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-Steps to Create a level:
-
-1. Install the SketchUp Level Creation tools
-2. Start SU 6
-3. Draw your "world path" using the line tool
-
-- Using the line tool, draw a line from the drawing origin along the solid green axis line (that's your x axis) It can be as long or as short as you want.
-- From there, you can draw lines continuously from the end of your first line segment. Each line is a distinct plane in the world path.
-- Only draw horizontal lines along the Sketchup drawing's ground plane. No slopes or vertical changes in altitude.
-- Your avatar will NOT walk on these lines. They are only used to define the path that the world will run along.
-
-4. Draw your platforms
-- Each horizontal line must be exactly parallel and exactly "above" or "below" one of your "world path" line segments.
-- Good way to do this is to CTRL+MOVE your base lines up or down, and then chop them up from there.
-- Each horizontal line is a platform that your avatar can walk on.
-- Each vertical line is an "obstacle" that your avatar can't walk through.
-
-5. Drag in your actors
-- The installer created a directory under components > Prince IO (or it will, once we're done with it. -SEL)
-- Drag these suckers in. Note that you're going to want to put them on line segments, typically.
-
-6. Draw random geometry only in components and groups.
-
-7. Test everything in SU.
-- Press the "play" button in the Prince IO level designer. You can play the game.
-- Note: Set your field of view to 45 degrees to have approximately the same camera view as in O3D.
-
-8. Press the "export" button and save your myLevelName.js and myLevelName.kmz into your prince IO /levels directory.
-(this will also automatically generate the autoincludes.js file.)