diff options
Diffstat (limited to 'ppapi/examples/2d/paint_manager_example.cc')
-rw-r--r-- | ppapi/examples/2d/paint_manager_example.cc | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/ppapi/examples/2d/paint_manager_example.cc b/ppapi/examples/2d/paint_manager_example.cc index 8a5a2f5..c129f07 100644 --- a/ppapi/examples/2d/paint_manager_example.cc +++ b/ppapi/examples/2d/paint_manager_example.cc @@ -5,6 +5,7 @@ #include "ppapi/c/pp_input_event.h" #include "ppapi/cpp/graphics_2d.h" #include "ppapi/cpp/image_data.h" +#include "ppapi/cpp/input_event.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/paint_manager.h" @@ -41,25 +42,26 @@ class MyInstance : public pp::Instance, public pp::PaintManager::Client { last_x_(0), last_y_(0) { paint_manager_.Initialize(this, this, false); + RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); } - virtual bool HandleInputEvent(const PP_InputEvent& event) { - switch (event.type) { + virtual bool HandleInputEvent(const pp::InputEvent& event) { + switch (event.GetType()) { case PP_INPUTEVENT_TYPE_MOUSEDOWN: { - const PP_InputEvent_Mouse& mouse_event = event.u.mouse; + pp::MouseInputEvent mouse_event(event); // Update the square on a mouse down. - if (mouse_event.button == PP_INPUTEVENT_MOUSEBUTTON_LEFT) { - UpdateSquare(static_cast<int>(mouse_event.x), - static_cast<int>(mouse_event.y)); + if (mouse_event.GetMouseButton() == PP_INPUTEVENT_MOUSEBUTTON_LEFT) { + UpdateSquare(static_cast<int>(mouse_event.GetMousePosition().x()), + static_cast<int>(mouse_event.GetMousePosition().y())); } return true; } case PP_INPUTEVENT_TYPE_MOUSEMOVE: { - const PP_InputEvent_Mouse& mouse_event = event.u.mouse; + pp::MouseInputEvent mouse_event(event); // Update the square on a drag. - if (mouse_event.button == PP_INPUTEVENT_MOUSEBUTTON_LEFT) { - UpdateSquare(static_cast<int>(mouse_event.x), - static_cast<int>(mouse_event.y)); + if (mouse_event.GetMouseButton() == PP_INPUTEVENT_MOUSEBUTTON_LEFT) { + UpdateSquare(static_cast<int>(mouse_event.GetMousePosition().x()), + static_cast<int>(mouse_event.GetMousePosition().y())); } return true; } |