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Diffstat (limited to 'remoting/protocol/fake_connection.h')
-rw-r--r-- | remoting/protocol/fake_connection.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/remoting/protocol/fake_connection.h b/remoting/protocol/fake_connection.h new file mode 100644 index 0000000..cabce4a --- /dev/null +++ b/remoting/protocol/fake_connection.h @@ -0,0 +1,94 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef REMOTING_PROTOCOL_FAKE_CONNECTION_H_ +#define REMOTING_PROTOCOL_FAKE_CONNECTION_H_ + +#include <vector> + +#include "base/scoped_ptr.h" +#include "net/socket/socket.h" +#include "remoting/protocol/chromoting_connection.h" + +namespace remoting { + +extern const char kTestJid[]; + +// FakeSocket implement net::Socket interface for FakeConnection. All data +// written to FakeSocket is stored in a buffer returned by written_data(). +// Read() reads data from another buffer that can be set with AppendInputData(). +// Pending reads are supported, so if there is a pending read AppendInputData() +// calls the read callback. +class FakeSocket : public net::Socket { + public: + FakeSocket(); + virtual ~FakeSocket(); + + const std::vector<char>& written_data() { return written_data_; } + + void AppendInputData(char* data, int data_size); + int input_pos() { return input_pos_; } + + // net::Socket interface. + virtual int Read(net::IOBuffer* buf, int buf_len, + net::CompletionCallback* callback); + virtual int Write(net::IOBuffer* buf, int buf_len, + net::CompletionCallback* callback); + + virtual bool SetReceiveBufferSize(int32 size); + virtual bool SetSendBufferSize(int32 size); + + private: + bool read_pending_; + scoped_refptr<net::IOBuffer> read_buffer_; + int read_buffer_size_; + net::CompletionCallback* read_callback_; + + std::vector<char> written_data_; + std::vector<char> input_data_; + int input_pos_; +}; + +// FakeChromotingConnection is a dummy ChromotingConnection that uses +// FakeSocket for all channels. +class FakeChromotingConnection : public ChromotingConnection { + public: + FakeChromotingConnection(); + virtual ~FakeChromotingConnection(); + + StateChangeCallback* get_state_change_callback() { return callback_.get(); } + + void set_message_loop(MessageLoop* message_loop) { + message_loop_ = message_loop; + } + + bool is_closed() { return closed_; } + + virtual void SetStateChangeCallback(StateChangeCallback* callback); + + virtual FakeSocket* GetVideoChannel(); + virtual FakeSocket* GetEventsChannel(); + + virtual FakeSocket* GetVideoRtpChannel(); + virtual FakeSocket* GetVideoRtcpChannel(); + + virtual const std::string& jid(); + + virtual MessageLoop* message_loop(); + virtual void Close(Task* closed_task); + + public: + scoped_ptr<StateChangeCallback> callback_; + MessageLoop* message_loop_; + FakeSocket video_channel_; + FakeSocket events_channel_; + FakeSocket video_rtp_channel_; + FakeSocket video_rtcp_channel_; + std::string jid_; + bool closed_; +}; + +} // namespace remoting + +#endif // REMOTING_PROTOCOL_FAKE_CONNECTION_H_ |