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-rw-r--r--skia/animator/SkDrawShader.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/skia/animator/SkDrawShader.cpp b/skia/animator/SkDrawShader.cpp
index 2ff225b..b38718e 100644
--- a/skia/animator/SkDrawShader.cpp
+++ b/skia/animator/SkDrawShader.cpp
@@ -1,6 +1,6 @@
/* libs/graphics/animator/SkDrawShader.cpp
**
-** Copyright 2006, Google Inc.
+** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
@@ -78,9 +78,9 @@ SkShader* SkDrawBitmapShader::getShader() {
// note: bitmap shader now supports independent tile modes for X and Y
// we pass the same to both, but later we should extend this flexibility
// to the xml (e.g. tileModeX="repeat" tileModeY="clmap")
- // <reed>
+ //
// oops, bitmapshader no longer takes filterBitmap, but deduces it at
- // draw-time from the paint <reed>
+ // draw-time from the paint
SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
(SkShader::TileMode) tileMode,
(SkShader::TileMode) tileMode);
@@ -89,4 +89,3 @@ SkShader* SkDrawBitmapShader::getShader() {
(void)autoDel.detach();
return shader;
}
-