diff options
Diffstat (limited to 'ppapi')
-rw-r--r-- | ppapi/examples/compositor/compositor.cc | 439 | ||||
-rw-r--r-- | ppapi/examples/compositor/compositor.html | 28 | ||||
-rw-r--r-- | ppapi/examples/compositor/spinning_cube.cc | 459 | ||||
-rw-r--r-- | ppapi/examples/compositor/spinning_cube.h | 42 | ||||
-rw-r--r-- | ppapi/host/resource_host.cc | 4 | ||||
-rw-r--r-- | ppapi/host/resource_host.h | 1 | ||||
-rw-r--r-- | ppapi/ppapi_internal.gyp | 1 | ||||
-rw-r--r-- | ppapi/ppapi_shared.gypi | 2 | ||||
-rw-r--r-- | ppapi/ppapi_tests.gypi | 16 | ||||
-rw-r--r-- | ppapi/proxy/compositor_layer_resource.cc | 331 | ||||
-rw-r--r-- | ppapi/proxy/compositor_layer_resource.h | 48 | ||||
-rw-r--r-- | ppapi/proxy/compositor_resource.cc | 107 | ||||
-rw-r--r-- | ppapi/proxy/compositor_resource.h | 45 | ||||
-rw-r--r-- | ppapi/proxy/ppapi_messages.h | 59 | ||||
-rw-r--r-- | ppapi/proxy/ppapi_param_traits.cc | 27 | ||||
-rw-r--r-- | ppapi/proxy/ppapi_param_traits.h | 9 | ||||
-rw-r--r-- | ppapi/proxy/ppb_instance_proxy.cc | 5 | ||||
-rw-r--r-- | ppapi/shared_impl/compositor_layer_data.cc | 36 | ||||
-rw-r--r-- | ppapi/shared_impl/compositor_layer_data.h | 119 |
19 files changed, 1755 insertions, 23 deletions
diff --git a/ppapi/examples/compositor/compositor.cc b/ppapi/examples/compositor/compositor.cc new file mode 100644 index 0000000..d437bc84 --- /dev/null +++ b/ppapi/examples/compositor/compositor.cc @@ -0,0 +1,439 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Needed on Windows to get |M_PI| from math.h. +#ifdef _WIN32 +#define _USE_MATH_DEFINES +#endif + +#include <math.h> + +#include <vector> + +#include "ppapi/c/pp_errors.h" +#include "ppapi/c/pp_input_event.h" +#include "ppapi/cpp/compositor.h" +#include "ppapi/cpp/compositor_layer.h" +#include "ppapi/cpp/graphics_3d.h" +#include "ppapi/cpp/graphics_3d_client.h" +#include "ppapi/cpp/image_data.h" +#include "ppapi/cpp/input_event.h" +#include "ppapi/cpp/instance.h" +#include "ppapi/cpp/module.h" +#include "ppapi/cpp/rect.h" +#include "ppapi/cpp/var_dictionary.h" +#include "ppapi/examples/compositor/spinning_cube.h" +#include "ppapi/lib/gl/gles2/gl2ext_ppapi.h" +#include "ppapi/lib/gl/include/GLES2/gl2.h" +#include "ppapi/lib/gl/include/GLES2/gl2ext.h" +#include "ppapi/utility/completion_callback_factory.h" + +// Use assert as a poor-man's CHECK, even in non-debug mode. +// Since <assert.h> redefines assert on every inclusion (it doesn't use +// include-guards), make sure this is the last file #include'd in this file. +#undef NDEBUG +#include <assert.h> + +// When compiling natively on Windows, PostMessage can be #define-d to +// something else. +#ifdef PostMessage +#undef PostMessage +#endif + +// Assert |context_| isn't holding any GL Errors. Done as a macro instead of a +// function to preserve line number information in the failure message. +#define AssertNoGLError() \ + PP_DCHECK(!glGetError()); + +namespace { + +const int32_t kTextureWidth = 800; +const int32_t kTextureHeight = 800; +const int32_t kImageWidth = 256; +const int32_t kImageHeight = 256; + +class DemoInstance : public pp::Instance, public pp::Graphics3DClient { + public: + DemoInstance(PP_Instance instance); + virtual ~DemoInstance(); + + // pp::Instance implementation (see PPP_Instance). + virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]); + virtual void DidChangeView(const pp::Rect& position, + const pp::Rect& clip); + virtual bool HandleInputEvent(const pp::InputEvent& event); + + // pp::Graphics3DClient implementation. + virtual void Graphics3DContextLost(); + + private: + // GL-related functions. + void InitGL(int32_t result); + GLuint PrepareFramebuffer(); + pp::ImageData PrepareImage(); + void Paint(int32_t result, int32_t frame); + void OnTextureReleased(int32_t result, GLuint texture); + void OnImageReleased(int32_t result, const pp::ImageData& image); + + pp::CompletionCallbackFactory<DemoInstance> callback_factory_; + + // Owned data. + pp::Graphics3D* context_; + + GLuint fbo_; + GLuint rbo_; + + std::vector<GLuint> textures_; + std::vector<pp::ImageData> images_; + + pp::Compositor compositor_; + pp::CompositorLayer color_layer_; + pp::CompositorLayer stable_texture_layer_; + pp::CompositorLayer texture_layer_; + pp::CompositorLayer image_layer_; + + bool rebuild_layers_; + int32_t total_resource_; + + SpinningCube* cube_; +}; + +DemoInstance::DemoInstance(PP_Instance instance) + : pp::Instance(instance), + pp::Graphics3DClient(this), + callback_factory_(this), + context_(NULL), + fbo_(0), + rbo_(0), + compositor_(this), + rebuild_layers_(false), + total_resource_(0), + cube_(new SpinningCube()) { + RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); +} + +DemoInstance::~DemoInstance() { + delete cube_; + assert(glTerminatePPAPI()); + delete context_; +} + +bool DemoInstance::Init(uint32_t /*argc*/, + const char* /*argn*/[], + const char* /*argv*/[]) { + return !!glInitializePPAPI(pp::Module::Get()->get_browser_interface()); +} + +void DemoInstance::DidChangeView( + const pp::Rect& position, const pp::Rect& /*clip*/) { + if (position.width() == 0 || position.height() == 0) + return; + // Initialize graphics. + InitGL(0); +} + +bool DemoInstance::HandleInputEvent(const pp::InputEvent& event) { + switch (event.GetType()) { + case PP_INPUTEVENT_TYPE_MOUSEDOWN: + rebuild_layers_ = true; + return true; + default: + break; + } + return false; +} + +void DemoInstance::Graphics3DContextLost() { + fbo_ = 0; + rbo_ = 0; + compositor_.ResetLayers(); + color_layer_ = pp::CompositorLayer(); + stable_texture_layer_ = pp::CompositorLayer(); + texture_layer_ = pp::CompositorLayer(); + image_layer_ = pp::CompositorLayer(); + total_resource_ -= static_cast<int32_t>(textures_.size()); + textures_.clear(); + delete context_; + context_ = NULL; + cube_->OnGLContextLost(); + pp::CompletionCallback cb = callback_factory_.NewCallback( + &DemoInstance::InitGL); + pp::Module::Get()->core()->CallOnMainThread(0, cb, 0); +} + +void DemoInstance::InitGL(int32_t /*result*/) { + if (context_) + return; + int32_t context_attributes[] = { + PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8, + PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8, + PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8, + PP_GRAPHICS3DATTRIB_RED_SIZE, 8, + PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0, + PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0, + PP_GRAPHICS3DATTRIB_SAMPLES, 0, + PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0, + PP_GRAPHICS3DATTRIB_WIDTH, 32, + PP_GRAPHICS3DATTRIB_HEIGHT, 32, + PP_GRAPHICS3DATTRIB_NONE, + }; + context_ = new pp::Graphics3D(this, context_attributes); + assert(!context_->is_null()); + assert(BindGraphics(compositor_)); + + glSetCurrentContextPPAPI(context_->pp_resource()); + + cube_->Init(kTextureWidth, kTextureHeight); + + Paint(PP_OK, 0); +} + +GLuint DemoInstance::PrepareFramebuffer() { + GLuint texture = 0; + if (textures_.empty()) { + total_resource_++; + // Create a texture object + glGenTextures(1, &texture); + glBindTexture(GL_TEXTURE_2D, texture); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureWidth, kTextureHeight, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glBindTexture(GL_TEXTURE_2D, 0); + } else { + texture = textures_.back(); + textures_.pop_back(); + } + + if (!rbo_) { + // create a renderbuffer object to store depth info + glGenRenderbuffers(1, &rbo_); + glBindRenderbuffer(GL_RENDERBUFFER, rbo_); + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, + kTextureWidth, kTextureHeight); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + } + + if (!fbo_) { + // create a framebuffer object + glGenFramebuffers(1, &fbo_); + } + + glBindFramebuffer(GL_FRAMEBUFFER, fbo_); + + // attach the texture to FBO color attachment point + glFramebufferTexture2D(GL_FRAMEBUFFER, + GL_COLOR_ATTACHMENT0, + GL_TEXTURE_2D, + texture, + 0); + + // attach the renderbuffer to depth attachment point + glFramebufferRenderbuffer(GL_FRAMEBUFFER, + GL_DEPTH_ATTACHMENT, + GL_RENDERBUFFER, + rbo_); + + // check FBO status + GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + assert(status == GL_FRAMEBUFFER_COMPLETE); + + AssertNoGLError(); + return texture; +} + +pp::ImageData DemoInstance::PrepareImage() { + if (images_.empty()) { + total_resource_++; + return pp::ImageData(this, + PP_IMAGEDATAFORMAT_RGBA_PREMUL, + pp::Size(kImageWidth, kImageHeight), + false); + } + pp::ImageData image = images_.back(); + images_.pop_back(); + return image; +} + +void DemoInstance::Paint(int32_t result, int32_t frame) { + assert(result == PP_OK); + + if (result != PP_OK || !context_) + return; + + int32_t rv; + + if (rebuild_layers_) { + compositor_.ResetLayers(); + color_layer_ = pp::CompositorLayer(); + stable_texture_layer_ = pp::CompositorLayer(); + texture_layer_ = pp::CompositorLayer(); + image_layer_ = pp::CompositorLayer(); + frame = 0; + rebuild_layers_ = false; + } + + float factor_sin = sin(M_PI / 180 * frame); + float factor_cos = cos(M_PI / 180 * frame); + { + // Set the background color layer. + if (color_layer_.is_null()) { + color_layer_ = compositor_.AddLayer(); + assert(!color_layer_.is_null()); + static const float transform[16] = { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f, + }; + rv = color_layer_.SetTransform(transform); + assert(rv == PP_OK); + } + rv = color_layer_.SetColor(fabs(factor_sin), + fabs(factor_cos), + fabs(factor_sin * factor_cos), + 1.0f, + pp::Size(800, 600)); + assert(rv == PP_OK); + } + + { + // Set the image layer + if (image_layer_.is_null()) { + image_layer_ = compositor_.AddLayer(); + assert(!image_layer_.is_null()); + } + float x = frame % 800; + float y = 200 - 200 * factor_sin; + const float transform[16] = { + fabs(factor_sin) + 0.2f, 0.0f, 0.0f, 0.0f, + 0.0f, fabs(factor_sin) + 0.2f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + x, y, 0.0f, 1.0f, + }; + rv = image_layer_.SetTransform(transform); + assert(rv == PP_OK); + + pp::ImageData image = PrepareImage(); + uint8_t *p = static_cast<uint8_t*>(image.data()); + for (int x = 0; x < kImageWidth; ++x) { + for (int y = 0; y < kImageHeight; ++y) { + *(p++) = frame; + *(p++) = frame * x; + *(p++) = frame * y; + *(p++) = 255; + } + } + rv = image_layer_.SetImage(image, pp::Size(kImageWidth, kImageHeight), + callback_factory_.NewCallback(&DemoInstance::OnImageReleased, image)); + assert(rv == PP_OK_COMPLETIONPENDING); + } + + { + // Set the stable texture layer + if (stable_texture_layer_.is_null()) { + stable_texture_layer_ = compositor_.AddLayer(); + assert(!stable_texture_layer_.is_null()); + GLuint texture = PrepareFramebuffer(); + cube_->UpdateForTimeDelta(0.02f); + cube_->Draw(); + rv = stable_texture_layer_.SetTexture( + *context_, + texture, pp::Size(600, 600), + callback_factory_.NewCallback(&DemoInstance::OnTextureReleased, + texture)); + assert(rv == PP_OK_COMPLETIONPENDING); + rv = stable_texture_layer_.SetPremultipliedAlpha(PP_FALSE); + assert(rv == PP_OK); + } + + int32_t delta = 200 * fabsf(factor_sin); + if (delta != 0) { + int32_t x_y = 25 + delta; + int32_t w_h = 650 - delta - delta; + rv = stable_texture_layer_.SetClipRect(pp::Rect(x_y, x_y, w_h, w_h)); + } else { + rv = stable_texture_layer_.SetClipRect(pp::Rect()); + } + assert(rv == PP_OK); + + const float transform[16] = { + factor_cos, -factor_sin, 0.0f, 0.0f, + factor_sin, factor_cos, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 50.0f, 50.0f, 0.0f, 1.0f, + }; + rv = stable_texture_layer_.SetTransform(transform); + assert(rv == PP_OK); + } + + { + // Set the dynamic texture layer. + if (texture_layer_.is_null()) { + texture_layer_ = compositor_.AddLayer(); + assert(!texture_layer_.is_null()); + static const float transform[16] = { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 200.0f, 0.0f, 0.0f, 1.0f, + }; + rv = texture_layer_.SetTransform(transform); + assert(rv == PP_OK); + } + + GLuint texture = PrepareFramebuffer(); + cube_->UpdateForTimeDelta(0.02f); + cube_->Draw(); + rv = texture_layer_.SetTexture(*context_, texture, pp::Size(400, 400), + callback_factory_.NewCallback(&DemoInstance::OnTextureReleased, + texture)); + assert(rv == PP_OK_COMPLETIONPENDING); + rv = texture_layer_.SetPremultipliedAlpha(PP_FALSE); + assert(rv == PP_OK); + } + + rv = compositor_.CommitLayers( + callback_factory_.NewCallback(&DemoInstance::Paint, ++frame)); + assert(rv == PP_OK_COMPLETIONPENDING); + + pp::VarDictionary dict; + dict.Set(pp::Var("total_resource"), pp::Var(total_resource_)); + dict.Set(pp::Var("free_resource"), + pp::Var((int32_t)(textures_.size() + images_.size()))); + PostMessage(dict); +} + +void DemoInstance::OnTextureReleased(int32_t result, GLuint texture) { + if (result == PP_OK) + textures_.push_back(texture); +} + +void DemoInstance::OnImageReleased(int32_t result, const pp::ImageData& image) { + if (result == PP_OK) + images_.push_back(image); +} + +// This object is the global object representing this plugin library as long +// as it is loaded. +class DemoModule : public pp::Module { + public: + DemoModule() : Module() {} + virtual ~DemoModule() {} + + virtual pp::Instance* CreateInstance(PP_Instance instance) { + return new DemoInstance(instance); + } +}; + +} // anonymous namespace + +namespace pp { +// Factory function for your specialization of the Module object. +Module* CreateModule() { + return new DemoModule(); +} +} // namespace pp diff --git a/ppapi/examples/compositor/compositor.html b/ppapi/examples/compositor/compositor.html new file mode 100644 index 0000000..a0dcfbe --- /dev/null +++ b/ppapi/examples/compositor/compositor.html @@ -0,0 +1,28 @@ +<!DOCTYPE html> +<html> + <!-- + Copyright 2014 The Chromium Authors. All rights reserved. + Use of this source code is governed by a BSD-style license that can be + found in the LICENSE file. + --> +<head> + <title>GLES2 Spinning Cube Example</title> +</head> + +<body> + +<embed id="plugin" type="application/x-ppapi-example-compositor" + width="800" height="600"/> <br/> + Total resource: <input id="total" > <br/> + Free resource: <input id="free" > <br/> +<script type="text/javascript"> + var plugin = document.getElementById('plugin'); + var total = document.getElementById('total'); + var free = document.getElementById('free'); + plugin.addEventListener('message', function(message) { + total.value = message.data.total_resource; + free.value = message.data.free_resource; + }, false); +</script> +</body> +</html> diff --git a/ppapi/examples/compositor/spinning_cube.cc b/ppapi/examples/compositor/spinning_cube.cc new file mode 100644 index 0000000..2e76699 --- /dev/null +++ b/ppapi/examples/compositor/spinning_cube.cc @@ -0,0 +1,459 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// This example program is based on Simple_VertexShader.c from: + +// +// Book: OpenGL(R) ES 2.0 Programming Guide +// Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner +// ISBN-10: 0321502795 +// ISBN-13: 9780321502797 +// Publisher: Addison-Wesley Professional +// URLs: http://safari.informit.com/9780321563835 +// http://www.opengles-book.com +// + +#include "ppapi/examples/compositor/spinning_cube.h" + +#include <math.h> +#include <stdlib.h> +#include <string.h> + +#include <algorithm> + +#include "ppapi/lib/gl/include/GLES2/gl2.h" + +namespace { + +const float kPi = 3.14159265359f; + +int GenerateCube(GLuint *vbo_vertices, + GLuint *vbo_indices) { + const int num_indices = 36; + + const GLfloat cube_vertices[] = { + -0.5f, -0.5f, -0.5f, + 0.5f, -0.5f, -0.5f, + 0.5f, -0.5f, 0.5f, + -0.5f, -0.5f, 0.5f, + -0.5f, 0.5f, -0.5f, + 0.5f, 0.5f, -0.5f, + 0.5f, 0.5f, 0.5f, + -0.5f, 0.5f, 0.5f, + }; + + const GLushort cube_indices[] = { + 0, 2, 1, + 0, 3, 2, + 4, 5, 6, + 4, 6, 7, + 3, 6, 2, + 3, 7, 6, + 0, 1, 5, + 0, 5, 4, + 0, 7, 3, + 0, 4, 7, + 1, 2, 6, + 1, 6, 5, + }; + + if (vbo_vertices) { + glGenBuffers(1, vbo_vertices); + glBindBuffer(GL_ARRAY_BUFFER, *vbo_vertices); + glBufferData(GL_ARRAY_BUFFER, + sizeof(cube_vertices), + cube_vertices, + GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); + } + + if (vbo_indices) { + glGenBuffers(1, vbo_indices); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *vbo_indices); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, + sizeof(cube_indices), + cube_indices, + GL_STATIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + } + + return num_indices; +} + +GLuint LoadShader(GLenum type, + const char* shader_source) { + GLuint shader = glCreateShader(type); + glShaderSource(shader, 1, &shader_source, NULL); + glCompileShader(shader); + + GLint compiled = 0; + glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); + + if (!compiled) { + glDeleteShader(shader); + return 0; + } + + return shader; +} + +GLuint LoadProgram(const char* vertext_shader_source, + const char* fragment_shader_source) { + GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, + vertext_shader_source); + if (!vertex_shader) + return 0; + + GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER, + fragment_shader_source); + if (!fragment_shader) { + glDeleteShader(vertex_shader); + return 0; + } + + GLuint program_object = glCreateProgram(); + glAttachShader(program_object, vertex_shader); + glAttachShader(program_object, fragment_shader); + + glLinkProgram(program_object); + + glDeleteShader(vertex_shader); + glDeleteShader(fragment_shader); + + GLint linked = 0; + glGetProgramiv(program_object, GL_LINK_STATUS, &linked); + + if (!linked) { + glDeleteProgram(program_object); + return 0; + } + + return program_object; +} + +class ESMatrix { + public: + GLfloat m[4][4]; + + ESMatrix() { + LoadZero(); + } + + void LoadZero() { + memset(this, 0x0, sizeof(ESMatrix)); + } + + void LoadIdentity() { + LoadZero(); + m[0][0] = 1.0f; + m[1][1] = 1.0f; + m[2][2] = 1.0f; + m[3][3] = 1.0f; + } + + void Multiply(ESMatrix* a, ESMatrix* b) { + ESMatrix result; + for (int i = 0; i < 4; ++i) { + result.m[i][0] = (a->m[i][0] * b->m[0][0]) + + (a->m[i][1] * b->m[1][0]) + + (a->m[i][2] * b->m[2][0]) + + (a->m[i][3] * b->m[3][0]); + + result.m[i][1] = (a->m[i][0] * b->m[0][1]) + + (a->m[i][1] * b->m[1][1]) + + (a->m[i][2] * b->m[2][1]) + + (a->m[i][3] * b->m[3][1]); + + result.m[i][2] = (a->m[i][0] * b->m[0][2]) + + (a->m[i][1] * b->m[1][2]) + + (a->m[i][2] * b->m[2][2]) + + (a->m[i][3] * b->m[3][2]); + + result.m[i][3] = (a->m[i][0] * b->m[0][3]) + + (a->m[i][1] * b->m[1][3]) + + (a->m[i][2] * b->m[2][3]) + + (a->m[i][3] * b->m[3][3]); + } + *this = result; + } + + void Frustum(float left, + float right, + float bottom, + float top, + float near_z, + float far_z) { + float delta_x = right - left; + float delta_y = top - bottom; + float delta_z = far_z - near_z; + + if ((near_z <= 0.0f) || + (far_z <= 0.0f) || + (delta_z <= 0.0f) || + (delta_y <= 0.0f) || + (delta_y <= 0.0f)) + return; + + ESMatrix frust; + frust.m[0][0] = 2.0f * near_z / delta_x; + frust.m[0][1] = frust.m[0][2] = frust.m[0][3] = 0.0f; + + frust.m[1][1] = 2.0f * near_z / delta_y; + frust.m[1][0] = frust.m[1][2] = frust.m[1][3] = 0.0f; + + frust.m[2][0] = (right + left) / delta_x; + frust.m[2][1] = (top + bottom) / delta_y; + frust.m[2][2] = -(near_z + far_z) / delta_z; + frust.m[2][3] = -1.0f; + + frust.m[3][2] = -2.0f * near_z * far_z / delta_z; + frust.m[3][0] = frust.m[3][1] = frust.m[3][3] = 0.0f; + + Multiply(&frust, this); + } + + void Perspective(float fov_y, float aspect, float near_z, float far_z) { + GLfloat frustum_h = tanf(fov_y / 360.0f * kPi) * near_z; + GLfloat frustum_w = frustum_h * aspect; + Frustum(-frustum_w, frustum_w, -frustum_h, frustum_h, near_z, far_z); + } + + void Translate(GLfloat tx, GLfloat ty, GLfloat tz) { + m[3][0] += m[0][0] * tx + m[1][0] * ty + m[2][0] * tz; + m[3][1] += m[0][1] * tx + m[1][1] * ty + m[2][1] * tz; + m[3][2] += m[0][2] * tx + m[1][2] * ty + m[2][2] * tz; + m[3][3] += m[0][3] * tx + m[1][3] * ty + m[2][3] * tz; + } + + void Rotate(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { + GLfloat mag = sqrtf(x * x + y * y + z * z); + + GLfloat sin_angle = sinf(angle * kPi / 180.0f); + GLfloat cos_angle = cosf(angle * kPi / 180.0f); + if (mag > 0.0f) { + GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs; + GLfloat one_minus_cos; + ESMatrix rotation; + + x /= mag; + y /= mag; + z /= mag; + + xx = x * x; + yy = y * y; + zz = z * z; + xy = x * y; + yz = y * z; + zx = z * x; + xs = x * sin_angle; + ys = y * sin_angle; + zs = z * sin_angle; + one_minus_cos = 1.0f - cos_angle; + + rotation.m[0][0] = (one_minus_cos * xx) + cos_angle; + rotation.m[0][1] = (one_minus_cos * xy) - zs; + rotation.m[0][2] = (one_minus_cos * zx) + ys; + rotation.m[0][3] = 0.0F; + + rotation.m[1][0] = (one_minus_cos * xy) + zs; + rotation.m[1][1] = (one_minus_cos * yy) + cos_angle; + rotation.m[1][2] = (one_minus_cos * yz) - xs; + rotation.m[1][3] = 0.0F; + + rotation.m[2][0] = (one_minus_cos * zx) - ys; + rotation.m[2][1] = (one_minus_cos * yz) + xs; + rotation.m[2][2] = (one_minus_cos * zz) + cos_angle; + rotation.m[2][3] = 0.0F; + + rotation.m[3][0] = 0.0F; + rotation.m[3][1] = 0.0F; + rotation.m[3][2] = 0.0F; + rotation.m[3][3] = 1.0F; + + Multiply(&rotation, this); + } + } +}; + +float RotationForTimeDelta(float delta_time) { + return delta_time * 40.0f; +} + +float RotationForDragDistance(float drag_distance) { + return drag_distance / 5; // Arbitrary damping. +} + +} // namespace + +class SpinningCube::GLState { + public: + GLState(); + + void OnGLContextLost(); + + GLfloat angle_; // Survives losing the GL context. + + GLuint program_object_; + GLint position_location_; + GLint mvp_location_; + GLuint vbo_vertices_; + GLuint vbo_indices_; + int num_indices_; + ESMatrix mvp_matrix_; +}; + +SpinningCube::GLState::GLState() + : angle_(0) { + OnGLContextLost(); +} + +void SpinningCube::GLState::OnGLContextLost() { + program_object_ = 0; + position_location_ = 0; + mvp_location_ = 0; + vbo_vertices_ = 0; + vbo_indices_ = 0; + num_indices_ = 0; +} + +SpinningCube::SpinningCube() + : initialized_(false), + width_(0), + height_(0), + state_(new GLState()), + fling_multiplier_(1.0f), + direction_(1) { + state_->angle_ = 45.0f; +} + +SpinningCube::~SpinningCube() { + if (!initialized_) + return; + if (state_->vbo_vertices_) + glDeleteBuffers(1, &state_->vbo_vertices_); + if (state_->vbo_indices_) + glDeleteBuffers(1, &state_->vbo_indices_); + if (state_->program_object_) + glDeleteProgram(state_->program_object_); + + delete state_; +} + +void SpinningCube::Init(uint32_t width, uint32_t height) { + width_ = width; + height_ = height; + + if (!initialized_) { + initialized_ = true; + const char vertext_shader_source[] = + "uniform mat4 u_mvpMatrix; \n" + "attribute vec4 a_position; \n" + "varying vec4 v_color; \n" + "void main() \n" + "{ \n" + " gl_Position = u_mvpMatrix * a_position; \n" + " v_color = vec4(a_position.x + 0.5, \n" + " a_position.y + 0.5, \n" + " a_position.z + 0.5, \n" + " 0.8); \n" + "} \n"; + + const char fragment_shader_source[] = + "precision mediump float; \n" + "varying vec4 v_color; \n" + "void main() \n" + "{ \n" + " gl_FragColor = v_color; \n" + "} \n"; + + state_->program_object_ = LoadProgram( + vertext_shader_source, fragment_shader_source); + state_->position_location_ = glGetAttribLocation( + state_->program_object_, "a_position"); + state_->mvp_location_ = glGetUniformLocation( + state_->program_object_, "u_mvpMatrix"); + state_->num_indices_ = GenerateCube(&state_->vbo_vertices_, + &state_->vbo_indices_); + + glClearColor(0.0f, 0.0f, 0.0f, 0.2f); + } +} + +void SpinningCube::OnGLContextLost() { + // TODO(yzshen): Is it correct that in this case we don't need to do cleanup + // for program and buffers? + initialized_ = false; + height_ = 0; + width_ = 0; + state_->OnGLContextLost(); +} + +void SpinningCube::SetFlingMultiplier(float drag_distance, + float drag_time) { + fling_multiplier_ = RotationForDragDistance(drag_distance) / + RotationForTimeDelta(drag_time); + +} + +void SpinningCube::UpdateForTimeDelta(float delta_time) { + state_->angle_ += RotationForTimeDelta(delta_time) * fling_multiplier_; + if (state_->angle_ >= 360.0f) + state_->angle_ -= 360.0f; + + // Arbitrary 50-step linear reduction in spin speed. + if (fling_multiplier_ > 1.0f) { + fling_multiplier_ = + std::max(1.0f, fling_multiplier_ - (fling_multiplier_ - 1.0f) / 50); + } + + Update(); +} + +void SpinningCube::UpdateForDragDistance(float distance) { + state_->angle_ += RotationForDragDistance(distance); + if (state_->angle_ >= 360.0f ) + state_->angle_ -= 360.0f; + + Update(); +} + +void SpinningCube::Draw() { + glViewport(0, 0, width_, height_); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glEnable(GL_DEPTH_TEST); + glUseProgram(state_->program_object_); + + glBindBuffer(GL_ARRAY_BUFFER, state_->vbo_vertices_); + glVertexAttribPointer(state_->position_location_, + 3, + GL_FLOAT, + GL_FALSE, 3 * sizeof(GLfloat), + 0); + glEnableVertexAttribArray(state_->position_location_); + + glUniformMatrix4fv(state_->mvp_location_, + 1, + GL_FALSE, + (GLfloat*) &state_->mvp_matrix_.m[0][0]); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, state_->vbo_indices_); + glDrawElements(GL_TRIANGLES, + state_->num_indices_, + GL_UNSIGNED_SHORT, + 0); +} + +void SpinningCube::Update() { + float aspect = static_cast<GLfloat>(width_) / static_cast<GLfloat>(height_); + + ESMatrix perspective; + perspective.LoadIdentity(); + perspective.Perspective(60.0f, aspect, 1.0f, 20.0f ); + + ESMatrix modelview; + modelview.LoadIdentity(); + modelview.Translate(0.0, 0.0, -2.0); + modelview.Rotate(state_->angle_ * direction_, 1.0, 0.0, 1.0); + + state_->mvp_matrix_.Multiply(&modelview, &perspective); +} diff --git a/ppapi/examples/compositor/spinning_cube.h b/ppapi/examples/compositor/spinning_cube.h new file mode 100644 index 0000000..84a302c2 --- /dev/null +++ b/ppapi/examples/compositor/spinning_cube.h @@ -0,0 +1,42 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef PPAPI_EXAMPLES_GLES2_SPINNING_CUBE_SPINNING_CUBE_H_ +#define PPAPI_EXAMPLES_GLES2_SPINNING_CUBE_SPINNING_CUBE_H_ + +#include "ppapi/c/pp_stdint.h" + +class SpinningCube { + public: + SpinningCube(); + ~SpinningCube(); + + void Init(uint32_t width, uint32_t height); + void set_direction(int direction) { direction_ = direction; } + void SetFlingMultiplier(float drag_distance, float drag_time); + void UpdateForTimeDelta(float delta_time); + void UpdateForDragDistance(float distance); + void Draw(); + + void OnGLContextLost(); + + private: + class GLState; + + // Disallow copy and assign. + SpinningCube(const SpinningCube& other); + SpinningCube& operator=(const SpinningCube& other); + + void Update(); + + bool initialized_; + uint32_t width_; + uint32_t height_; + // Owned ptr. + GLState* state_; + float fling_multiplier_; + int direction_; +}; + +#endif // PPAPI_EXAMPLES_GLES2_SPINNING_CUBE_SPINNING_CUBE_H_ diff --git a/ppapi/host/resource_host.cc b/ppapi/host/resource_host.cc index b453398..2d5af58 100644 --- a/ppapi/host/resource_host.cc +++ b/ppapi/host/resource_host.cc @@ -48,6 +48,10 @@ void ResourceHost::SendReply(const ReplyMessageContext& context, host_->SendReply(context, msg); } +bool ResourceHost::IsCompositorHost() { + return false; +} + bool ResourceHost::IsFileRefHost() { return false; } diff --git a/ppapi/host/resource_host.h b/ppapi/host/resource_host.h index a9518ee..a2d3885 100644 --- a/ppapi/host/resource_host.h +++ b/ppapi/host/resource_host.h @@ -56,6 +56,7 @@ class PPAPI_HOST_EXPORT ResourceHost : public ResourceMessageHandler { // Simple RTTI. A subclass that is a host for one of these APIs will override // the appropriate function and return true. + virtual bool IsCompositorHost(); virtual bool IsFileRefHost(); virtual bool IsFileSystemHost(); virtual bool IsGraphics2DHost(); diff --git a/ppapi/ppapi_internal.gyp b/ppapi/ppapi_internal.gyp index 3a07317..4c1614f 100644 --- a/ppapi/ppapi_internal.gyp +++ b/ppapi/ppapi_internal.gyp @@ -231,6 +231,7 @@ 'ppapi.gyp:ppapi_c', '../base/base.gyp:base_win64', '../base/third_party/dynamic_annotations/dynamic_annotations.gyp:dynamic_annotations_win64', + '../gpu/gpu.gyp:command_buffer_common_win64', '../ipc/ipc.gyp:ipc_win64', '../ui/events/latency_info_nacl.gyp:latency_info_nacl_win64', ], diff --git a/ppapi/ppapi_shared.gypi b/ppapi/ppapi_shared.gypi index d62758f..23b00de 100644 --- a/ppapi/ppapi_shared.gypi +++ b/ppapi/ppapi_shared.gypi @@ -17,6 +17,8 @@ 'shared_impl/array_writer.h', 'shared_impl/callback_tracker.cc', 'shared_impl/callback_tracker.h', + 'shared_impl/compositor_layer_data.cc', + 'shared_impl/compositor_layer_data.h', 'shared_impl/dictionary_var.cc', 'shared_impl/dictionary_var.h', 'shared_impl/file_io_state_manager.cc', diff --git a/ppapi/ppapi_tests.gypi b/ppapi/ppapi_tests.gypi index 35b0ff1..bc02aa1 100644 --- a/ppapi/ppapi_tests.gypi +++ b/ppapi/ppapi_tests.gypi @@ -571,5 +571,21 @@ 'examples/gles2_spinning_cube/spinning_cube.h', ], }, + { + 'target_name': 'ppapi_example_compositor', + 'dependencies': [ + 'ppapi_example_skeleton', + 'ppapi.gyp:ppapi_cpp', + 'ppapi.gyp:ppapi_gles2', + ], + 'include_dirs': [ + 'lib/gl/include', + ], + 'sources': [ + 'examples/compositor/compositor.cc', + 'examples/compositor/spinning_cube.cc', + 'examples/compositor/spinning_cube.h', + ], + }, ], } diff --git a/ppapi/proxy/compositor_layer_resource.cc b/ppapi/proxy/compositor_layer_resource.cc index 829ff18..fb1bbe5 100644 --- a/ppapi/proxy/compositor_layer_resource.cc +++ b/ppapi/proxy/compositor_layer_resource.cc @@ -4,15 +4,99 @@ #include "ppapi/proxy/compositor_layer_resource.h" +#include "base/logging.h" +#include "gpu/command_buffer/client/gles2_implementation.h" +#include "gpu/command_buffer/common/mailbox.h" +#include "ppapi/proxy/compositor_resource.h" +#include "ppapi/shared_impl/ppb_graphics_3d_shared.h" +#include "ppapi/thunk/enter.h" +#include "ppapi/thunk/ppb_graphics_3d_api.h" +#include "ppapi/thunk/ppb_image_data_api.h" + +using gpu::gles2::GLES2Implementation; +using ppapi::thunk::EnterResourceNoLock; +using ppapi::thunk::PPB_ImageData_API; +using ppapi::thunk::PPB_Graphics3D_API; + namespace ppapi { namespace proxy { -CompositorLayerResource::CompositorLayerResource(Connection connection, - PP_Instance instance) - : PluginResource(connection, instance) { +namespace { + +class Scoped2DTextureBinder { + public: + Scoped2DTextureBinder(GLES2Implementation* gl, uint32_t id) + : gl_(gl), old_id_(-1) { + gl_->GetIntegerv(GL_TEXTURE_BINDING_2D, &old_id_); + gl_->BindTexture(GL_TEXTURE_2D, id); + } + + ~Scoped2DTextureBinder() { + gl_->BindTexture(GL_TEXTURE_2D, old_id_); + } + + private: + GLES2Implementation* gl_; + int32_t old_id_; +}; + +float clamp(float value) { + return std::min(std::max(value, 0.0f), 1.0f); +} + +void OnTextureReleased( + const ScopedPPResource& layer, + const ScopedPPResource& context, + uint32_t texture, + const scoped_refptr<TrackedCallback>& release_callback, + uint32_t sync_point, + bool is_lost) { + if (!TrackedCallback::IsPending(release_callback)) + return; + + do { + if (!sync_point) + break; + + EnterResourceNoLock<PPB_Graphics3D_API> enter(context.get(), true); + if (enter.failed()) + break; + + PPB_Graphics3D_Shared* graphics = + static_cast<PPB_Graphics3D_Shared*>(enter.object()); + + GLES2Implementation* gl = graphics->gles2_impl(); + gl->WaitSyncPointCHROMIUM(sync_point); + } while (false); + + release_callback->Run(is_lost ? PP_ERROR_FAILED : PP_OK); +} + +void OnImageReleased( + const ScopedPPResource& layer, + const ScopedPPResource& image, + const scoped_refptr<TrackedCallback>& release_callback, + uint32_t sync_point, + bool is_lost) { + if (!TrackedCallback::IsPending(release_callback)) + return; + release_callback->Run(PP_OK); +} + +} // namespace + +CompositorLayerResource::CompositorLayerResource( + Connection connection, + PP_Instance instance, + const CompositorResource* compositor) + : PluginResource(connection, instance), + compositor_(compositor), + source_size_(PP_MakeFloatSize(0.0f, 0.0f)) { } CompositorLayerResource::~CompositorLayerResource() { + DCHECK(!compositor_); + DCHECK(release_callback_.is_null()); } thunk::PPB_CompositorLayer_API* @@ -25,47 +109,266 @@ int32_t CompositorLayerResource::SetColor(float red, float blue, float alpha, const PP_Size* size) { - return PP_ERROR_NOTSUPPORTED; + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + if (!SetType(TYPE_COLOR)) + return PP_ERROR_BADARGUMENT; + DCHECK(data_.color); + + if (!size) + return PP_ERROR_BADARGUMENT; + + + data_.color->red = clamp(red); + data_.color->green = clamp(green); + data_.color->blue = clamp(blue); + data_.color->alpha = clamp(alpha); + data_.common.size = *size; + + return PP_OK; } int32_t CompositorLayerResource::SetTexture( PP_Resource context, uint32_t texture, const PP_Size* size, - const scoped_refptr<ppapi::TrackedCallback>& callback) { - return PP_ERROR_NOTSUPPORTED; + const scoped_refptr<TrackedCallback>& release_callback) { + int32_t rv = CheckForSetTextureAndImage(TYPE_TEXTURE, release_callback); + if (rv != PP_OK) + return rv; + DCHECK(data_.texture); + + EnterResourceNoLock<PPB_Graphics3D_API> enter(context, true); + if (enter.failed()) + return PP_ERROR_BADRESOURCE; + + if (!size || size->width <= 0 || size->height <= 0) + return PP_ERROR_BADARGUMENT; + + PPB_Graphics3D_Shared* graphics = + static_cast<PPB_Graphics3D_Shared*>(enter.object()); + + GLES2Implementation* gl = graphics->gles2_impl(); + Scoped2DTextureBinder scoped_2d_texture_binder(gl, texture); + + // Generate a Mailbox for the texture. + gl->GenMailboxCHROMIUM( + reinterpret_cast<GLbyte*>(data_.texture->mailbox.name)); + gl->ProduceTextureCHROMIUM( + GL_TEXTURE_2D, + reinterpret_cast<const GLbyte*>(data_.texture->mailbox.name)); + + // Set the source size to (1, 1). It will be used to verify the source_rect + // passed to SetSourceRect(). + source_size_ = PP_MakeFloatSize(1.0f, 1.0f); + + data_.common.size = *size; + data_.common.resource_id = compositor_->GenerateResourceId(); + data_.texture->sync_point = gl->InsertSyncPointCHROMIUM(); + data_.texture->source_rect.point = PP_MakeFloatPoint(0.0f, 0.0f); + data_.texture->source_rect.size = source_size_; + + // If the PP_Resource of this layer is released by the plugin, the + // release_callback will be aborted immediately, but the texture or image + // in this layer may still being used by chromium compositor. So we have to + // use ScopedPPResource to keep this resource alive until the texture or image + // is released by the chromium compositor. + release_callback_ = base::Bind( + &OnTextureReleased, + ScopedPPResource(pp_resource()), // Keep layer alive. + ScopedPPResource(context), // Keep context alive + texture, + release_callback); + + return PP_OK_COMPLETIONPENDING; } int32_t CompositorLayerResource::SetImage( PP_Resource image_data, const PP_Size* size, - const scoped_refptr<ppapi::TrackedCallback>& callback) { - return PP_ERROR_NOTSUPPORTED; + const scoped_refptr<TrackedCallback>& release_callback) { + int32_t rv = CheckForSetTextureAndImage(TYPE_IMAGE, release_callback); + if (rv != PP_OK) + return rv; + DCHECK(data_.image); + + EnterResourceNoLock<PPB_ImageData_API> enter(image_data, true); + if (enter.failed()) + return PP_ERROR_BADRESOURCE; + + PP_ImageDataDesc desc; + if (!enter.object()->Describe(&desc)) + return PP_ERROR_BADARGUMENT; + + // TODO(penghuang): Support image which width * 4 != stride. + if (desc.size.width * 4 != desc.stride) + return PP_ERROR_BADARGUMENT; + + // TODO(penghuang): Support all formats. + if (desc.format != PP_IMAGEDATAFORMAT_RGBA_PREMUL) + return PP_ERROR_BADARGUMENT; + + if (!size || size->width <= 0 || size->height <= 0) + return PP_ERROR_BADARGUMENT; + + // Set the source size to image's size. It will be used to verify + // the source_rect passed to SetSourceRect(). + source_size_ = PP_MakeFloatSize(desc.size.width, desc.size.height); + + data_.common.size = size ? *size : desc.size; + data_.common.resource_id = compositor_->GenerateResourceId(); + data_.image->resource = enter.resource()->host_resource().host_resource(); + data_.image->source_rect.point = PP_MakeFloatPoint(0.0f, 0.0f); + data_.image->source_rect.size = source_size_; + + release_callback_ = base::Bind( + &OnImageReleased, + ScopedPPResource(pp_resource()), // Keep layer alive. + ScopedPPResource(image_data), // Keep image_data alive. + release_callback); + + return PP_OK_COMPLETIONPENDING; } int32_t CompositorLayerResource::SetClipRect(const PP_Rect* rect) { - return PP_ERROR_NOTSUPPORTED; + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + data_.common.clip_rect = rect ? *rect : PP_MakeRectFromXYWH(0, 0, 0, 0); + return PP_OK; } int32_t CompositorLayerResource::SetTransform(const float matrix[16]) { - return PP_ERROR_NOTSUPPORTED; + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + std::copy(matrix, matrix + 16, data_.common.transform.matrix); + return PP_OK; } int32_t CompositorLayerResource::SetOpacity(float opacity) { - return PP_ERROR_NOTSUPPORTED; + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + data_.common.opacity = clamp(opacity); + return PP_OK; } int32_t CompositorLayerResource::SetBlendMode(PP_BlendMode mode) { - return PP_ERROR_NOTSUPPORTED; + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + switch (mode) { + case PP_BLENDMODE_NONE: + case PP_BLENDMODE_SRC_OVER: + data_.common.blend_mode = mode; + return PP_OK; + } + return PP_ERROR_BADARGUMENT; } int32_t CompositorLayerResource::SetSourceRect( const PP_FloatRect* rect) { - return PP_ERROR_NOTSUPPORTED; + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + if (!rect || + rect->point.x < 0.0f || + rect->point.y < 0.0f || + rect->point.x + rect->size.width > source_size_.width || + rect->point.y + rect->size.height > source_size_.height) { + return PP_ERROR_BADARGUMENT; + } + + if (data_.texture) { + data_.texture->source_rect = *rect; + return PP_OK; + } + if (data_.image) { + data_.image->source_rect = *rect; + return PP_OK; + } + return PP_ERROR_BADARGUMENT; } int32_t CompositorLayerResource::SetPremultipliedAlpha(PP_Bool premult) { - return PP_ERROR_NOTSUPPORTED; + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + if (data_.texture) { + data_.texture->premult_alpha = PP_ToBool(premult); + return PP_OK; + } + return PP_ERROR_BADARGUMENT; +} + +bool CompositorLayerResource::SetType(LayerType type) { + if (type == TYPE_COLOR) { + if (data_.is_null()) + data_.color.reset(new CompositorLayerData::ColorLayer()); + return data_.color; + } + + if (type == TYPE_TEXTURE) { + if (data_.is_null()) + data_.texture.reset(new CompositorLayerData::TextureLayer()); + return data_.texture; + } + + if (type == TYPE_IMAGE) { + if (data_.is_null()) + data_.image.reset(new CompositorLayerData::ImageLayer()); + return data_.image; + } + + // Should not be reached. + DCHECK(false); + return false; +} + +int32_t CompositorLayerResource::CheckForSetTextureAndImage( + LayerType type, + const scoped_refptr<TrackedCallback>& release_callback) { + if (!compositor_) + return PP_ERROR_BADRESOURCE; + + if (compositor_->IsInProgress()) + return PP_ERROR_INPROGRESS; + + if (!SetType(type)) + return PP_ERROR_BADARGUMENT; + + // The layer's image has been set and it is not committed. + if (!release_callback_.is_null()) + return PP_ERROR_INPROGRESS; + + // Do not allow using a block callback as a release callback. + if (release_callback->is_blocking()) + return PP_ERROR_BADARGUMENT; + + return PP_OK; } } // namespace proxy diff --git a/ppapi/proxy/compositor_layer_resource.h b/ppapi/proxy/compositor_layer_resource.h index b620510..fafaa98 100644 --- a/ppapi/proxy/compositor_layer_resource.h +++ b/ppapi/proxy/compositor_layer_resource.h @@ -8,19 +8,40 @@ #include "ppapi/c/ppb_compositor_layer.h" #include "ppapi/proxy/plugin_resource.h" #include "ppapi/proxy/ppapi_proxy_export.h" +#include "ppapi/shared_impl/compositor_layer_data.h" +#include "ppapi/shared_impl/scoped_pp_resource.h" #include "ppapi/thunk/ppb_compositor_layer_api.h" namespace ppapi { namespace proxy { +class CompositorResource; + class PPAPI_PROXY_EXPORT CompositorLayerResource : public PluginResource, public thunk::PPB_CompositorLayer_API { public: + // Release callback for texture or image layer. + typedef base::Callback<void(uint32_t, bool)> ReleaseCallback; + CompositorLayerResource(Connection connection, - PP_Instance instance); + PP_Instance instance, + const CompositorResource* compositor); + + const CompositorLayerData& data() const { return data_; } + const ReleaseCallback& release_callback() const { + return release_callback_; + } + void ResetReleaseCallback() { release_callback_.Reset(); } + void Invalidate() { compositor_ = NULL; } private: + enum LayerType { + TYPE_COLOR, + TYPE_TEXTURE, + TYPE_IMAGE, + }; + virtual ~CompositorLayerResource(); // Resource overrides: @@ -36,11 +57,11 @@ class PPAPI_PROXY_EXPORT CompositorLayerResource PP_Resource context, uint32_t texture, const PP_Size* size, - const scoped_refptr<ppapi::TrackedCallback>& callback) OVERRIDE; + const scoped_refptr<TrackedCallback>& callback) OVERRIDE; virtual int32_t SetImage( PP_Resource image_data, const PP_Size* size, - const scoped_refptr<ppapi::TrackedCallback>& callback) OVERRIDE; + const scoped_refptr<TrackedCallback>& callback) OVERRIDE; virtual int32_t SetClipRect(const PP_Rect* rect) OVERRIDE; virtual int32_t SetTransform(const float matrix[16]) OVERRIDE; virtual int32_t SetOpacity(float opacity) OVERRIDE; @@ -48,6 +69,27 @@ class PPAPI_PROXY_EXPORT CompositorLayerResource virtual int32_t SetSourceRect(const PP_FloatRect* rect) OVERRIDE; virtual int32_t SetPremultipliedAlpha(PP_Bool premult) OVERRIDE; + bool SetType(LayerType type); + int32_t CheckForSetTextureAndImage( + LayerType type, + const scoped_refptr<TrackedCallback>& release_callback); + + // The CompositorResource which own the layer. The layer is invalidated if + // compositor_ is NULL. + const CompositorResource* compositor_; + + // Release callback for uncommitted texture or image. When CommitLayers() on + // the compositor_ is called, the callback will be copied into a map in the + // compositor_, and it will be reset to NULL. + ReleaseCallback release_callback_; + + // Size of texture or image. It is used to verify the rect arg of + // SetSourceRect(). + PP_FloatSize source_size_; + + // Layer data. + CompositorLayerData data_; + DISALLOW_COPY_AND_ASSIGN(CompositorLayerResource); }; diff --git a/ppapi/proxy/compositor_resource.cc b/ppapi/proxy/compositor_resource.cc index 497e58a..3ada734 100644 --- a/ppapi/proxy/compositor_resource.cc +++ b/ppapi/proxy/compositor_resource.cc @@ -4,32 +4,131 @@ #include "ppapi/proxy/compositor_resource.h" +#include "base/logging.h" +#include "ppapi/proxy/ppapi_messages.h" + namespace ppapi { namespace proxy { CompositorResource::CompositorResource(Connection connection, PP_Instance instance) - : PluginResource(connection, instance) { + : PluginResource(connection, instance), + layer_reset_(true), + last_resource_id_(0) { + SendCreate(RENDERER, PpapiHostMsg_Compositor_Create()); } CompositorResource::~CompositorResource() { + ResetLayersInternal(); } thunk::PPB_Compositor_API* CompositorResource::AsPPB_Compositor_API() { return this; } +void CompositorResource::OnReplyReceived( + const ResourceMessageReplyParams& params, + const IPC::Message& msg) { + PPAPI_BEGIN_MESSAGE_MAP(CompositorResource, msg) + PPAPI_DISPATCH_PLUGIN_RESOURCE_CALL( + PpapiPluginMsg_Compositor_ReleaseResource, + OnPluginMsgReleaseResource) + PPAPI_DISPATCH_PLUGIN_RESOURCE_CALL_UNHANDLED( + PluginResource::OnReplyReceived(params, msg)) + PPAPI_END_MESSAGE_MAP() +} + PP_Resource CompositorResource::AddLayer() { - return 0; + scoped_refptr<CompositorLayerResource> resource(new CompositorLayerResource( + connection(), pp_instance(), this)); + layers_.push_back(resource); + return resource->GetReference(); } int32_t CompositorResource::CommitLayers( const scoped_refptr<ppapi::TrackedCallback>& callback) { - return PP_ERROR_NOTSUPPORTED; + if (IsInProgress()) + return PP_ERROR_INPROGRESS; + + std::vector<CompositorLayerData> layers; + layers.reserve(layers_.size()); + + for (LayerList::const_iterator it = layers_.begin(); + it != layers_.end(); ++it) { + if ((*it)->data().is_null()) + return PP_ERROR_FAILED; + layers.push_back((*it)->data()); + } + + commit_callback_ = callback; + Call<PpapiPluginMsg_Compositor_CommitLayersReply>( + RENDERER, + PpapiHostMsg_Compositor_CommitLayers(layers, layer_reset_), + base::Bind(&CompositorResource::OnPluginMsgCommitLayersReply, + base::Unretained(this)), + callback); + + return PP_OK_COMPLETIONPENDING; } int32_t CompositorResource::ResetLayers() { - return PP_ERROR_NOTSUPPORTED; + if (IsInProgress()) + return PP_ERROR_INPROGRESS; + ResetLayersInternal(); + return PP_OK; +} + +void CompositorResource::OnPluginMsgCommitLayersReply( + const ResourceMessageReplyParams& params) { + if (!TrackedCallback::IsPending(commit_callback_)) + return; + + // On success, we put layers' release_callbacks into a map, + // otherwise we will do nothing. So plugin may change layers and + // call CommitLayers() again. + if (params.result() == PP_OK) { + layer_reset_ = false; + for (LayerList::iterator it = layers_.begin(); + it != layers_.end(); ++it) { + ReleaseCallback release_callback = (*it)->release_callback(); + if (!release_callback.is_null()) { + release_callback_map_.insert(ReleaseCallbackMap::value_type( + (*it)->data().common.resource_id, release_callback)); + (*it)->ResetReleaseCallback(); + } + } + } + + scoped_refptr<TrackedCallback> callback; + callback.swap(commit_callback_); + callback->Run(params.result()); +} + +void CompositorResource::OnPluginMsgReleaseResource( + const ResourceMessageReplyParams& params, + int32_t id, + uint32_t sync_point, + bool is_lost) { + ReleaseCallbackMap::iterator it = release_callback_map_.find(id); + DCHECK(it != release_callback_map_.end()) << + "Can not found release_callback_ by id(" << id << ")!"; + it->second.Run(sync_point, is_lost); + release_callback_map_.erase(it); +} + +void CompositorResource::ResetLayersInternal() { + for (LayerList::iterator it = layers_.begin(); + it != layers_.end(); ++it) { + ReleaseCallback release_callback = (*it)->release_callback(); + if (!release_callback.is_null()) { + release_callback.Run(0, false); + (*it)->ResetReleaseCallback(); + } + (*it)->Invalidate(); + } + + layers_.clear(); + layer_reset_ = true; } } // namespace proxy diff --git a/ppapi/proxy/compositor_resource.h b/ppapi/proxy/compositor_resource.h index 1ad74b9..f3d13d4 100644 --- a/ppapi/proxy/compositor_resource.h +++ b/ppapi/proxy/compositor_resource.h @@ -5,6 +5,9 @@ #ifndef PPAPI_PROXY_COMPOSITOR_RESOURCE_H_ #define PPAPI_PROXY_COMPOSITOR_RESOURCE_H_ +#include <map> + +#include "ppapi/proxy/compositor_layer_resource.h" #include "ppapi/proxy/plugin_resource.h" #include "ppapi/proxy/ppapi_proxy_export.h" #include "ppapi/thunk/ppb_compositor_api.h" @@ -19,18 +22,58 @@ class PPAPI_PROXY_EXPORT CompositorResource CompositorResource(Connection connection, PP_Instance instance); + bool IsInProgress() const { + return TrackedCallback::IsPending(commit_callback_); + } + + int32_t GenerateResourceId() const { + return ++last_resource_id_; + } + private: virtual ~CompositorResource(); // Resource overrides: virtual thunk::PPB_Compositor_API* AsPPB_Compositor_API() OVERRIDE; + // PluginResource overrides: + virtual void OnReplyReceived(const ResourceMessageReplyParams& params, + const IPC::Message& msg) OVERRIDE; + // thunk::PPB_Compositor_API overrides: virtual PP_Resource AddLayer() OVERRIDE; virtual int32_t CommitLayers( - const scoped_refptr<ppapi::TrackedCallback>& callback) OVERRIDE; + const scoped_refptr<TrackedCallback>& callback) OVERRIDE; virtual int32_t ResetLayers() OVERRIDE; + // IPC msg handlers: + void OnPluginMsgCommitLayersReply(const ResourceMessageReplyParams& params); + void OnPluginMsgReleaseResource( + const ResourceMessageReplyParams& params, + int32_t id, + uint32_t sync_point, + bool is_lost); + + void ResetLayersInternal(); + + // Callback for CommitLayers(). + scoped_refptr<TrackedCallback> commit_callback_; + + // True if layers_ has been reset by ResetLayers(). + bool layer_reset_; + + // Layer stack. + typedef std::vector<scoped_refptr<CompositorLayerResource> > LayerList; + LayerList layers_; + + // Release callback map for texture and image. + typedef CompositorLayerResource::ReleaseCallback ReleaseCallback; + typedef std::map<int32_t, ReleaseCallback> ReleaseCallbackMap; + ReleaseCallbackMap release_callback_map_; + + // The last resource id for texture or image. + mutable int32_t last_resource_id_; + DISALLOW_COPY_AND_ASSIGN(CompositorResource); }; diff --git a/ppapi/proxy/ppapi_messages.h b/ppapi/proxy/ppapi_messages.h index 41b40ce..a1ef6d6 100644 --- a/ppapi/proxy/ppapi_messages.h +++ b/ppapi/proxy/ppapi_messages.h @@ -37,6 +37,7 @@ #include "ppapi/c/pp_size.h" #include "ppapi/c/pp_time.h" #include "ppapi/c/ppb_audio_config.h" +#include "ppapi/c/ppb_compositor_layer.h" #include "ppapi/c/ppb_image_data.h" #include "ppapi/c/ppb_tcp_socket.h" #include "ppapi/c/ppb_text_input_controller.h" @@ -59,6 +60,7 @@ #include "ppapi/proxy/serialized_handle.h" #include "ppapi/proxy/serialized_structs.h" #include "ppapi/proxy/serialized_var.h" +#include "ppapi/shared_impl/compositor_layer_data.h" #include "ppapi/shared_impl/dir_contents.h" #include "ppapi/shared_impl/file_growth.h" #include "ppapi/shared_impl/file_path.h" @@ -86,6 +88,7 @@ IPC_ENUM_TRAITS_MAX_VALUE(ppapi::TCPSocketVersion, ppapi::TCP_SOCKET_VERSION_1_1_OR_ABOVE) IPC_ENUM_TRAITS(PP_AudioSampleRate) +IPC_ENUM_TRAITS_MAX_VALUE(PP_BlendMode, PP_BLENDMODE_LAST) IPC_ENUM_TRAITS(PP_DeviceType_Dev) IPC_ENUM_TRAITS(PP_DecryptorStreamType) IPC_ENUM_TRAITS(PP_SessionType) @@ -143,11 +146,21 @@ IPC_STRUCT_TRAITS_BEGIN(PP_Size) IPC_STRUCT_TRAITS_MEMBER(width) IPC_STRUCT_TRAITS_END() +IPC_STRUCT_TRAITS_BEGIN(PP_FloatSize) + IPC_STRUCT_TRAITS_MEMBER(height) + IPC_STRUCT_TRAITS_MEMBER(width) +IPC_STRUCT_TRAITS_END() + IPC_STRUCT_TRAITS_BEGIN(PP_Rect) IPC_STRUCT_TRAITS_MEMBER(point) IPC_STRUCT_TRAITS_MEMBER(size) IPC_STRUCT_TRAITS_END() +IPC_STRUCT_TRAITS_BEGIN(PP_FloatRect) + IPC_STRUCT_TRAITS_MEMBER(point) + IPC_STRUCT_TRAITS_MEMBER(size) +IPC_STRUCT_TRAITS_END() + IPC_STRUCT_TRAITS_BEGIN(PP_ImageDataDesc) IPC_STRUCT_TRAITS_MEMBER(format) IPC_STRUCT_TRAITS_MEMBER(size) @@ -222,6 +235,41 @@ IPC_STRUCT_TRAITS_BEGIN(ppapi::FileGrowth) IPC_STRUCT_TRAITS_MEMBER(append_mode_write_amount) IPC_STRUCT_TRAITS_END() +IPC_STRUCT_TRAITS_BEGIN(ppapi::CompositorLayerData) + IPC_STRUCT_TRAITS_MEMBER(common) + IPC_STRUCT_TRAITS_MEMBER(color) + IPC_STRUCT_TRAITS_MEMBER(texture) + IPC_STRUCT_TRAITS_MEMBER(image) +IPC_STRUCT_TRAITS_END() + +IPC_STRUCT_TRAITS_BEGIN(ppapi::CompositorLayerData::LayerCommon) + IPC_STRUCT_TRAITS_MEMBER(size) + IPC_STRUCT_TRAITS_MEMBER(clip_rect) + IPC_STRUCT_TRAITS_MEMBER(transform) + IPC_STRUCT_TRAITS_MEMBER(blend_mode) + IPC_STRUCT_TRAITS_MEMBER(opacity) + IPC_STRUCT_TRAITS_MEMBER(resource_id) +IPC_STRUCT_TRAITS_END() + +IPC_STRUCT_TRAITS_BEGIN(ppapi::CompositorLayerData::ColorLayer) + IPC_STRUCT_TRAITS_MEMBER(red) + IPC_STRUCT_TRAITS_MEMBER(green) + IPC_STRUCT_TRAITS_MEMBER(blue) + IPC_STRUCT_TRAITS_MEMBER(alpha) +IPC_STRUCT_TRAITS_END() + +IPC_STRUCT_TRAITS_BEGIN(ppapi::CompositorLayerData::ImageLayer) + IPC_STRUCT_TRAITS_MEMBER(resource) + IPC_STRUCT_TRAITS_MEMBER(source_rect) +IPC_STRUCT_TRAITS_END() + +IPC_STRUCT_TRAITS_BEGIN(ppapi::CompositorLayerData::TextureLayer) + IPC_STRUCT_TRAITS_MEMBER(mailbox) + IPC_STRUCT_TRAITS_MEMBER(sync_point) + IPC_STRUCT_TRAITS_MEMBER(source_rect) + IPC_STRUCT_TRAITS_MEMBER(premult_alpha) +IPC_STRUCT_TRAITS_END() + IPC_STRUCT_TRAITS_BEGIN(ppapi::DeviceRefData) IPC_STRUCT_TRAITS_MEMBER(type) IPC_STRUCT_TRAITS_MEMBER(name) @@ -1299,6 +1347,17 @@ IPC_MESSAGE_CONTROL3(PpapiHostMsg_UMA_HistogramEnumeration, IPC_MESSAGE_CONTROL0(PpapiHostMsg_UMA_IsCrashReportingEnabled); IPC_MESSAGE_CONTROL0(PpapiPluginMsg_UMA_IsCrashReportingEnabledReply); +// Compositor +IPC_MESSAGE_CONTROL0(PpapiHostMsg_Compositor_Create) +IPC_MESSAGE_CONTROL2(PpapiHostMsg_Compositor_CommitLayers, + std::vector<ppapi::CompositorLayerData> /* layers */, + bool /* reset */) +IPC_MESSAGE_CONTROL0(PpapiPluginMsg_Compositor_CommitLayersReply) +IPC_MESSAGE_CONTROL3(PpapiPluginMsg_Compositor_ReleaseResource, + int32_t /* id */, + uint32_t /* sync_point */, + bool /* is_lost */) + // File chooser. IPC_MESSAGE_CONTROL0(PpapiHostMsg_FileChooser_Create) IPC_MESSAGE_CONTROL4(PpapiHostMsg_FileChooser_Show, diff --git a/ppapi/proxy/ppapi_param_traits.cc b/ppapi/proxy/ppapi_param_traits.cc index 1e91f5c..1623395 100644 --- a/ppapi/proxy/ppapi_param_traits.cc +++ b/ppapi/proxy/ppapi_param_traits.cc @@ -633,4 +633,31 @@ void ParamTraits<ppapi::SocketOptionData>::Log(const param_type& p, std::string* l) { } +// ppapi::CompositorLayerData -------------------------------------------------- + +// static +void ParamTraits<ppapi::CompositorLayerData::Transform>::Write( + Message* m, + const param_type& p) { + for (size_t i = 0; i < arraysize(p.matrix); i++) + ParamTraits<float>::Write(m, p.matrix[i]); +} + +// static +bool ParamTraits<ppapi::CompositorLayerData::Transform>::Read( + const Message* m, + PickleIterator* iter, + param_type* r) { + for (size_t i = 0; i < arraysize(r->matrix);i++) { + if (!ParamTraits<float>::Read(m, iter, &r->matrix[i])) + return false; + } + return true; +} + +void ParamTraits<ppapi::CompositorLayerData::Transform>::Log( + const param_type& p, + std::string* l) { +} + } // namespace IPC diff --git a/ppapi/proxy/ppapi_param_traits.h b/ppapi/proxy/ppapi_param_traits.h index 96ff11c..76dd10d 100644 --- a/ppapi/proxy/ppapi_param_traits.h +++ b/ppapi/proxy/ppapi_param_traits.h @@ -14,6 +14,7 @@ #include "ppapi/c/pp_rect.h" #include "ppapi/c/pp_var.h" #include "ppapi/proxy/ppapi_proxy_export.h" +#include "ppapi/shared_impl/compositor_layer_data.h" #include "ppapi/shared_impl/file_path.h" #include "ppapi/shared_impl/file_ref_create_info.h" #include "ppapi/shared_impl/media_stream_video_track_shared.h" @@ -177,6 +178,14 @@ struct PPAPI_PROXY_EXPORT ParamTraits<ppapi::SocketOptionData> { static void Log(const param_type& p, std::string* l); }; +template<> +struct PPAPI_PROXY_EXPORT ParamTraits<ppapi::CompositorLayerData::Transform> { + typedef ppapi::CompositorLayerData::Transform param_type; + static void Write(Message* m, const param_type& p); + static bool Read(const Message* m, PickleIterator* iter, param_type* r); + static void Log(const param_type& p, std::string* l); +}; + } // namespace IPC #endif // PPAPI_PROXY_PPAPI_PARAM_TRAITS_H_ diff --git a/ppapi/proxy/ppb_instance_proxy.cc b/ppapi/proxy/ppb_instance_proxy.cc index 79664f6..48f4378 100644 --- a/ppapi/proxy/ppb_instance_proxy.cc +++ b/ppapi/proxy/ppb_instance_proxy.cc @@ -39,6 +39,7 @@ #include "ppapi/shared_impl/ppb_view_shared.h" #include "ppapi/shared_impl/var.h" #include "ppapi/thunk/enter.h" +#include "ppapi/thunk/ppb_compositor_api.h" #include "ppapi/thunk/ppb_graphics_2d_api.h" #include "ppapi/thunk/ppb_graphics_3d_api.h" #include "ppapi/thunk/thunk.h" @@ -50,6 +51,7 @@ using ppapi::thunk::EnterInstanceNoLock; using ppapi::thunk::EnterResourceNoLock; +using ppapi::thunk::PPB_Compositor_API; using ppapi::thunk::PPB_Graphics2D_API; using ppapi::thunk::PPB_Graphics3D_API; using ppapi::thunk::PPB_Instance_API; @@ -232,9 +234,10 @@ PP_Bool PPB_Instance_Proxy::BindGraphics(PP_Instance instance, // We need to pass different resource to Graphics 2D and 3D right now. Once // 3D is migrated to the new design, we should be able to unify this. + EnterResourceNoLock<PPB_Compositor_API> enter_compositor(device, false); EnterResourceNoLock<PPB_Graphics2D_API> enter_2d(device, false); EnterResourceNoLock<PPB_Graphics3D_API> enter_3d(device, false); - if (enter_2d.succeeded()) { + if (enter_compositor.succeeded() || enter_2d.succeeded()) { dispatcher()->Send(new PpapiHostMsg_PPBInstance_BindGraphics( API_ID_PPB_INSTANCE, instance, pp_resource)); return PP_TRUE; diff --git a/ppapi/shared_impl/compositor_layer_data.cc b/ppapi/shared_impl/compositor_layer_data.cc new file mode 100644 index 0000000..a4b51d37 --- /dev/null +++ b/ppapi/shared_impl/compositor_layer_data.cc @@ -0,0 +1,36 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ppapi/shared_impl/compositor_layer_data.h" + +namespace ppapi { + +namespace { + +template<typename T> +void Copy(scoped_ptr<T>* a, const scoped_ptr<T>& b) { + if (b) { + if (!(*a)) + a->reset(new T()); + **a = *b; + } else { + a->reset(); + } +} + +} // namespace + +const CompositorLayerData& CompositorLayerData::operator=( + const CompositorLayerData& other) { + DCHECK(other.is_null() || other.is_valid()); + + common = other.common; + Copy(&color, other.color); + Copy(&texture, other.texture); + Copy(&image, other.image); + + return *this; +} + +} // namespace ppapi diff --git a/ppapi/shared_impl/compositor_layer_data.h b/ppapi/shared_impl/compositor_layer_data.h new file mode 100644 index 0000000..b51fcd7 --- /dev/null +++ b/ppapi/shared_impl/compositor_layer_data.h @@ -0,0 +1,119 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef PPAPI_SHARED_IMPL_COMPOSITOR_LAYER_DATA_H_ +#define PPAPI_SHARED_IMPL_COMPOSITOR_LAYER_DATA_H_ + +#include <string.h> + +#include "base/logging.h" +#include "base/memory/scoped_ptr.h" +#include "gpu/command_buffer/common/mailbox.h" +#include "ppapi/c/ppb_compositor_layer.h" +#include "ppapi/shared_impl/host_resource.h" +#include "ppapi/shared_impl/ppapi_shared_export.h" + +namespace ppapi { + +struct PPAPI_SHARED_EXPORT CompositorLayerData { + + struct Transform { + Transform() { + matrix[0] = 1.0f; + matrix[1] = 0.0f; + matrix[2] = 0.0f; + matrix[3] = 0.0f; + matrix[4] = 0.0f; + matrix[5] = 1.0f; + matrix[6] = 0.0f; + matrix[7] = 0.0f; + matrix[8] = 0.0f; + matrix[9] = 0.0f; + matrix[10] = 1.0f; + matrix[11] = 0.0f; + matrix[12] = 0.0f; + matrix[13] = 0.0f; + matrix[14] = 0.0f; + matrix[15] = 1.0f; + } + + float matrix[16]; + }; + + struct LayerCommon { + LayerCommon() + : size(PP_MakeSize(0, 0)), + clip_rect(PP_MakeRectFromXYWH(0, 0, 0, 0)), + blend_mode(PP_BLENDMODE_SRC_OVER), + opacity(1.0f), + resource_id(0) { + } + + PP_Size size; + PP_Rect clip_rect; + Transform transform; + PP_BlendMode blend_mode; + float opacity; + uint32_t resource_id; + }; + + struct ColorLayer { + ColorLayer() : red(0.0f), green(0.0f), blue(0.0f), alpha(0.0f) {} + + float red; + float green; + float blue; + float alpha; + }; + + struct ImageLayer { + ImageLayer() + : resource(0), + source_rect(PP_MakeFloatRectFromXYWH(0.0f, 0.0f, 0.0f, 0.0f)) {} + + PP_Resource resource; + PP_FloatRect source_rect; + }; + + struct TextureLayer { + TextureLayer() + : sync_point(0), + source_rect(PP_MakeFloatRectFromXYWH(0.0f, 0.0f, 1.0f, 1.0f)), + premult_alpha(true) {} + + gpu::Mailbox mailbox; + uint32_t sync_point; + PP_FloatRect source_rect; + bool premult_alpha; + }; + + CompositorLayerData() {} + + CompositorLayerData(const CompositorLayerData& other) { + *this = other; + } + + bool is_null() const { + return !(color || texture || image); + } + + bool is_valid() const { + int i = 0; + if (color) ++i; + if (texture) ++i; + if (image) ++i; + return i == 1; + } + + const CompositorLayerData& operator=(const CompositorLayerData& other); + + LayerCommon common; + scoped_ptr<ColorLayer> color; + scoped_ptr<TextureLayer> texture; + scoped_ptr<ImageLayer> image; +}; + +} // namespace ppapi + +#endif // PPAPI_SHARED_IMPL_COMPOSITOR_LAYER_DATA_H_ |