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Diffstat (limited to 'o3d/samples/o3d-webgl/state_set.js')
-rw-r--r-- | o3d/samples/o3d-webgl/state_set.js | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/o3d/samples/o3d-webgl/state_set.js b/o3d/samples/o3d-webgl/state_set.js new file mode 100644 index 0000000..8fe1881 --- /dev/null +++ b/o3d/samples/o3d-webgl/state_set.js @@ -0,0 +1,62 @@ +/* + * Copyright 2010, Google Inc. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + + +/** + * A StateSet is a render node that sets render states of all of its + * children. You can make this a parent of a part of the render graph to set + * render states in a more global way. + * + * @param {o3d.State} opt_state The State the defines what states to set. + * @constructor + */ +o3d.StateSet = function(opt_state) { + o3d.ParamObject.call(this); + this.state = opt_state || null; +}; +o3d.inherit('StateSet', 'RenderNode'); + + +/** + * The State for this StateSet. + */ +o3d.StateSet.prototype.state = null; + + +/** + * Sets the current state to the member state. + */ +o3d.StateSet.prototype.before = function() { + if (this.state) + this.state.set(); +}; + + |