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-rw-r--r--ppapi/c/ppb_messaging.h6
-rw-r--r--ppapi/c/ppp_messaging.h9
2 files changed, 7 insertions, 8 deletions
diff --git a/ppapi/c/ppb_messaging.h b/ppapi/c/ppb_messaging.h
index 404a11c..06e31205 100644
--- a/ppapi/c/ppb_messaging.h
+++ b/ppapi/c/ppb_messaging.h
@@ -3,7 +3,7 @@
* found in the LICENSE file.
*/
-/* From ppb_messaging.idl modified Mon May 20 15:31:07 2013. */
+/* From ppb_messaging.idl modified Wed Jun 5 10:32:59 2013. */
#ifndef PPAPI_C_PPB_MESSAGING_H_
#define PPAPI_C_PPB_MESSAGING_H_
@@ -50,8 +50,8 @@ struct PPB_Messaging_1_0 {
* JavaScript.
*
* When passing array or dictionary <code>PP_Var</code>s, the entire reference
- * graph will be converted and transferred, including reference cycles if they
- * exist.
+ * graph will be converted and transferred. If the reference graph has cycles,
+ * the message will not be sent and an error will be logged to the console.
*
* Listeners for message events in JavaScript code will receive an object
* conforming to the HTML 5 <code>MessageEvent</code> interface.
diff --git a/ppapi/c/ppp_messaging.h b/ppapi/c/ppp_messaging.h
index b2e1f3c..28d40d6 100644
--- a/ppapi/c/ppp_messaging.h
+++ b/ppapi/c/ppp_messaging.h
@@ -3,7 +3,7 @@
* found in the LICENSE file.
*/
-/* From ppp_messaging.idl modified Tue May 21 09:01:17 2013. */
+/* From ppp_messaging.idl modified Wed Jun 5 10:32:43 2013. */
#ifndef PPAPI_C_PPP_MESSAGING_H_
#define PPAPI_C_PPP_MESSAGING_H_
@@ -52,10 +52,9 @@ struct PPP_Messaging_1_0 {
*
* When converting JavaScript arrays, any object properties whose name
* is not an array index are ignored. When passing arrays and objects, the
- * entire reference graph will be converted and transferred, including
- * reference cycles if they exist. Since <code>PP_Var</code>s are ref-counted,
- * the author of the plugin must take care if they expect to receive vars with
- * cycles. Cycles must be manually broken to correctly release the vars.
+ * entire reference graph will be converted and transferred. If the reference
+ * graph has cycles, the message will not be sent and an error will be logged
+ * to the console.
*
* The following JavaScript code invokes <code>HandleMessage</code>, passing
* the module instance on which it was invoked, with <code>message</code>