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-rw-r--r--o3d/samples/o3d-webgl/bitmap.js19
1 files changed, 19 insertions, 0 deletions
diff --git a/o3d/samples/o3d-webgl/bitmap.js b/o3d/samples/o3d-webgl/bitmap.js
index 5e2fcfc..9551051 100644
--- a/o3d/samples/o3d-webgl/bitmap.js
+++ b/o3d/samples/o3d-webgl/bitmap.js
@@ -74,6 +74,24 @@ o3d.Bitmap.SLICE = 7;
/**
+ * The scratch canvas object.
+ * @private
+ */
+o3d.Bitmap.scratch_canvas_ = null;
+
+
+/**
+ * Gets a canvas to use for scratch work.
+ * @private
+ */
+o3d.Bitmap.getScratchCanvas_ = function() {
+ if (!o3d.Bitmap.scratch_canvas_)
+ o3d.Bitmap.scratch_canvas_ = document.createElement('CANVAS');
+ return o3d.Bitmap.scratch_canvas_;
+}
+
+
+/**
* In webgl the bitmap object is represented by an offscreen canvas.
* @type {Canvas}
* @private
@@ -89,6 +107,7 @@ o3d.Bitmap.prototype.flipVertically = function() {
};
+
/**
* Generates mip maps from the source level to lower levels.
*