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+#!/usr/bin/python2.4
+# Copyright 2008, Google Inc.
+# All rights reserved.
+#
+# Redistribution and use in source and binary forms, with or without
+# modification, are permitted provided that the following conditions are
+# met:
+#
+# * Redistributions of source code must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+# * Redistributions in binary form must reproduce the above
+# copyright notice, this list of conditions and the following disclaimer
+# in the documentation and/or other materials provided with the
+# distribution.
+# * Neither the name of Google Inc. nor the names of its
+# contributors may be used to endorse or promote products derived from
+# this software without specific prior written permission.
+#
+# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+"""Set up tools for environments for for software construction toolkit.
+
+This module is a SCons tool which should be include in all environments. It
+will automatically be included by the component_setup tool.
+"""
+
+
+import SCons
+
+
+#------------------------------------------------------------------------------
+
+
+def FilterOut(self, **kw):
+ """Removes values from existing construction variables in an Environment.
+
+ The values to remove should be a list. For example:
+
+ self.FilterOut(CPPDEFINES=['REMOVE_ME', 'ME_TOO'])
+
+ Args:
+ self: Environment to alter.
+ kw: (Any other named arguments are values to remove).
+ """
+
+ kw = SCons.Environment.copy_non_reserved_keywords(kw)
+ for key, val in kw.items():
+ envval = self.get(key, None)
+ if envval is None:
+ # No existing variable in the environment, so nothing to delete.
+ continue
+
+ for vremove in val:
+ if vremove in envval:
+ envval.remove(vremove)
+
+ self[key] = envval
+
+ # TODO(sgk): SCons.Environment.Append() has much more logic to deal
+ # with various types of values. We should handle all those cases in here
+ # too.
+
+#------------------------------------------------------------------------------
+
+
+def Overlap(self, values1, values2):
+ """Checks for overlap between the values.
+
+ Args:
+ self: Environment to use for variable substitution.
+ values1: First value(s) to compare. May be a string or list of strings.
+ values2: Second value(s) to compare. May be a string or list of strings.
+
+ Returns:
+ The list of values in common after substitution, or an empty list if
+ the values do no overlap.
+
+ Converts the values to a set of plain strings via self.subst() before
+ comparison, so SCons $ variables are evaluated.
+ """
+
+ set1 = set()
+ for v in self.Flatten(values1):
+ set1.add(self.subst(v))
+
+ set2 = set()
+ for v in self.Flatten(values2):
+ set2.add(self.subst(v))
+
+ return list(set1.intersection(set2))
+
+
+#------------------------------------------------------------------------------
+
+
+def ApplySConscript(self, sconscript_file):
+ """Applies a SConscript to the current environment.
+
+ Args:
+ self: Environment to modify.
+ sconscript_file: Name of SConscript file to apply.
+
+ Returns:
+ The return value from the call to SConscript().
+
+ ApplySConscript() should be used when an existing SConscript which sets up an
+ environment gets too large, or when there is common setup between multiple
+ environments which can't be reduced into a parent environment which the
+ multiple child environments Clone() from. The latter case is necessary
+ because env.Clone() only enables single inheritance for environments.
+
+ ApplySConscript() is NOT intended to replace the Tool() method. If you need
+ to add methods or builders to one or more environments, do that as a tool
+ (and write unit tests for them).
+
+ ApplySConscript() is equivalent to the following SCons call:
+ SConscript(sconscript_file, exports={'env':self})
+
+ The called SConscript should import the 'env' variable to get access to the
+ calling environment:
+ Import('env')
+
+ Changes made to env in the called SConscript will be applied to the
+ environment calling ApplySConscript() - that is, env in the called SConscript
+ is a reference to the calling environment.
+
+ If you need to export multiple variables to the called SConscript, or return
+ variables from it, use the existing SConscript() function.
+ """
+ return SCons.Script.SConscript(sconscript_file, exports={'env':self})
+
+#------------------------------------------------------------------------------
+
+
+def BuildSConscript(self, sconscript_file):
+ """Builds a SConscript based on the current environment.
+
+ Args:
+ self: Environment to clone and pass to the called SConscript.
+ sconscript_file: Name of SConscript file to build. If this is a directory,
+ this method will look for sconscript_file+'/build.scons', and if that
+ is not found, sconscript_file+'/SConscript'.
+
+ Returns:
+ The return value from the call to SConscript().
+
+ BuildSConscript() should be used when an existing SConscript which builds a
+ project gets too large, or when a group of SConscripts are logically related
+ but should not directly affect each others' environments (for example, a
+ library might want to build a number of unit tests which exist in
+ subdirectories, but not allow those tests' SConscripts to affect/pollute the
+ library's environment.
+
+ BuildSConscript() is NOT intended to replace the Tool() method. If you need
+ to add methods or builders to one or more environments, do that as a tool
+ (and write unit tests for them).
+
+ BuildSConscript() is equivalent to the following SCons call:
+ SConscript(sconscript_file, exports={'env':self.Clone()})
+ or if sconscript_file is a directory:
+ SConscript(sconscript_file+'/build.scons', exports={'env':self.Clone()})
+
+ The called SConscript should import the 'env' variable to get access to the
+ calling environment:
+ Import('env')
+
+ Changes made to env in the called SConscript will NOT be applied to the
+ environment calling BuildSConscript() - that is, env in the called SConscript
+ is a clone/copy of the calling environment, not a reference to that
+ environment.
+
+ If you need to export multiple variables to the called SConscript, or return
+ variables from it, use the existing SConscript() function.
+ """
+ # Need to look for the source node, since by default SCons will look for the
+ # entry in the variant_dir, which won't exist (and thus won't be a directory
+ # or a file). This isn't a problem in BuildComponents(), since the variant
+ # dir is only set inside its call to SConscript().
+ if self.Entry(sconscript_file).srcnode().isdir():
+ # Building a subdirectory, so look for build.scons or SConscript
+ script_file = sconscript_file + '/build.scons'
+ if not self.File(script_file).srcnode().exists():
+ script_file = sconscript_file + '/SConscript'
+ else:
+ script_file = sconscript_file
+
+ self.SConscript(script_file, exports={'env':self.Clone()})
+
+#------------------------------------------------------------------------------
+
+
+def generate(env):
+ # NOTE: SCons requires the use of this name, which fails gpylint.
+ """SCons entry point for this tool."""
+
+ # Add methods to environment
+ env.AddMethod(ApplySConscript)
+ env.AddMethod(BuildSConscript)
+ env.AddMethod(FilterOut)
+ env.AddMethod(Overlap)