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-rw-r--r--sandbox/src/Wow64.h16
1 files changed, 5 insertions, 11 deletions
diff --git a/sandbox/src/Wow64.h b/sandbox/src/Wow64.h
index 7ee981a..472297e 100644
--- a/sandbox/src/Wow64.h
+++ b/sandbox/src/Wow64.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -19,25 +19,21 @@ class TargetProcess;
class Wow64 {
public:
Wow64(TargetProcess* child, HMODULE ntdll)
- : child_(child), ntdll_(ntdll), init_(false), dll_load_(NULL),
- continue_load_(NULL) {}
+ : child_(child), ntdll_(ntdll), dll_load_(NULL), continue_load_(NULL) {}
~Wow64();
// Waits for the 32 bit DLL to get loaded on the child process. This function
// will return immediately if not running under WOW, or launch the helper
// process and wait until ntdll is ready.
- bool WaitForNtdll(DWORD timeout_ms);
-
- // Returns true if this is a 32 bit process running on a 64 bit OS.
- bool IsWow64();
+ bool WaitForNtdll();
private:
// Runs the WOW helper process, passing the address of a buffer allocated on
// the child (one page).
- bool RunWowHelper(void* buffer, DWORD timeout_ms);
+ bool RunWowHelper(void* buffer);
// This method receives "notifications" whenever a DLL is mapped on the child.
- bool DllMapped(DWORD timeout_ms);
+ bool DllMapped();
// Returns true if ntdll.dll is mapped on the child.
bool NtdllPresent();
@@ -46,8 +42,6 @@ class Wow64 {
HMODULE ntdll_; // ntdll on the parent.
HANDLE dll_load_; // Event that is signaled on dll load.
HANDLE continue_load_; // Event to signal to continue execution on the child.
- bool init_; // Initialization control.
- bool is_wow64_; // true on WOW64 environments.
DISALLOW_IMPLICIT_CONSTRUCTORS(Wow64);
};