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Diffstat (limited to 'o3d/statsreport/common/highres_timer_unittest.cc')
-rw-r--r--o3d/statsreport/common/highres_timer_unittest.cc14
1 files changed, 7 insertions, 7 deletions
diff --git a/o3d/statsreport/common/highres_timer_unittest.cc b/o3d/statsreport/common/highres_timer_unittest.cc
index 7f40f10..8a62a91 100644
--- a/o3d/statsreport/common/highres_timer_unittest.cc
+++ b/o3d/statsreport/common/highres_timer_unittest.cc
@@ -47,14 +47,14 @@ TEST(HighresTimer, DISABLED_MillisecondClock) {
// note: this could fail if we context switch between initializing the timer
// and here. Very unlikely however.
- EXPECT_EQ(0, timer.GetElapsedMs());
+ EXPECT_EQ(0U, timer.GetElapsedMs());
timer.Start();
uint64 half_ms = HighresTimer::GetTimerFrequency() / 2000;
// busy wait for half a millisecond
while (timer.start_ticks() + half_ms > HighresTimer::GetCurrentTicks()) {
// Nothing
}
- EXPECT_EQ(1, timer.GetElapsedMs());
+ EXPECT_EQ(1U, timer.GetElapsedMs());
}
#ifndef BUILD_SERVER_BUILD
@@ -64,21 +64,21 @@ TEST(HighresTimer, DISABLED_SecondClock) {
#endif
HighresTimer timer;
- EXPECT_EQ(0, timer.GetElapsedSec());
+ EXPECT_EQ(0U, timer.GetElapsedSec());
#ifdef OS_WIN
::Sleep(250);
#else
struct timespec ts1 = {0, 250000000};
nanosleep(&ts1, 0);
#endif
- EXPECT_EQ(0, timer.GetElapsedSec());
- EXPECT_LE(230, timer.GetElapsedMs());
- EXPECT_GE(270, timer.GetElapsedMs());
+ EXPECT_EQ(0U, timer.GetElapsedSec());
+ EXPECT_LE(230U, timer.GetElapsedMs());
+ EXPECT_GE(270U, timer.GetElapsedMs());
#ifdef OS_WIN
::Sleep(251);
#else
struct timespec ts2 = {0, 251000000};
nanosleep(&ts2, 0);
#endif
- EXPECT_EQ(1, timer.GetElapsedSec());
+ EXPECT_EQ(1U, timer.GetElapsedSec());
}