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+/*
+ * Copyright 2010, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+/**
+ * Takes the name of a class as an argument, and returns true if this object is
+ * either an instance of that class or derives from that class.
+ *
+ * var t = pack.createObject('o3d.Transform');
+ * t.isAClassName('o3d.Transform');
+ * t.isAClassName('o3d.ParamObject');
+ * t.isAClassName('o3d.Shape');
+ *
+ * @param {o3d.String} class_name Name of class to check for.
+ * @returns {o3d.bool} true if this object is a or is derived from the given
+ * class name.
+ */
+o3d.ObjectBase.prototype.isAClassName =
+ function(class_name) {
+ o3d.notImplemented();
+};
+
+
+/**
+ * Base class for all objects that can have their name set.
+ * @constructor
+ */
+o3d.NamedObject = function() { };
+o3d.inherit('NamedObject', 'NamedObjectBase');
+
+
+/**
+ * The object's name.
+ *
+ * Setting this has no meaning to O3D, but is useful for debugging and for
+ * the functions Client.getObjects, Pack.getObject,
+ * RenderNode.getRenderNodesByNameInTree and
+ * RenderNode.getTransformsByNameInTree
+ * which search for objects by name.
+ * @type {string}
+ */
+o3d.NamedObject.prototype.name = '';
+
+