diff options
Diffstat (limited to 'o3d/samples/o3djs/particles.js')
-rw-r--r-- | o3d/samples/o3djs/particles.js | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/o3d/samples/o3djs/particles.js b/o3d/samples/o3djs/particles.js index afd4661..2d71b14 100644 --- a/o3d/samples/o3djs/particles.js +++ b/o3d/samples/o3djs/particles.js @@ -287,7 +287,7 @@ o3djs.particles.CORNERS_ = [ * You only need one of these to run multiple emitters of different types * of particles. * @param {!o3d.Pack} pack The pack for the particle system to manage resources. - * @param {!o3djs.rendergraph.viewInfo} viewInfo A viewInfo so the particle + * @param {!o3djs.rendergraph.ViewInfo} viewInfo A viewInfo so the particle * system can do the default setup. The only thing used from viewInfo * is the zOrderedDrawList. If that is not where you want your particles, * after you create the particleEmitter use @@ -674,7 +674,7 @@ o3djs.particles.ParticleSpec = function() { /** * The orientation of a particle. This is only used if billboard is false. - * @type {!o3djs.quaternions.Quaterinion} + * @type {!o3djs.quaternions.Quaternion} */ this.orientation = [0, 0, 0, 1]; }; @@ -830,7 +830,7 @@ o3djs.particles.ParticleEmitter = function(particleSystem, /** * The material used by this emitter. - * @type {!o3d.Matrerial} + * @type {!o3d.Material} */ this.material = material; |