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-rw-r--r--o3d/plugin/idl/layer.idl74
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diff --git a/o3d/plugin/idl/layer.idl b/o3d/plugin/idl/layer.idl
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-/*
- * Copyright 2010, Google Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace o3d {
-
-namespace o2d {
-
-%[
- Layer defines a container for a layer of scene.
- It enables JavaScript to manipulate the layer.
-%]
-[nocpp, include="core/cross/cairo/layer.h"] class Layer : ParamObject {
- %[
- Translate the object from its current coordinate.
-
- \param x amount to translate in x.
- \param y amount to translate in y.
- %]
- void Translate(float x, float y);
-
- %[
- Scale the size of the object.
-
- \param x amount to scale in the x dimension.
- \param y amount to scale in the y dimension.
- %]
- void Scale(float x, float y);
-
- %[
- Set the transparancy of the object.
-
- \param alpha amount of the transparancy.
- %]
- void SetAlpha(float alpha);
-
- %[
- Set the texture for this object.
-
- \param texture the texture to assign.
- %]
- void SetTexture(Texture? texture);
-}; // Layer
-
-} // namespace o2d
-
-} // namespace o3d