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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef PPAPI_PROXY_INTERFACE_PROXY_H_
+#define PPAPI_PROXY_INTERFACE_PROXY_H_
+
+#include "base/basictypes.h"
+#include "ipc/ipc_channel.h"
+#include "ipc/ipc_message.h"
+#include "ppapi/c/pp_completion_callback.h"
+#include "ppapi/c/pp_resource.h"
+#include "ppapi/c/pp_var.h"
+#include "ppapi/proxy/interface_id.h"
+
+namespace pp {
+namespace proxy {
+
+class Dispatcher;
+
+class InterfaceProxy : public IPC::Channel::Listener,
+ public IPC::Message::Sender {
+ public:
+ // Creates the given interface associated with the given dispatcher. The
+ // dispatcher manages our lifetime.
+ //
+ // The target interface pointer, when non-NULL, indicates that this is a
+ // target proxy (see dispatcher.h for a definition). In this case, the proxy
+ // will interpret this pointer to the actual implementation of the interface
+ // in the local process.
+ //
+ // If the target interface is NULL, this proxy will be a "source" interface.
+ InterfaceProxy(Dispatcher* dispatcher, const void* target_interface);
+ virtual ~InterfaceProxy();
+
+ // See dispatcher.h for definitions of source and target.
+ bool is_source_proxy() const { return !target_interface_; }
+ bool is_target_proxy() const { return !!target_interface_; }
+
+ // When this proxy is the "target" of the IPC communication (see
+ // dispatcher.h), this target_interface pointer will indicate the local
+ // side's interface pointer. This contains the functions that actually
+ // implement the proxied interface.
+ //
+ // This will be NULL when this proxy is a source proxy.
+ const void* target_interface() const { return target_interface_; }
+
+ Dispatcher* dispatcher() { return dispatcher_; }
+
+ // IPC::Message::Sender implementation.
+ virtual bool Send(IPC::Message* msg);
+
+ // Returns the local implementation of the interface that will proxy it to
+ // the remote side. This is used on the source side only (see dispatcher.h).
+ virtual const void* GetSourceInterface() const = 0;
+
+ // Returns the interface ID associated with this proxy. Implemented by each
+ // derived class to identify itself.
+ virtual InterfaceID GetInterfaceId() const = 0;
+
+ // Sub-classes must implement IPC::Channel::Listener which contains this:
+ //virtual void OnMessageReceived(const IPC::Message& msg);
+
+ protected:
+ uint32 SendCallback(PP_CompletionCallback callback);
+ PP_CompletionCallback ReceiveCallback(uint32 serialized_callback);
+
+ private:
+ Dispatcher* dispatcher_;
+ const void* target_interface_;
+};
+
+} // namespace proxy
+} // namespace pp
+
+#endif // PPAPI_PROXY_INTERFACE_PROXY_H_
+