diff options
Diffstat (limited to 'o3d/samples/customcamera.html')
-rw-r--r-- | o3d/samples/customcamera.html | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/o3d/samples/customcamera.html b/o3d/samples/customcamera.html index 9a3b03c..e3c7538 100644 --- a/o3d/samples/customcamera.html +++ b/o3d/samples/customcamera.html @@ -330,17 +330,21 @@ set the position of the camera. <tbody> <tr> <td>Eye</td> - <td><input name="eyeX" + <td><input id="eyeX" + name="eyeX" type="text" onblur="validateFloat(this)"/></td> - <td><input name="eyeY" + <td><input id="eyeY" + name="eyeY" type="text" onblur="validateFloat(this)"/></td> - <td><input name="eyeZ" + <td><input id="eyeZ" + name="eyeZ" type="text" onblur="validateFloat(this)"/></td> <td rowspan="2"> - <input name="btnSet" + <input id="btnSet" + name="btnSet" type="button" value="Set camera" onClick="setCamera()"/> @@ -348,29 +352,36 @@ set the position of the camera. </tr> <tr> <td>Target</td> - <td><input name="targetX" + <td><input id="targetX" + name="targetX" type="text" onblur="validateFloat(this)"/></td> - <td><input name="targetY" + <td><input id="targetY" + name="targetY" type="text" onblur="validateFloat(this)"/></td> - <td><input name="targetZ" + <td><input id="targetZ" + name="targetZ" type="text" onblur="validateFloat(this)"/></td> </tr> <tr> <td>Up vector</td> - <td><input name="upX" + <td><input id="upX" + name="upX" type="text" onblur="validateFloat(this)"/></td> - <td><input name="upY" + <td><input id="upY" + name="upY" type="text" onblur="validateFloat(this)"/></td> - <td><input name="upZ" + <td><input id="upZ" + name="upZ" type="text" onblur="validateFloat(this)"/></td> <td> - <input name="btnDefault" + <input id="btnDefault" + name="btnDefault" type="button" value="Restore default camera" onClick="setDefaultCameraValues()"/> @@ -378,7 +389,8 @@ set the position of the camera. </tr> <tr> <td colspan="5" style="text-align:center"> - <input name="btnAnimate" + <input id="btnAnimate" + name="btnAnimate" type="button" value="Animate" onClick="toggleAnimate()"/> |