diff options
Diffstat (limited to 'o3d/samples/o3djs/texture.js')
-rw-r--r-- | o3d/samples/o3djs/texture.js | 236 |
1 files changed, 236 insertions, 0 deletions
diff --git a/o3d/samples/o3djs/texture.js b/o3d/samples/o3djs/texture.js new file mode 100644 index 0000000..6571503 --- /dev/null +++ b/o3d/samples/o3djs/texture.js @@ -0,0 +1,236 @@ +/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+/**
+ * @fileoverview This file contains functions helping to manipulate and manage
+ * textures.
+ */
+
+o3djs.provide('o3djs.texture');
+
+/**
+ * A Module for bitmaps.
+ * @namespace
+ */
+o3djs.texture = o3djs.texture || {};
+
+/**
+ * The maximum dimension of a texture.
+ * @type {number}
+ */
+o3djs.texture.MAX_TEXTURE_DIMENSION = 2048;
+
+/**
+ * Computes the maximum number of levels of mips a given width and height could
+ * use.
+ * @param {number} width Width of texture.
+ * @param {number} height Height of texture.
+ * @return {number} The maximum number of levels for the given width and height.
+ */
+o3djs.texture.computeNumLevels = function(width, height) {
+ if (width == 0 || height == 0) {
+ return 0;
+ }
+ var max = Math.max(width, height);
+ var levels = 0;
+ while (max > 0) {
+ ++levels;
+ max = max >> 1;
+ }
+ return levels;
+};
+
+/**
+ * Creates a texture from a RawData object.
+ * @param {!o3d.Pack} pack The pack to create the texture in.
+ * @param {!o3d.RawData} rawData The raw data to create the texture from.
+ * @param {boolean} opt_generateMips Whether or not to generate mips. Note, mips
+ * can not be generated for DXT textures although they will be loaded if they
+ * exist in the RawData.
+ * @param {boolean} opt_flip Whether or not to flip the texture. Most DCC tools
+ * Like Maya, Max, etc expect the textures to be flipped. Note that only
+ * 2D (image) textures will be flipped. Cube textures will not be flipped.
+ * Default = true.
+ * @param {number} opt_maxWidth The maximum width of the texture. If the RawData
+ * is larger than this size it will be scaled down to this size. Note that
+ * DXT format textures can not be scaled. Default = 2048.
+ * @param {number} opt_maxHeight The maximum width of the texture. If the
+ * RawData is larger than this size it will be scaled down to this size. Note
+ * that DXT format textures can not be scaled. Default = 2048.
+ * @return {!o3d.Texture} The created texture.
+ */
+o3djs.texture.createTextureFromRawData = function(
+ pack,
+ rawData,
+ opt_generateMips,
+ opt_flip,
+ opt_maxWidth,
+ opt_maxHeight) {
+ // Make a bitmaps from the raw data.
+ var bitmaps = pack.createBitmapsFromRawData(rawData);
+ if (opt_flip || typeof opt_flip === 'undefined') {
+ for (var ii = 0; ii < bitmaps.length; ++ii) {
+ var bitmap = bitmaps[ii];
+ if (bitmap.semantic == o3djs.base.o3d.Bitmap.IMAGE) {
+ bitmaps[ii].flipVertically();
+ }
+ }
+ }
+
+ // Create a texture from the bitmaps.
+ var texture = o3djs.texture.createTextureFromBitmaps(
+ pack, bitmaps, opt_generateMips);
+
+ // Delete the bitmaps.
+ for (var ii = 0; ii < bitmaps.length; ++ii) {
+ pack.removeObject(bitmaps[ii]);
+ }
+
+ return texture;
+};
+
+/**
+ * Returns whether or not a given texture format can be scaled.
+ * @param {!o3d.Texture.Format} format The format to check.
+ * @return {boolean} True if you can scale and make mips for the given format.
+ */
+o3djs.texture.canMakeMipsAndScale = function(format) {
+ switch (format) {
+ case o3djs.base.o3d.Texture.XRGB8:
+ case o3djs.base.o3d.Texture.ARGB8:
+ case o3djs.base.o3d.Texture.ABGR16F:
+ case o3djs.base.o3d.Texture.R32F:
+ case o3djs.base.o3d.Texture.ABGR32F:
+ return true;
+ case o3djs.base.o3d.Texture.DXT1:
+ case o3djs.base.o3d.Texture.DXT3:
+ case o3djs.base.o3d.Texture.DXT5:
+ return false;
+ }
+ return false;
+};
+
+/**
+ * Creates a Texture from an array of bitmaps.
+ * @param {!o3d.Pack} pack The pack to create the texture in.
+ * @param {!Array.<!o3d.Bitmap>} bitmaps An array of bitmaps to create the
+ * texture from. For a 2D texture this would be 1 bitmap. For a cubemap this
+ * would be 6 bitmaps.
+ * @param {boolean} opt_generateMips Whether or not to generate mips. Note, mips
+ * can not be generated for DXT textures although they will be loaded if they
+ * exist in the RawData.
+ * @return {!o3d.Texture} The created texture.
+ */
+o3djs.texture.createTextureFromBitmaps = function(
+ pack,
+ bitmaps,
+ opt_generateMips) {
+
+ if (bitmaps.length == 0) {
+ throw 'no bitmaps';
+ }
+
+ var srcWidth = bitmaps[0].width;
+ var srcHeight = bitmaps[0].height;
+ var format = bitmaps[0].format;
+ var mipMaps = bitmaps[0].numMipmaps;
+ var maxMips = o3djs.texture.computeNumLevels(srcWidth, srcHeight);
+ var targetMips = mipMaps;
+ var dstWidth = srcWidth;
+ var dstHeight = srcHeight;
+ if (opt_generateMips && o3djs.texture.canMakeMipsAndScale(format) &&
+ mipMaps == 1 && maxMips > 1) {
+ targetMips = maxMips;
+ }
+
+ // Check that all the bitmaps are the same size and make mips
+ for (var ii = 0; ii < bitmaps.length; ++ii) {
+ var bitmap = bitmaps[ii];
+ if (bitmap.width != srcWidth ||
+ bitmap.height != srcHeight ||
+ bitmap.format != format ||
+ bitmap.numMipmaps != mipMaps) {
+ throw 'bitmaps must all be the same width, height, mips and format';
+ }
+ if (targetMips != mipMaps) {
+ bitmap.generateMips(0, targetMips - 1);
+ }
+ }
+
+ var levels = bitmap.numMipmaps > 1 ? bitmap.numMipmaps :
+ o3djs.texture.computeNumLevels(dstWidth, dstHeight);
+ var texture;
+ if (bitmaps.length == 6 &&
+ bitmaps[0].semantic != o3djs.base.o3d.Bitmap.SLICE) {
+ if (srcWidth != srcHeight ||
+ srcWidth != dstWidth ||
+ srcHeight != dstHeight) {
+ throw 'Cubemaps must be square';
+ }
+ texture = pack.createTextureCUBE(dstWidth, format, targetMips, false);
+ for (var ii = 0; ii < 6; ++ii) {
+ texture.setFromBitmap(ii, bitmaps[ii]);
+ }
+ } else if (bitmaps.length == 1) {
+ texture = pack.createTexture2D(
+ dstWidth, dstHeight, format, targetMips, false);
+ texture.setFromBitmap(bitmaps[0]);
+ }
+
+ return texture;
+};
+
+/**
+ * Creates a TextureCUBE from 6 bitmaps. The bitmaps do not have to be the same
+ * size thought they do have to be the same format.
+ *
+ * @param {!o3d.Pack} pack The pack to create the texture in.
+ * @param {number} edgeLength The size of the cubemap.
+ * @param {!Array.<!o3d.Bitmap>} bitmaps An array of 6 bitmaps in the order
+ * FACE_POSITIVE_X, FACE_NEGATIVE_X, FACE_POSITIVE_Y, FACE_NEGATIVE_Y,
+ * FACE_POSITIVE_Z, FACE_NEGATIVE_Z.
+ * @return {!o3d.Texture} The created texture.
+ */
+o3djs.texture.createCubeTextureFrom6Bitmaps = function(
+ pack, edgeLength, bitmaps) {
+ var numMips = o3djs.texture.computeNumLevels(edgeLength, edgeLength);
+ var texture = pack.createTextureCUBE(
+ edgeLength, bitmaps[0].format, numMips, false);
+ for (var ii = 0; ii < 6; ++ii) {
+ var bitmap = bitmaps[ii];
+ texture.drawImage(bitmap, 0, 0, 0, bitmap.width, bitmap.height,
+ ii, 0, 0, edgeLength, edgeLength);
+ }
+ texture.generateMips(0, numMips - 1);
+ return texture;
+};
+
|