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Diffstat (limited to 'skia/animator/SkDisplayApply.cpp')
-rw-r--r-- | skia/animator/SkDisplayApply.cpp | 814 |
1 files changed, 814 insertions, 0 deletions
diff --git a/skia/animator/SkDisplayApply.cpp b/skia/animator/SkDisplayApply.cpp new file mode 100644 index 0000000..8926299 --- /dev/null +++ b/skia/animator/SkDisplayApply.cpp @@ -0,0 +1,814 @@ +/* libs/graphics/animator/SkDisplayApply.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkDisplayApply.h" +#include "SkAnimateActive.h" +#include "SkAnimateMaker.h" +#include "SkAnimateSet.h" +#include "SkAnimatorScript.h" +#include "SkDisplayType.h" +#include "SkDrawGroup.h" +#include "SkParse.h" +#include "SkScript.h" +#include "SkSystemEventTypes.h" +#ifdef SK_DEBUG +#include "SkTime.h" +#endif +#include <ctype.h> + +enum SkApply_Properties { + SK_PROPERTY(animator), + SK_PROPERTY(step), + SK_PROPERTY(steps), + SK_PROPERTY(time) +}; + +#if SK_USE_CONDENSED_INFO == 0 + +// if no attibutes, enclosed displayable is both scope & target +// only if both scope & target are specified, or if target and enclosed displayable, are scope and target different +const SkMemberInfo SkApply::fInfo[] = { + SK_MEMBER_PROPERTY(animator, Animate), + SK_MEMBER(begin, MSec), + SK_MEMBER(dontDraw, Boolean), + SK_MEMBER(dynamicScope, String), + SK_MEMBER(interval, MSec), // recommended redraw interval + SK_MEMBER(mode, ApplyMode), +#if 0 + SK_MEMBER(pickup, Boolean), +#endif + SK_MEMBER(restore, Boolean), + SK_MEMBER(scope, Drawable), // thing that scopes animation (unnamed enclosed displayable goes here) + SK_MEMBER_PROPERTY(step, Int), + SK_MEMBER_PROPERTY(steps, Int), + SK_MEMBER_PROPERTY(time, MSec), + SK_MEMBER(transition, ApplyTransition) +}; + +#endif + +DEFINE_GET_MEMBER(SkApply); + +SkApply::SkApply() : begin(0), dontDraw(false), interval((SkMSec) -1), mode((Mode) -1), /*pickup(false), */ + restore(false), scope(NULL), steps(-1), transition((Transition) -1), fActive(NULL), /*fCurrentScope(NULL),*/ + fLastTime(0), fAppended(false), fContainsScope(false), fDeleteScope(false), fEmbedded(false), + fEnabled(false), fEnabling(false) { +} + +SkApply::~SkApply() { + for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++) + delete *curPtr; + if (fDeleteScope) + delete scope; + // !!! caller must call maker.removeActive(fActive) + delete fActive; +} + +void SkApply::activate(SkAnimateMaker& maker) { + if (fActive != NULL) { + if (fActive->fDrawIndex == 0 && fActive->fDrawMax == 0) + return; // if only one use, nothing more to do + if (restore == false) + return; // all share same state, regardless of instance number + bool save = fActive->initializeSave(); + fActive->fixInterpolator(save); + } else { + fActive = new SkActive(*this, maker); + fActive->init(); + maker.appendActive(fActive); + if (restore) { + fActive->initializeSave(); + int animators = fAnimators.count(); + for (int index = 0; index < animators; index++) + fActive->saveInterpolatorValues(index); + } + } +} + +void SkApply::append(SkApply* apply) { + if (fActive == NULL) + return; + int oldCount = fActive->fAnimators.count(); + fActive->append(apply); + if (restore) { + fActive->appendSave(oldCount); + int newCount = fActive->fAnimators.count(); + for (int index = oldCount; index < newCount; index++) + fActive->saveInterpolatorValues(index); + } +} + +void SkApply::applyValues(int animatorIndex, SkOperand* values, int count, + SkDisplayTypes valuesType, SkMSec time) +{ + SkAnimateBase* animator = fActive->fAnimators[animatorIndex]; + const SkMemberInfo * info = animator->fFieldInfo; + SkASSERT(animator); + SkASSERT(info != NULL); + SkDisplayTypes type = (SkDisplayTypes) info->fType; + SkDisplayable* target = getTarget(animator); + if (animator->hasExecute() || type == SkType_MemberFunction || type == SkType_MemberProperty) { + SkDisplayable* executor = animator->hasExecute() ? animator : target; + if (type != SkType_MemberProperty) { + SkTDArray<SkScriptValue> typedValues; + for (int index = 0; index < count; index++) { + SkScriptValue temp; + temp.fType = valuesType; + temp.fOperand = values[index]; + *typedValues.append() = temp; + } + executor->executeFunction(target, info->functionIndex(), typedValues, info->getType(), NULL); + } else { + SkScriptValue scriptValue; + scriptValue.fOperand = values[0]; + scriptValue.fType = info->getType(); + target->setProperty(info->propertyIndex(), scriptValue); + } + } else { + SkTypedArray converted; + if (type == SkType_ARGB) { + if (count == 4) { + // !!! assert that it is SkType_Float ? + animator->packARGB(&values->fScalar, count, &converted); + values = converted.begin(); + count = converted.count(); + } else + SkASSERT(count == 1); + } +// SkASSERT(type == SkType_ARGB || type == SkType_String ||info->isSettable()); + if (type == SkType_String || type == SkType_DynamicString) + info->setString(target, values->fString); + else if (type == SkType_Drawable || type == SkType_Displayable) + target->setReference(info, values->fDisplayable); + else + info->setValue(target, values, count); + } +} + +bool SkApply::contains(SkDisplayable* child) { + for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++) { + if (*curPtr == child || (*curPtr)->contains(child)) + return true; + } + return fDeleteScope && scope == child; +} + +SkDisplayable* SkApply::deepCopy(SkAnimateMaker* maker) { + SkDrawable* saveScope = scope; + scope = NULL; + SkApply* result = (SkApply*) INHERITED::deepCopy(maker); + result->scope = scope = saveScope; + SkAnimateBase** end = fAnimators.end(); + for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < end; animPtr++) { + SkAnimateBase* anim = (SkAnimateBase*) (*animPtr)->deepCopy(maker); + *result->fAnimators.append() = anim; + maker->helperAdd(anim); + } + return result; +} + +void SkApply::disable() { + //!!! this is the right thing to do, but has bad side effects because of other problems + // currently, if an apply is in a g and scopes a statement in another g, it ends up as members + // of both containers. The disabling here incorrectly disables both instances + // maybe the fEnabled flag needs to be moved to the fActive data so that both + // instances are not affected. +// fEnabled = false; +} + +bool SkApply::draw(SkAnimateMaker& maker) { + if (scope ==NULL) + return false; + if (scope->isApply() || scope->isDrawable() == false) + return false; + if (fEnabled == false) + enable(maker); + SkASSERT(scope); + activate(maker); + if (mode == kMode_immediate) + return fActive->draw(); + bool result = interpolate(maker, maker.getInTime()); + if (dontDraw == false) { +// if (scope->isDrawable()) + result |= scope->draw(maker); + } + if (restore) { + for (int index = 0; index < fActive->fAnimators.count(); index++) + endSave(index); + fActive->advance(); + } + return result; +} + +#ifdef SK_DUMP_ENABLED +void SkApply::dump(SkAnimateMaker* maker) { + dumpBase(maker); + if (dynamicScope.isEmpty() == false) + SkDebugf("dynamicScope=\"%s\" ", dynamicScope.c_str()); + if (dontDraw) + SkDebugf("dontDraw=\"true\" "); + if (begin != 0) //perhaps we want this no matter what? + SkDebugf("begin=\"%g\" ", (float) begin/1000.0f); //is this correct? + if (interval != (SkMSec) -1) + SkDebugf("interval=\"%g\" ", (float) interval/1000.0f); + if (steps != -1) + SkDebugf("steps=\"%d\" ", steps); + if (restore) + SkDebugf("restore=\"true\" "); + if (transition == kTransition_reverse) + SkDebugf("transition=\"reverse\" "); + if (mode == kMode_immediate) { + SkDebugf("mode=\"immediate\" "); + } + else if (mode == kMode_create) { + SkDebugf("mode=\"create\" "); + } + bool closedYet = false; + SkDisplayList::fIndent += 4; + int save = SkDisplayList::fDumpIndex; + if (scope) { + if (closedYet == false) { + SkDebugf(">\n"); + closedYet = true; + } + scope->dump(maker); + } + int index; +// if (fActive) { + for (index = 0; index < fAnimators.count(); index++) { + if (closedYet == false) { + SkDebugf(">\n"); + closedYet = true; + } + SkAnimateBase* animator = fAnimators[index]; + animator->dump(maker); +// } + } + SkDisplayList::fIndent -= 4; + SkDisplayList::fDumpIndex = save; + if (closedYet) + dumpEnd(maker); + else + SkDebugf("/>\n"); +} +#endif + +bool SkApply::enable(SkAnimateMaker& maker) { + fEnabled = true; + bool initialized = fActive != NULL; + if (dynamicScope.size() > 0) + enableDynamic(maker); + if (maker.fError.hasError()) + return false; + int animators = fAnimators.count(); + int index; + for (index = 0; index < animators; index++) { + SkAnimateBase* animator = fAnimators[index]; + animator->fStart = maker.fEnableTime; + animator->fResetPending = animator->fReset; + } + if (scope && scope->isApply()) + ((SkApply*) scope)->setEmbedded(); +/* if (mode == kMode_once) { + if (scope) { + activate(maker); + interpolate(maker, maker.fEnableTime); + inactivate(maker); + } + return true; + }*/ + if ((mode == kMode_immediate || mode == kMode_create) && scope == NULL) + return false; // !!! error? + bool enableMe = scope && (scope->hasEnable() || scope->isApply() || scope->isDrawable() == false); + if (mode == kMode_immediate && enableMe || mode == kMode_create) + activate(maker); // for non-drawables like post, prime them here + if (mode == kMode_immediate && enableMe) + fActive->enable(); + if (mode == kMode_create && scope != NULL) { + enableCreate(maker); + return true; + } + if (mode == kMode_immediate) { + return scope->isApply() || scope->isDrawable() == false; + } + refresh(maker); + SkDisplayList& displayList = maker.fDisplayList; + SkDrawable* drawable; +#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING + SkString debugOut; + SkMSec time = maker.getAppTime(); + debugOut.appendS32(time - maker.fDebugTimeBase); + debugOut.append(" apply enable id="); + debugOut.append(_id); + debugOut.append("; start="); + debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase); + SkDebugf("%s\n", debugOut.c_str()); +#endif + if (scope == NULL || scope->isApply() || scope->getType() == SkType_Movie || scope->isDrawable() == false) { + activate(maker); // for non-drawables like post, prime them here + if (initialized) { + append(this); + } + fEnabling = true; + interpolate(maker, maker.fEnableTime); + fEnabling = false; + if (scope != NULL && dontDraw == false) + scope->enable(maker); + return true; + } else if (initialized && restore == false) + append(this); +#if 0 + bool wasActive = inactivate(maker); // start fresh + if (wasActive) { + activate(maker); + interpolate(maker, maker.fEnableTime); + return true; + } +#endif +// start here; + // now that one apply might embed another, only the parent apply should replace the scope + // or get appended to the display list + // similarly, an apply added by an add immediate has already been located in the display list + // and should not get moved or added again here + if (fEmbedded) { + return false; // already added to display list by embedder + } + drawable = (SkDrawable*) scope; + SkTDDrawableArray* parentList; + SkTDDrawableArray* grandList; + SkGroup* parentGroup; + SkGroup* thisGroup; + int old = displayList.findGroup(drawable, &parentList, &parentGroup, &thisGroup, &grandList); + if (old < 0) + goto append; + else if (fContainsScope) { + if ((*parentList)[old] != this || restore == true) { +append: + if (parentGroup) + parentGroup->markCopySize(old); + if (parentList->count() < 10000) { + fAppended = true; + *parentList->append() = this; + } else + maker.setErrorCode(SkDisplayXMLParserError::kDisplayTreeTooDeep); + old = -1; + } else + reset(); + } else { + SkASSERT(old < parentList->count()); + if ((*parentList)[old]->isApply()) { + SkApply* apply = (SkApply*) (*parentList)[old]; + if (apply != this && apply->fActive == NULL) + apply->activate(maker); + apply->append(this); + parentGroup = NULL; + } else { + if (parentGroup) + parentGroup->markCopySize(old); + SkDrawable** newApplyLocation = &(*parentList)[old]; + SkGroup* pGroup; + int oldApply = displayList.findGroup(this, &parentList, &pGroup, &thisGroup, &grandList); + if (oldApply >= 0) { + (*parentList)[oldApply] = (SkDrawable*) SkDisplayType::CreateInstance(&maker, SkType_Apply); + parentGroup = NULL; + fDeleteScope = true; + } + *newApplyLocation = this; + } + } + if (parentGroup) { + parentGroup->markCopySet(old); + fDeleteScope = dynamicScope.size() == 0; + } + return true; +} + +void SkApply::enableCreate(SkAnimateMaker& maker) { + SkString newID; + for (int step = 0; step <= steps; step++) { + fLastTime = step * SK_MSec1; + bool success = maker.computeID(scope, this, &newID); + if (success == false) + return; + if (maker.find(newID.c_str(), NULL)) + continue; + SkApply* copy = (SkApply*) deepCopy(&maker); // work on copy of animator state + if (mode == kMode_create) + copy->mode = (Mode) -1; + SkDrawable* copyScope = copy->scope = (SkDrawable*) scope->deepCopy(&maker); + *fScopes.append() = copyScope; + if (copyScope->resolveIDs(maker, scope, this)) { + step = steps; // quit + goto next; // resolveIDs failed + } + if (newID.size() > 0) + maker.setID(copyScope, newID); + if (copy->resolveIDs(maker, this, this)) { // fix up all fields, including target + step = steps; // quit + goto next; // resolveIDs failed + } + copy->activate(maker); + copy->interpolate(maker, step * SK_MSec1); + maker.removeActive(copy->fActive); + next: + delete copy; + } +} + +void SkApply::enableDynamic(SkAnimateMaker& maker) { + SkASSERT(mode != kMode_create); // create + dynamic are not currently compatible + SkDisplayable* newScope; + bool success = SkAnimatorScript::EvaluateDisplayable(maker, this, dynamicScope.c_str(), + &newScope); + if (success && scope != newScope) { + SkTDDrawableArray* pList, * gList; + SkGroup* pGroup = NULL, * found = NULL; + int old = maker.fDisplayList.findGroup(scope, &pList, &pGroup, &found, &gList); + if (pList && old >= 0 && (*pList)[old]->isApply() && (*pList)[old] != this) { + if (fAppended == false) { + if (found != NULL) { + SkDisplayable* oldChild = (*pList)[old]; + if (oldChild->isApply() && found->copySet(old)) { + found->markCopyClear(old); + // delete oldChild; + } + } + (*pList)[old] = scope; + } else + pList->remove(old); + } + scope = (SkDrawable*) newScope; + onEndElement(maker); + } + maker.removeActive(fActive); + delete fActive; + fActive = NULL; +} + +void SkApply::endSave(int index) { + SkAnimateBase* animate = fActive->fAnimators[index]; + const SkMemberInfo* info = animate->fFieldInfo; + SkDisplayTypes type = (SkDisplayTypes) info->fType; + if (type == SkType_MemberFunction) + return; + SkDisplayable* target = getTarget(animate); + size_t size = info->getSize(target); + int count = (int) (size / sizeof(SkScalar)); + int activeIndex = fActive->fDrawIndex + index; + SkOperand* last = new SkOperand[count]; + SkAutoTDelete<SkOperand> autoLast(last); + if (type != SkType_MemberProperty) { + info->getValue(target, last, count); + SkOperand* saveOperand = fActive->fSaveRestore[activeIndex]; + if (saveOperand) + info->setValue(target, fActive->fSaveRestore[activeIndex], count); + } else { + SkScriptValue scriptValue; + bool success = target->getProperty(info->propertyIndex(), &scriptValue); + SkASSERT(success = true); + last[0] = scriptValue.fOperand; + scriptValue.fOperand = fActive->fSaveRestore[activeIndex][0]; + target->setProperty(info->propertyIndex(), scriptValue); + } + SkOperand* save = fActive->fSaveRestore[activeIndex]; + if (save) + memcpy(save, last, count * sizeof(SkOperand)); +} + +bool SkApply::getProperty(int index, SkScriptValue* value) const { + switch (index) { + case SK_PROPERTY(step): + value->fType = SkType_Int; + value->fOperand.fS32 = fLastTime / SK_MSec1; + break; + case SK_PROPERTY(steps): + value->fType = SkType_Int; + value->fOperand.fS32 = steps; + break; + case SK_PROPERTY(time): + value->fType = SkType_MSec; + value->fOperand.fS32 = fLastTime; + break; + default: + // SkASSERT(0); + return false; + } + return true; +} + +void SkApply::getStep(SkScriptValue* value) { + getProperty(SK_PROPERTY(step), value); +} + +SkDrawable* SkApply::getTarget(SkAnimateBase* animate) { + if (animate->fTargetIsScope == false || mode != kMode_create) + return animate->fTarget; + return scope; +} + +bool SkApply::hasDelayedAnimator() const { + SkAnimateBase** animEnd = fAnimators.end(); + for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < animEnd; animPtr++) { + SkAnimateBase* animator = *animPtr; + if (animator->fDelayed) + return true; + } + return false; +} + +bool SkApply::hasEnable() const { + return true; +} + +bool SkApply::inactivate(SkAnimateMaker& maker) { + if (fActive == NULL) + return false; + maker.removeActive(fActive); + delete fActive; + fActive = NULL; + return true; +} + +#ifdef SK_DEBUG +SkMSec lastTime = (SkMSec) -1; +#endif + +bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) { + if (fActive == NULL) + return false; + bool result = false; +#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING + SkMSec time = maker.getAppTime(); + if (lastTime == (SkMSec) -1) + lastTime = rawTime - 1; + if (fActive != NULL && + strcmp(id, "a3") == 0 && rawTime > lastTime) { + lastTime += 1000; + SkString debugOut; + debugOut.appendS32(time - maker.fDebugTimeBase); + debugOut.append(" apply id="); + debugOut.append(_id); + debugOut.append("; "); + debugOut.append(fActive->fAnimators[0]->_id); + debugOut.append("="); + debugOut.appendS32(rawTime - fActive->fState[0].fStartTime); + debugOut.append(")"); + SkDebugf("%s\n", debugOut.c_str()); + } +#endif + fActive->start(); + if (restore) + fActive->initializeSave(); + int animators = fActive->fAnimators.count(); + for (int inner = 0; inner < animators; inner++) { + SkAnimateBase* animate = fActive->fAnimators[inner]; + if (animate->fChanged) { + animate->fChanged = false; + animate->fStart = rawTime; + // SkTypedArray values; + // int count = animate->fValues.count(); + // values.setCount(count); + // memcpy(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count); + animate->onEndElement(maker); + // if (memcmp(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count) != 0) { + fActive->append(this); + fActive->start(); + // } + } + SkMSec time = fActive->getTime(rawTime, inner); + SkActive::SkState& state = fActive->fState[inner]; + if (SkMSec_LT(rawTime, state.fStartTime)) { + if (fEnabling) { + animate->fDelayed = true; + maker.delayEnable(this, state.fStartTime); + } + continue; + } else + animate->fDelayed = false; + SkMSec innerTime = fLastTime = state.getRelativeTime(time); + if (restore) + fActive->restoreInterpolatorValues(inner); + if (animate->fReset) { + if (transition != SkApply::kTransition_reverse) { + if (SkMSec_LT(state.fBegin + state.fDuration, innerTime)) { + if (animate->fResetPending) { + innerTime = 0; + animate->fResetPending = false; + } else + continue; + } + } else if (innerTime == 0) { + if (animate->fResetPending) { + innerTime = state.fBegin + state.fDuration; + animate->fResetPending = false; + } else + continue; + } + } + int count = animate->components(); + SkAutoSTMalloc<16, SkOperand> values(count); + SkInterpolatorBase::Result interpResult = fActive->fInterpolators[inner]->timeToValues( + innerTime, values.get()); + result |= (interpResult != SkInterpolatorBase::kFreezeEnd_Result); + if ((transition != SkApply::kTransition_reverse && interpResult == SkInterpolatorBase::kFreezeEnd_Result || + transition == SkApply::kTransition_reverse && fLastTime == 0) && state.fUnpostedEndEvent) { +// SkDEBUGF(("interpolate: post on end\n")); + state.fUnpostedEndEvent = false; + maker.postOnEnd(animate, state.fBegin + state.fDuration); + maker.fAdjustedStart = 0; // !!! left over from synchronizing animation days, undoubtably out of date (and broken) + } + if (animate->formula.size() > 0) { + if (fLastTime > animate->dur) + fLastTime = animate->dur; + SkTypedArray formulaValues; + formulaValues.setCount(count); + bool success = animate->fFieldInfo->setValue(maker, &formulaValues, 0, 0, NULL, + animate->getValuesType(), animate->formula); + SkASSERT(success); + if (restore) + save(inner); // save existing value + applyValues(inner, formulaValues.begin(), count, animate->getValuesType(), innerTime); + } else { + if (restore) + save(inner); // save existing value + applyValues(inner, values.get(), count, animate->getValuesType(), innerTime); + } + } + return result; +} + +void SkApply::initialize() { + if (scope == NULL) + return; + if (scope->isApply() || scope->isDrawable() == false) + return; + scope->initialize(); +} + +void SkApply::onEndElement(SkAnimateMaker& maker) +{ + SkDrawable* scopePtr = scope; + while (scopePtr && scopePtr->isApply()) { + SkApply* scopedApply = (SkApply*) scopePtr; + if (scopedApply->scope == this) { + maker.setErrorCode(SkDisplayXMLParserError::kApplyScopesItself); + return; + } + scopePtr = scopedApply->scope; + } + if (mode == kMode_create) + return; + if (scope != NULL && steps >= 0 && scope->isApply() == false && scope->isDrawable()) + scope->setSteps(steps); + for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) { + SkAnimateBase* anim = *animPtr; + //for reusing apply statements with dynamic scope + if (anim->fTarget == NULL || anim->fTargetIsScope) { + anim->fTargetIsScope = true; + if (scope) + anim->fTarget = scope; + else + anim->setTarget(maker); + anim->onEndElement(maker); // allows animate->fFieldInfo to be set + } + if (scope != NULL && steps >= 0 && anim->fTarget != scope && anim->fTarget->isDrawable()) + anim->fTarget->setSteps(steps); + } +} + +const SkMemberInfo* SkApply::preferredChild(SkDisplayTypes type) { + SkASSERT(SkDisplayType::IsAnimate(type) == false); + fContainsScope = true; + return getMember("scope"); // !!! cwap! need to refer to member through enum like kScope instead +} + +void SkApply::refresh(SkAnimateMaker& maker) { + for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) { + SkAnimateBase* animate = *animPtr; + animate->onEndElement(maker); + } + if (fActive) + fActive->resetInterpolators(); +} + +void SkApply::reset() { + if (fActive) + fActive->resetState(); +} + +bool SkApply::resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply) { // replace to/formula strings in animators of the form xxx.step with the step value, if xxx.step is in scope + if (resolveField(maker, apply, &dynamicScope) == false) + return true; // failed + SkAnimateBase** endPtr = fAnimators.end(); + SkAnimateBase** origPtr = ((SkApply*) original)->fAnimators.begin(); + for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < endPtr; ) { + SkAnimateBase* animator = *animPtr++; + maker.resolveID(animator, *origPtr++); + if (resolveField(maker, this, &animator->target) == false) + return true; + if (resolveField(maker, this, &animator->from) == false) + return true; + if (resolveField(maker, this, &animator->to) == false) + return true; + if (resolveField(maker, this, &animator->formula) == false) + return true; + } +// setEmbedded(); + onEndElement(maker); + return false; // succeeded +} + +bool SkApply::resolveField(SkAnimateMaker& maker, SkDisplayable* parent, SkString* str) { + const char* script = str->c_str(); + if (str->startsWith("#string:") == false) + return true; + script += sizeof("#string:") - 1; + return SkAnimatorScript::EvaluateString(maker, this, parent, script, str); +} + +void SkApply::save(int index) { + SkAnimateBase* animate = fActive->fAnimators[index]; + const SkMemberInfo * info = animate->fFieldInfo; + SkDisplayable* target = getTarget(animate); +// if (animate->hasExecute()) +// info = animate->getResolvedInfo(); + SkDisplayTypes type = (SkDisplayTypes) info->fType; + if (type == SkType_MemberFunction) + return; // nothing to save + size_t size = info->getSize(target); + int count = (int) (size / sizeof(SkScalar)); + bool useLast = true; +// !!! this all may be unneeded, at least in the dynamic case ?? + int activeIndex = fActive->fDrawIndex + index; + SkTDOperandArray last; + if (fActive->fSaveRestore[activeIndex] == NULL) { + fActive->fSaveRestore[activeIndex] = new SkOperand[count]; + useLast = false; + } else { + last.setCount(count); + memcpy(last.begin(), fActive->fSaveRestore[activeIndex], count * sizeof(SkOperand)); + } + if (type != SkType_MemberProperty) { + info->getValue(target, fActive->fSaveRestore[activeIndex], count); + if (useLast) + info->setValue(target, last.begin(), count); + } else { + SkScriptValue scriptValue; + bool success = target->getProperty(info->propertyIndex(), &scriptValue); + SkASSERT(success == true); + SkASSERT(scriptValue.fType == SkType_Float); + fActive->fSaveRestore[activeIndex][0] = scriptValue.fOperand; + if (useLast) { + SkScriptValue scriptValue; + scriptValue.fType = type; + scriptValue.fOperand = last[0]; + target->setProperty(info->propertyIndex(), scriptValue); + } + } +// !!! end of unneeded +} + +bool SkApply::setProperty(int index, SkScriptValue& scriptValue) { + switch (index) { + case SK_PROPERTY(animator): { + SkAnimateBase* animate = (SkAnimateBase*) scriptValue.fOperand.fDisplayable; + SkASSERT(animate->isAnimate()); + *fAnimators.append() = animate; + return true; + } + case SK_PROPERTY(steps): + steps = scriptValue.fOperand.fS32; + if (fActive) + fActive->setSteps(steps); + return true; + } + return false; +} + +void SkApply::setSteps(int _steps) { + steps = _steps; +} + +#ifdef SK_DEBUG +void SkApply::validate() { + if (fActive) + fActive->validate(); +} +#endif + + + |