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Diffstat (limited to 'skia/effects/SkEmbossMask.cpp')
-rw-r--r-- | skia/effects/SkEmbossMask.cpp | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/skia/effects/SkEmbossMask.cpp b/skia/effects/SkEmbossMask.cpp new file mode 100644 index 0000000..9a77df1 --- /dev/null +++ b/skia/effects/SkEmbossMask.cpp @@ -0,0 +1,182 @@ +/* libs/graphics/effects/SkEmbossMask.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkEmbossMask.h" + +static inline int nonzero_to_one(int x) +{ +#if 0 + return x != 0; +#else + return ((unsigned)(x | -x)) >> 31; +#endif +} + +static inline int neq_to_one(int x, int max) +{ +#if 0 + return x != max; +#else + SkASSERT(x >= 0 && x <= max); + return ((unsigned)(x - max)) >> 31; +#endif +} + +static inline int neq_to_mask(int x, int max) +{ +#if 0 + return -(x != max); +#else + SkASSERT(x >= 0 && x <= max); + return (x - max) >> 31; +#endif +} + +static inline unsigned div255(unsigned x) +{ + SkASSERT(x <= (255*255)); + return x * ((1 << 24) / 255) >> 24; +} + +#define kDelta 32 // small enough to show off angle differences + +#include "SkEmbossMask_Table.h" + +#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG) + +#include <stdio.h> + +void SkEmbossMask_BuildTable() +{ + // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table + + FILE* file = ::fopen("SkEmbossMask_Table.h", "w"); + SkASSERT(file); + ::fprintf(file, "#include \"SkTypes.h\"\n\n"); + ::fprintf(file, "static const U16 gInvSqrtTable[128 * 128] = {\n"); + for (int dx = 0; dx <= 255/2; dx++) + { + for (int dy = 0; dy <= 255/2; dy++) + { + if ((dy & 15) == 0) + ::fprintf(file, "\t"); + + U16 value = SkToU16((1 << 15) / SkSqrt32(dx * dx + dy * dy + kDelta*kDelta/4)); + + ::fprintf(file, "0x%04X", value); + if (dx * 128 + dy < 128*128-1) + ::fprintf(file, ", "); + if ((dy & 15) == 15) + ::fprintf(file, "\n"); + } + } + ::fprintf(file, "};\n#define kDeltaUsedToBuildTable\t%d\n", kDelta); + ::fclose(file); +} + +#endif + +void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) +{ + SkASSERT(kDelta == kDeltaUsedToBuildTable); + + SkASSERT(mask->fFormat == SkMask::k3D_Format); + + int specular = light.fSpecular; + int ambient = light.fAmbient; + SkFixed lx = SkScalarToFixed(light.fDirection[0]); + SkFixed ly = SkScalarToFixed(light.fDirection[1]); + SkFixed lz = SkScalarToFixed(light.fDirection[2]); + SkFixed lz_dot_nz = lz * kDelta; + int lz_dot8 = lz >> 8; + + size_t planeSize = mask->computeImageSize(); + uint8_t* alpha = mask->fImage; + uint8_t* multiply = (uint8_t*)alpha + planeSize; + uint8_t* additive = multiply + planeSize; + + int rowBytes = mask->fRowBytes; + int maxy = mask->fBounds.height() - 1; + int maxx = mask->fBounds.width() - 1; + + int prev_row = 0; + for (int y = 0; y <= maxy; y++) + { + int next_row = neq_to_mask(y, maxy) & rowBytes; + + for (int x = 0; x <= maxx; x++) + { + if (alpha[x]) + { + int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)]; + int ny = alpha[x + next_row] - alpha[x - prev_row]; + + SkFixed numer = lx * nx + ly * ny + lz_dot_nz; + int mul = ambient; + int add = 0; + + if (numer > 0) // preflight when numer/denom will be <= 0 + { +#if 0 + int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta); + SkFixed dot = numer / denom; + dot >>= 8; // now dot is 2^8 instead of 2^16 +#else + // can use full numer, but then we need to call SkFixedMul, since + // numer is 24 bits, and our table is 12 bits + + // SkFixed dot = SkFixedMul(numer, gTable[]) >> 8 + SkFixed dot = (unsigned)(numer >> 4) * gInvSqrtTable[(SkAbs32(nx) >> 1 << 7) | (SkAbs32(ny) >> 1)] >> 20; +#endif + mul = SkFastMin32(mul + dot, 255); + + // now for the reflection + + // R = 2 (Light * Normal) Normal - Light + // hilite = R * Eye(0, 0, 1) + + int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8; + if (hilite > 0) + { + // pin hilite to 255, since our fast math is also a little sloppy + hilite = SkClampMax(hilite, 255); + + // specular is 4.4 + // would really like to compute the fractional part of this + // and then possibly cache a 256 table for a given specular + // value in the light, and just pass that in to this function. + add = hilite; + for (int i = specular >> 4; i > 0; --i) + add = div255(add * hilite); + } + } + multiply[x] = SkToU8(mul); + additive[x] = SkToU8(add); + + // multiply[x] = 0xFF; + // additive[x] = 0; + // ((uint8_t*)alpha)[x] = alpha[x] * multiply[x] >> 8; + } + } + alpha += rowBytes; + multiply += rowBytes; + additive += rowBytes; + prev_row = rowBytes; + } +} + + |