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+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace o3d {
+
+%[
+ A RenderSurfaceBase is the base for RenderSurface and
+ RenderDepthStencilSurface.
+%]
+[nocpp, include="core/cross/render_surface.h"] class RenderSurfaceBase
+ : ParamObject {
+ %[
+ The width of the surface, in pixels.
+ %]
+ [field_access=private, getter] int width;
+
+ %[
+ The height of the surface, in pixels.
+ %]
+ [field_access=private, getter] int height;
+
+}; // RenderSurfaceBaes
+
+
+%[
+ A RenderSurface encapsulates the notion of a renderable surface.
+ When used in conjunction with a RenderSurfaceSet node in the render graph,
+ the API allows for rendering of primitives to the given surface.
+ RenderSurface objects are not constructable through the Pack API, they may
+ only be accessed through the texture getRenderSurface(...) interfaces.
+%]
+[nocpp, include="core/cross/render_surface.h"] class RenderSurface
+ : RenderSurfaceBase {
+ %[
+ The texture in which this surface is contained.
+ %]
+ [field_access=private, getter] Texture? texture;
+}; // RenderSurface
+
+%[
+ A RenderDepthStencilSurface represents a depth stencil render surface.
+%]
+[nocpp, include="core/cross/render_surface.h"]
+class RenderDepthStencilSurface
+ : RenderSurfaceBase {
+}; // RenderDepthStencilSurface
+
+} // namespace o3d