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-rw-r--r--sandbox/src/sharedmem_ipc_server.cc410
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diff --git a/sandbox/src/sharedmem_ipc_server.cc b/sandbox/src/sharedmem_ipc_server.cc
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index ba90d1b..0000000
--- a/sandbox/src/sharedmem_ipc_server.cc
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@@ -1,410 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/callback.h"
-#include "base/logging.h"
-#include "base/memory/scoped_ptr.h"
-#include "sandbox/src/sharedmem_ipc_server.h"
-#include "sandbox/src/sharedmem_ipc_client.h"
-#include "sandbox/src/sandbox.h"
-#include "sandbox/src/sandbox_types.h"
-#include "sandbox/src/crosscall_params.h"
-#include "sandbox/src/crosscall_server.h"
-
-namespace sandbox {
-
-SharedMemIPCServer::SharedMemIPCServer(HANDLE target_process,
- DWORD target_process_id,
- HANDLE target_job,
- ThreadProvider* thread_provider,
- Dispatcher* dispatcher)
- : client_control_(NULL),
- thread_provider_(thread_provider),
- target_process_(target_process),
- target_process_id_(target_process_id),
- target_job_object_(target_job),
- call_dispatcher_(dispatcher) {
-}
-
-SharedMemIPCServer::~SharedMemIPCServer() {
- // Free the wait handles associated with the thread pool.
- if (!thread_provider_->UnRegisterWaits(this)) {
- // Better to leak than to crash.
- return;
- }
- // Free the IPC signal events.
- ServerContexts::iterator it;
- for (it = server_contexts_.begin(); it != server_contexts_.end(); ++it) {
- ServerControl* context = (*it);
- ::CloseHandle(context->ping_event);
- ::CloseHandle(context->pong_event);
- delete context;
- }
-}
-
-bool SharedMemIPCServer::Init(void* shared_mem, uint32 shared_size,
- uint32 channel_size) {
- // The shared memory needs to be at least as big as a channel.
- if (shared_size < channel_size) {
- return false;
- }
- // The channel size should be aligned.
- if (0 != (channel_size % 32)) {
- return false;
- }
-
- // Calculate how many channels we can fit in the shared memory.
- shared_size -= offsetof(IPCControl, channels);
- size_t channel_count = shared_size / (sizeof(ChannelControl) + channel_size);
-
- // If we cannot fit even one channel we bail out.
- if (0 == channel_count) {
- return false;
- }
- // Calculate the start of the first channel.
- size_t base_start = (sizeof(ChannelControl)* channel_count) +
- offsetof(IPCControl, channels);
-
- client_control_ = reinterpret_cast<IPCControl*>(shared_mem);
- client_control_->channels_count = 0;
-
- // This is the initialization that we do per-channel. Basically:
- // 1) make two events (ping & pong)
- // 2) create handles to the events for the client and the server.
- // 3) initialize the channel (client_context) with the state.
- // 4) initialize the server side of the channel (service_context).
- // 5) call the thread provider RegisterWait to register the ping events.
- for (size_t ix = 0; ix != channel_count; ++ix) {
- ChannelControl* client_context = &client_control_->channels[ix];
- ServerControl* service_context = new ServerControl;
- server_contexts_.push_back(service_context);
-
- if (!MakeEvents(&service_context->ping_event,
- &service_context->pong_event,
- &client_context->ping_event,
- &client_context->pong_event)) {
- return false;
- }
-
- client_context->channel_base = base_start;
- client_context->state = kFreeChannel;
-
- // Note that some of these values are available as members of this
- // object but we put them again into the service_context because we
- // will be called on a static method (ThreadPingEventReady)
- service_context->shared_base = reinterpret_cast<char*>(shared_mem);
- service_context->channel_size = channel_size;
- service_context->channel = client_context;
- service_context->channel_buffer = service_context->shared_base +
- client_context->channel_base;
- service_context->dispatcher = call_dispatcher_;
- service_context->target_info.process = target_process_;
- service_context->target_info.process_id = target_process_id_;
- service_context->target_info.job_object = target_job_object_;
- // Advance to the next channel.
- base_start += channel_size;
- // Register the ping event with the threadpool.
- thread_provider_->RegisterWait(this, service_context->ping_event,
- ThreadPingEventReady, service_context);
- }
-
- // We create a mutex that the server locks. If the server dies unexpectedly,
- // the thread that owns it will fail to release the lock and windows will
- // report to the target (when it tries to acquire it) that the wait was
- // abandoned. Note: We purposely leak the local handle because we want it to
- // be closed by Windows itself so it is properly marked as abandoned if the
- // server dies.
- if (!::DuplicateHandle(::GetCurrentProcess(),
- ::CreateMutexW(NULL, TRUE, NULL),
- target_process_, &client_control_->server_alive,
- SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, 0)) {
- return false;
- }
- // This last setting indicates to the client all is setup.
- client_control_->channels_count = channel_count;
- return true;
-}
-
-// Releases memory allocated for IPC arguments, if needed.
-void ReleaseArgs(const IPCParams* ipc_params, void* args[kMaxIpcParams]) {
- for (size_t i = 0; i < kMaxIpcParams; i++) {
- switch (ipc_params->args[i]) {
- case WCHAR_TYPE: {
- delete reinterpret_cast<std::wstring*>(args[i]);
- args[i] = NULL;
- break;
- }
- case INOUTPTR_TYPE: {
- delete reinterpret_cast<CountedBuffer*>(args[i]);
- args[i] = NULL;
- break;
- }
- default: break;
- }
- }
-}
-
-// Fills up the list of arguments (args and ipc_params) for an IPC call.
-bool GetArgs(CrossCallParamsEx* params, IPCParams* ipc_params,
- void* args[kMaxIpcParams]) {
- if (kMaxIpcParams < params->GetParamsCount())
- return false;
-
- for (uint32 i = 0; i < params->GetParamsCount(); i++) {
- uint32 size;
- ArgType type;
- args[i] = params->GetRawParameter(i, &size, &type);
- if (args[i]) {
- ipc_params->args[i] = type;
- switch (type) {
- case WCHAR_TYPE: {
- scoped_ptr<std::wstring> data(new std::wstring);
- if (!params->GetParameterStr(i, data.get())) {
- args[i] = 0;
- ReleaseArgs(ipc_params, args);
- return false;
- }
- args[i] = data.release();
- break;
- }
- case ULONG_TYPE: {
- uint32 data;
- if (!params->GetParameter32(i, &data)) {
- ReleaseArgs(ipc_params, args);
- return false;
- }
- IPCInt ipc_int(data);
- args[i] = ipc_int.AsVoidPtr();
- break;
- }
- case VOIDPTR_TYPE : {
- void* data;
- if (!params->GetParameterVoidPtr(i, &data)) {
- ReleaseArgs(ipc_params, args);
- return false;
- }
- args[i] = data;
- break;
- }
- case INOUTPTR_TYPE: {
- if (!args[i]) {
- ReleaseArgs(ipc_params, args);
- return false;
- }
- CountedBuffer* buffer = new CountedBuffer(args[i] , size);
- args[i] = buffer;
- break;
- }
- default: break;
- }
- }
- }
- return true;
-}
-
-bool SharedMemIPCServer::InvokeCallback(const ServerControl* service_context,
- void* ipc_buffer,
- CrossCallReturn* call_result) {
- // Set the default error code;
- SetCallError(SBOX_ERROR_INVALID_IPC, call_result);
- uint32 output_size = 0;
- // Parse, verify and copy the message. The handler operates on a copy
- // of the message so the client cannot play dirty tricks by changing the
- // data in the channel while the IPC is being processed.
- scoped_ptr<CrossCallParamsEx> params(
- CrossCallParamsEx::CreateFromBuffer(ipc_buffer,
- service_context->channel_size,
- &output_size));
- if (!params.get())
- return false;
-
- uint32 tag = params->GetTag();
- COMPILE_ASSERT(0 == INVALID_TYPE, Incorrect_type_enum);
- IPCParams ipc_params = {0};
- ipc_params.ipc_tag = tag;
-
- void* args[kMaxIpcParams];
- if (!GetArgs(params.get(), &ipc_params, args))
- return false;
-
- IPCInfo ipc_info = {0};
- ipc_info.ipc_tag = tag;
- ipc_info.client_info = &service_context->target_info;
- Dispatcher* dispatcher = service_context->dispatcher;
- DCHECK(dispatcher);
- bool error = true;
- Dispatcher* handler = NULL;
-
- Dispatcher::CallbackGeneric callback_generic;
- handler = dispatcher->OnMessageReady(&ipc_params, &callback_generic);
- if (handler) {
- switch (params->GetParamsCount()) {
- case 0: {
- // Ask the IPC dispatcher if she can service this IPC.
- Dispatcher::Callback0 callback =
- reinterpret_cast<Dispatcher::Callback0>(callback_generic);
- if (!(handler->*callback)(&ipc_info))
- break;
- error = false;
- break;
- }
- case 1: {
- Dispatcher::Callback1 callback =
- reinterpret_cast<Dispatcher::Callback1>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0]))
- break;
- error = false;
- break;
- }
- case 2: {
- Dispatcher::Callback2 callback =
- reinterpret_cast<Dispatcher::Callback2>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1]))
- break;
- error = false;
- break;
- }
- case 3: {
- Dispatcher::Callback3 callback =
- reinterpret_cast<Dispatcher::Callback3>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2]))
- break;
- error = false;
- break;
- }
- case 4: {
- Dispatcher::Callback4 callback =
- reinterpret_cast<Dispatcher::Callback4>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2],
- args[3]))
- break;
- error = false;
- break;
- }
- case 5: {
- Dispatcher::Callback5 callback =
- reinterpret_cast<Dispatcher::Callback5>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
- args[4]))
- break;
- error = false;
- break;
- }
- case 6: {
- Dispatcher::Callback6 callback =
- reinterpret_cast<Dispatcher::Callback6>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
- args[4], args[5]))
- break;
- error = false;
- break;
- }
- case 7: {
- Dispatcher::Callback7 callback =
- reinterpret_cast<Dispatcher::Callback7>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
- args[4], args[5], args[6]))
- break;
- error = false;
- break;
- }
- case 8: {
- Dispatcher::Callback8 callback =
- reinterpret_cast<Dispatcher::Callback8>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
- args[4], args[5], args[6], args[7]))
- break;
- error = false;
- break;
- }
- case 9: {
- Dispatcher::Callback9 callback =
- reinterpret_cast<Dispatcher::Callback9>(callback_generic);
- if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
- args[4], args[5], args[6], args[7], args[8]))
- break;
- error = false;
- break;
- }
- default: {
- NOTREACHED();
- break;
- }
- }
- }
-
- if (error) {
- if (handler)
- SetCallError(SBOX_ERROR_FAILED_IPC, call_result);
- } else {
- memcpy(call_result, &ipc_info.return_info, sizeof(*call_result));
- SetCallSuccess(call_result);
- if (params->IsInOut()) {
- // Maybe the params got changed by the broker. We need to upadte the
- // memory section.
- memcpy(ipc_buffer, params.get(), output_size);
- }
- }
-
- ReleaseArgs(&ipc_params, args);
-
- return !error;
-}
-
-// This function gets called by a thread from the thread pool when a
-// ping event fires. The context is the same as passed in the RegisterWait()
-// call above.
-void __stdcall SharedMemIPCServer::ThreadPingEventReady(void* context,
- unsigned char) {
- if (NULL == context) {
- DCHECK(false);
- return;
- }
- ServerControl* service_context = reinterpret_cast<ServerControl*>(context);
- // Since the event fired, the channel *must* be busy. Change to kAckChannel
- // while we service it.
- LONG last_state =
- ::InterlockedCompareExchange(&service_context->channel->state,
- kAckChannel, kBusyChannel);
- if (kBusyChannel != last_state) {
- DCHECK(false);
- return;
- }
-
- // Prepare the result structure. At this point we will return some result
- // even if the IPC is invalid, malformed or has no handler.
- CrossCallReturn call_result = {0};
- void* buffer = service_context->channel_buffer;
-
- InvokeCallback(service_context, buffer, &call_result);
-
- // Copy the answer back into the channel and signal the pong event. This
- // should wake up the client so he can finish the the ipc cycle.
- CrossCallParams* call_params = reinterpret_cast<CrossCallParams*>(buffer);
- memcpy(call_params->GetCallReturn(), &call_result, sizeof(call_result));
- ::InterlockedExchange(&service_context->channel->state, kAckChannel);
- ::SetEvent(service_context->pong_event);
-}
-
-bool SharedMemIPCServer::MakeEvents(HANDLE* server_ping, HANDLE* server_pong,
- HANDLE* client_ping, HANDLE* client_pong) {
- // Note that the IPC client has no right to delete the events. That would
- // cause problems. The server *owns* the events.
- const DWORD kDesiredAccess = SYNCHRONIZE | EVENT_MODIFY_STATE;
-
- // The events are auto reset, and start not signaled.
- *server_ping = ::CreateEventW(NULL, FALSE, FALSE, NULL);
- if (!::DuplicateHandle(::GetCurrentProcess(), *server_ping, target_process_,
- client_ping, kDesiredAccess, FALSE, 0)) {
- return false;
- }
- *server_pong = ::CreateEventW(NULL, FALSE, FALSE, NULL);
- if (!::DuplicateHandle(::GetCurrentProcess(), *server_pong, target_process_,
- client_pong, kDesiredAccess, FALSE, 0)) {
- return false;
- }
- return true;
-}
-
-} // namespace sandbox