCDEffectProfileFX.h>
+#include <FCDocument/FCDEffectStandard.h>
+#include <FCDocument/FCDEffectTechnique.h>
+#include <FCDocument/FCDExtra.h>
+#include <FCDocument/FCDEntity.h>
+#include <FCDocument/FCDImage.h>
+#include <FCDocument/FCDMaterial.h>
+#include <FCDocument/FCDMaterialInstance.h>
+#include <FCDocument/FCDLibrary.h>
+#include <FCDocument/FCDSceneNode.h>
+#include <FCDocument/FCDCamera.h>
+#include <FCDocument/FCDGeometry.h>
+#include <FCDocument/FCDGeometryInstance.h>
+#include <FCDocument/FCDGeometryMesh.h>
+#include <FCDocument/FCDGeometryPolygons.h>
+#include <FCDocument/FCDGeometryPolygonsInput.h>
+#include <FCDocument/FCDGeometryPolygonsTools.h>
+#include <FCDocument/FCDGeometrySource.h>
+#include <FCDocument/FCDController.h>
+#include <FCDocument/FCDControllerInstance.h>
+#include <FCDocument/FCDSkinController.h>
+#include <FCDocument/FCDTexture.h>
+#include <FCDocument/FCDTransform.h>
+#include <FUtils/FUFileManager.h>
+#include <FUtils/FUUri.h>
+#include <FUtils/FUXmlParser.h>
+
+#ifndef OS_WIN
+#include <vector>
+using std::min;
+using std::max;
+#endif
+
+#include <sstream>
+
+#endif // __cplusplus
+
+#endif // O3D_IMPORT_CROSS_PRECOMPILE_H_