diff options
Diffstat (limited to 'o3d/samples/shadow-map.html')
-rwxr-xr-x | o3d/samples/shadow-map.html | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/o3d/samples/shadow-map.html b/o3d/samples/shadow-map.html index b8f4ba6..47230f1 100755 --- a/o3d/samples/shadow-map.html +++ b/o3d/samples/shadow-map.html @@ -48,7 +48,7 @@ render pass samples it to determine which points in the scene are in shaodow. Shadow Mapping </title> <script type="text/javascript" src="o3djs/base.js"></script> -<script type="text/javascript"> +<script type="text/javascript" id="o3d"> o3djs.require('o3djs.util'); o3djs.require('o3djs.math'); o3djs.require('o3djs.rendergraph'); @@ -364,7 +364,7 @@ function createShapes() { function createLightShape() { var inverseMatrix = g_math.matrix4.inverse(g_lightViewProjection); - // Scale and translate a cube of side length 2 to get a box + // Scale and translate a cube of side length 2 to get a box // that extends from [-1, -1, 0] to [1, 1, 1]. var shape = o3djs.debug.createLineCube( g_pack, @@ -448,7 +448,7 @@ function keyPressed(event) { case 'o': moveLight([0, 0, -delta]); break; - + case ' ': toggleView(); break; |