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diff --git a/sandbox/src/Wow64.h b/sandbox/src/Wow64.h
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-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef SANDBOX_SRC_WOW64_H__
-#define SANDBOX_SRC_WOW64_H__
-
-#include <windows.h>
-
-#include "base/basictypes.h"
-#include "sandbox/src/sandbox_types.h"
-
-namespace sandbox {
-
-class TargetProcess;
-
-// This class wraps the code needed to interact with the Windows On Windows
-// subsystem on 64 bit OSes, from the point of view of interceptions.
-class Wow64 {
- public:
- Wow64(TargetProcess* child, HMODULE ntdll)
- : child_(child), ntdll_(ntdll), dll_load_(NULL), continue_load_(NULL) {}
- ~Wow64();
-
- // Waits for the 32 bit DLL to get loaded on the child process. This function
- // will return immediately if not running under WOW, or launch the helper
- // process and wait until ntdll is ready.
- bool WaitForNtdll();
-
- private:
- // Runs the WOW helper process, passing the address of a buffer allocated on
- // the child (one page).
- bool RunWowHelper(void* buffer);
-
- // This method receives "notifications" whenever a DLL is mapped on the child.
- bool DllMapped();
-
- // Returns true if ntdll.dll is mapped on the child.
- bool NtdllPresent();
-
- TargetProcess* child_; // Child process.
- HMODULE ntdll_; // ntdll on the parent.
- HANDLE dll_load_; // Event that is signaled on dll load.
- HANDLE continue_load_; // Event to signal to continue execution on the child.
- DISALLOW_IMPLICIT_CONSTRUCTORS(Wow64);
-};
-
-} // namespace sandbox
-
-#endif // SANDBOX_SRC_WOW64_H__