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-rw-r--r--ppapi/c/pp_codecs.h40
1 files changed, 39 insertions, 1 deletions
diff --git a/ppapi/c/pp_codecs.h b/ppapi/c/pp_codecs.h
index f10a480..86d8fb5 100644
--- a/ppapi/c/pp_codecs.h
+++ b/ppapi/c/pp_codecs.h
@@ -3,12 +3,14 @@
* found in the LICENSE file.
*/
-/* From pp_codecs.idl modified Fri Aug 22 13:39:56 2014. */
+/* From pp_codecs.idl modified Wed Nov 5 13:38:52 2014. */
#ifndef PPAPI_C_PP_CODECS_H_
#define PPAPI_C_PP_CODECS_H_
#include "ppapi/c/pp_macros.h"
+#include "ppapi/c/pp_point.h"
+#include "ppapi/c/pp_rect.h"
#include "ppapi/c/pp_size.h"
#include "ppapi/c/pp_stdint.h"
@@ -91,6 +93,42 @@ struct PP_VideoPicture {
* Dimensions of the texture holding the decoded picture.
*/
struct PP_Size texture_size;
+ /**
+ * The visible subrectangle of the picture. The plugin should display only
+ * this part of the picture.
+ */
+ struct PP_Rect visible_rect;
+};
+
+/**
+ * Struct describing a decoded video picture. The decoded picture data is stored
+ * in the GL texture corresponding to |texture_id|. The plugin can determine
+ * which Decode call generated the picture using |decode_id|.
+ */
+struct PP_VideoPicture_0_1 {
+ /**
+ * |decode_id| parameter of the Decode call which generated this picture.
+ * See the PPB_VideoDecoder function Decode() for more details.
+ */
+ uint32_t decode_id;
+ /**
+ * Texture ID in the plugin's GL context. The plugin can use this to render
+ * the decoded picture.
+ */
+ uint32_t texture_id;
+ /**
+ * The GL texture target for the decoded picture. Possible values are:
+ * GL_TEXTURE_2D
+ * GL_TEXTURE_RECTANGLE_ARB
+ * GL_TEXTURE_EXTERNAL_OES
+ *
+ * The pixel format of the texture is GL_RGBA.
+ */
+ uint32_t texture_target;
+ /**
+ * Dimensions of the texture holding the decoded picture.
+ */
+ struct PP_Size texture_size;
};
/**
* @}