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-rw-r--r--o3d/plugin/idl/bitmap.idl224
1 files changed, 112 insertions, 112 deletions
diff --git a/o3d/plugin/idl/bitmap.idl b/o3d/plugin/idl/bitmap.idl
index b2fd6b6..7eb07f2 100644
--- a/o3d/plugin/idl/bitmap.idl
+++ b/o3d/plugin/idl/bitmap.idl
@@ -1,112 +1,112 @@
-/*
- * Copyright 2009, Google Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-
-namespace o3d {
-
-%[
- Bitmap provides an interface for basic image operations on bitmap,
- including scale and crop. A Bitmap can be created from RawData via
- pack.createBitmapsFromRawData(), and also can be transferred to mip of a
- Texure2D or a specific face of TextureCUBE via methods in Texture.
-%]
-
-[nocpp, include="core/cross/bitmap.h"]
-class Bitmap : ParamObject {
- %[
- After loading an array of Bitmaps with pack.createBitmapsFromRawData
- you can inspect their semantic to see what they were intended for. This is
- mostly to distinguish between 6 bitmaps that are faces of a cubemap and 6
- bitmaps that are slices of a 3d texture.
-
- \li FACE_POSITIVE_X, 1 face of a cubemap
- \li FACE_NEGATIVE_X, 1 face of a cubemap
- \li FACE_POSITIVE_Y, 1 face of a cubemap
- \li FACE_NEGATIVE_Y, 1 face of a cubemap
- \li FACE_POSITIVE_Z, 1 face of a cubemap
- \li FACE_NEGATIVE_Z, 1 face of a cubemap
- \li IMAGE, normal 2d image
- \li SLICE, a slice of a 3d texture.
- %]
- enum Semantic {
- FACE_POSITIVE_X,
- FACE_NEGATIVE_X,
- FACE_POSITIVE_Y,
- FACE_NEGATIVE_Y,
- FACE_POSITIVE_Z,
- FACE_NEGATIVE_Z,
- IMAGE,
- SLICE
- };
-
- %[
- Flips a bitmap vertically in place.
- %]
- void FlipVertically();
-
- %[
- Generates mip maps from the source level to lower levels.
-
- You can not currently generate mips for DXT textures although you can load
- them from dds files.
-
- \param source_level The level to use as the source of the mips.
- \param num_levels The number of levels to generate below the source level.
- %]
- void GenerateMips(int source_level, int num_levels);
-
- %[
- The width of the bitmap (read only).
- %]
- [getter] int width_;
-
- %[
- The height of the bitmap (read only).
- %]
- [getter] int height_;
-
- %[
- The format of the bitmap (read only).
- %]
- [getter] Texture::Format format_;
-
- %[
- Number mip-maps (read only)
- %]
- [getter] int num_mipmaps_;
-
- %[
- The Semantic of the bitmap.
- %]
- [getter] Semantic semantic_;
-}; // Bitmap
-
-} // namespace o3d
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+namespace o3d {
+
+%[
+ Bitmap provides an interface for basic image operations on bitmap,
+ including scale and crop. A Bitmap can be created from RawData via
+ pack.createBitmapsFromRawData(), and also can be transferred to mip of a
+ Texure2D or a specific face of TextureCUBE via methods in Texture.
+%]
+
+[nocpp, include="core/cross/bitmap.h"]
+class Bitmap : ParamObject {
+ %[
+ After loading an array of Bitmaps with pack.createBitmapsFromRawData
+ you can inspect their semantic to see what they were intended for. This is
+ mostly to distinguish between 6 bitmaps that are faces of a cubemap and 6
+ bitmaps that are slices of a 3d texture.
+
+ \li FACE_POSITIVE_X, 1 face of a cubemap
+ \li FACE_NEGATIVE_X, 1 face of a cubemap
+ \li FACE_POSITIVE_Y, 1 face of a cubemap
+ \li FACE_NEGATIVE_Y, 1 face of a cubemap
+ \li FACE_POSITIVE_Z, 1 face of a cubemap
+ \li FACE_NEGATIVE_Z, 1 face of a cubemap
+ \li IMAGE, normal 2d image
+ \li SLICE, a slice of a 3d texture.
+ %]
+ enum Semantic {
+ FACE_POSITIVE_X,
+ FACE_NEGATIVE_X,
+ FACE_POSITIVE_Y,
+ FACE_NEGATIVE_Y,
+ FACE_POSITIVE_Z,
+ FACE_NEGATIVE_Z,
+ IMAGE,
+ SLICE
+ };
+
+ %[
+ Flips a bitmap vertically in place.
+ %]
+ void FlipVertically();
+
+ %[
+ Generates mip maps from the source level to lower levels.
+
+ You can not currently generate mips for DXT textures although you can load
+ them from dds files.
+
+ \param source_level The level to use as the source of the mips.
+ \param num_levels The number of levels to generate below the source level.
+ %]
+ void GenerateMips(int source_level, int num_levels);
+
+ %[
+ The width of the bitmap (read only).
+ %]
+ [getter] int width_;
+
+ %[
+ The height of the bitmap (read only).
+ %]
+ [getter] int height_;
+
+ %[
+ The format of the bitmap (read only).
+ %]
+ [getter] Texture::Format format_;
+
+ %[
+ Number mip-maps (read only)
+ %]
+ [getter] int num_mipmaps_;
+
+ %[
+ The Semantic of the bitmap.
+ %]
+ [getter] Semantic semantic_;
+}; // Bitmap
+
+} // namespace o3d