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+// Copyright 2008, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Defines InterceptionManager, the class in charge of setting up interceptions
+// for the sandboxed process. For more datails see
+// http://wiki/Main/ChromeSandboxInterceptionDesign
+
+#ifndef SANDBOX_SRC_INTERCEPTION_H__
+#define SANDBOX_SRC_INTERCEPTION_H__
+
+#include <list>
+#include <string>
+
+#include "base/basictypes.h"
+#include "sandbox/src/sandbox_types.h"
+
+#pragma warning(push, 3)
+#include "testing/gtest/include/gtest/gtest.h"
+#pragma warning(pop)
+
+namespace sandbox {
+
+class TargetProcess;
+
+// Internal structures used for communication between the broker and the target.
+struct DllPatchInfo;
+struct DllInterceptionData;
+
+// The InterceptionManager executes on the parent application, and it is in
+// charge of setting up the desired interceptions, and placing the Interception
+// Agent into the child application.
+//
+// The exposed API consists of two methods: AddToPatchedFunctions to set up a
+// particular interception, and InitializeInterceptions to actually go ahead and
+// perform all interceptions and transfer data to the child application.
+//
+// The typical usage is something like this:
+//
+// InterceptionManager interception_manager(child);
+// if (!interception_manager.AddToPatchedFunctions(
+// L"ntdll.dll", "NtCreateFile",
+// sandbox::INTERCEPTION_SERVICE_CALL, &MyNtCreateFile))
+// return false;
+//
+// if (!interception_manager.AddToPatchedFunctions(
+// L"kernel32.dll", "CreateDirectoryW",
+// sandbox::INTERCEPTION_EAT, L"MyCreateDirectoryW@12"))
+// return false;
+//
+// if (!interception_manager.InitializeInterceptions()) {
+// DWORD error = ::GetLastError();
+// return false;
+// }
+//
+// Any required syncronization must be performed outside this class. Also, it is
+// not possible to perform further interceptions after InitializeInterceptions
+// is called.
+//
+class InterceptionManager {
+ // The unit test will access private members.
+ FRIEND_TEST(InterceptionManagerTest, BufferLayout);
+
+ public:
+ // An interception manager performs interceptions on a given child process.
+ // If we are allowed to intercept functions that have been patched by somebody
+ // else, relaxed should be set to true.
+ // Note: We increase the child's reference count internally.
+ InterceptionManager(TargetProcess* child_process, bool relaxed);
+ ~InterceptionManager();
+
+ // Patches function_name inside dll_name to point to replacement_code_address.
+ // function_name has to be an exported symbol of dll_name.
+ // Returns true on success.
+ //
+ // The new function should match the prototype and calling convention of the
+ // function to intercept except for one extra argument (the first one) that
+ // contains a pointer to the original function, to simplify the development
+ // of interceptors.
+ //
+ // For example, to intercept NtClose, the following code could be used:
+ //
+ // typedef NTSTATUS (WINAPI *NtCloseFunction) (IN HANDLE Handle);
+ // NTSTATUS WINAPI MyNtCose (IN NtCloseFunction OriginalClose,
+ // IN HANDLE Handle) {
+ // // do something
+ // // call the original function
+ // return OriginalClose(Handle);
+ // }
+ bool AddToPatchedFunctions(const wchar_t* dll_name,
+ const char* function_name,
+ InterceptionType interception_type,
+ const void* replacement_code_address);
+
+ // Patches function_name inside dll_name to point to
+ // replacement_function_name.
+ bool AddToPatchedFunctions(const wchar_t* dll_name,
+ const char* function_name,
+ InterceptionType interception_type,
+ const char* replacement_function_name);
+
+ // Initializes all interceptions on the client.
+ // Returns true on success.
+ //
+ // The child process must be created suspended, and cannot be resumed until
+ // after this method returns. In addition, no action should be perfomed on
+ // the child that may cause it to resume momentarily, such as injecting
+ // threads or APCs.
+ //
+ // This function must be called only once, after all interceptions have been
+ // set up using AddToPatchedFunctions.
+ bool InitializeInterceptions();
+
+ private:
+ // Used to store the interception information until the actual set-up.
+ struct InterceptionData {
+ InterceptionType type; // Interception type
+ std::wstring dll; // Name of dll to intercept
+ std::string function; // Name of function to intercept
+ std::string interceptor; // Name of interceptor function
+ const void* interceptor_address; // Interceptor's entry point
+ };
+
+ // Calculates the size of the required configuration buffer.
+ size_t GetBufferSize() const;
+
+ // Rounds up the size of a given buffer, considering alignment (padding).
+ // value is the current size of the buffer, and alignment is specified in
+ // bytes.
+ static inline size_t RoundUpToMultiple(size_t value, size_t alignment) {
+ return ((value + alignment -1) / alignment) * alignment;
+ }
+
+ // Sets up a given buffer with all the information that has to be transfered
+ // to the child.
+ // Returns true on success.
+ //
+ // The buffer size should be at least the value returned by GetBufferSize
+ bool SetupConfigBuffer(void* buffer, size_t buffer_bytes);
+
+ // Fills up the part of the transfer buffer that corresponds to information
+ // about one dll to patch.
+ // data is the first recorded interception for this dll.
+ // Returns true on success.
+ //
+ // On successful return, buffer will be advanced from it's current position
+ // to the point where the next block of configuration data should be written
+ // (the actual interception info), and the current size of the buffer will
+ // decrease to account the space used by this method.
+ bool SetupDllInfo(const InterceptionData& data,
+ void** buffer, size_t* buffer_bytes) const;
+
+ // Fills up the part of the transfer buffer that corresponds to a single
+ // function to patch.
+ // dll_info points to the dll being updated with the interception stored on
+ // data. The buffer pointer and remaining size are updated by this call.
+ // Returns true on success.
+ bool SetupInterceptionInfo(const InterceptionData& data, void** buffer,
+ size_t* buffer_bytes,
+ DllPatchInfo* dll_info) const;
+
+ // Returns true if this interception is to be performed by the child
+ // as opposed to from the parent.
+ bool IsInterceptionPerformedByChild(const InterceptionData& data) const;
+
+ // Allocates a buffer on the child's address space (returned on
+ // remote_buffer), and fills it with the contents of a local buffer.
+ // Returns true on success.
+ bool CopyDataToChild(const void* local_buffer, size_t buffer_bytes,
+ void** remote_buffer) const;
+
+ // Performs the cold patch (from the parent) of ntdll.dll.
+ // Returns true on success.
+ //
+ // This method will inser aditional interceptions to launch the interceptor
+ // agent on the child process, if there are additional interceptions to do.
+ bool PatchNtdll(bool hot_patch_needed);
+
+ // Peforms the actual interceptions on ntdll.
+ // thunks is the memory to store all the thunks for this dll (on the child),
+ // and dll_data is a local buffer to hold global dll interception info.
+ // Returns true on success.
+ bool PatchClientFunctions(DllInterceptionData* thunks,
+ size_t thunk_bytes,
+ DllInterceptionData* dll_data);
+
+ // The process to intercept.
+ TargetProcess* child_;
+ // Holds all interception info until the call to initialize (perform the
+ // actual patch).
+ std::list<InterceptionData> interceptions_;
+
+ // Keep track of patches added by name.
+ bool names_used_;
+
+ // true if we are allowed to patch already-patched functions.
+ bool relaxed_;
+
+ DISALLOW_EVIL_CONSTRUCTORS(InterceptionManager);
+};
+
+} // namespace sandbox
+
+#endif // SANDBOX_SRC_INTERCEPTION_H__