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-rw-r--r--skia/ext/bitmap_platform_device_win.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/skia/ext/bitmap_platform_device_win.cc b/skia/ext/bitmap_platform_device_win.cc
index 63efc8f..674a6d9 100644
--- a/skia/ext/bitmap_platform_device_win.cc
+++ b/skia/ext/bitmap_platform_device_win.cc
@@ -10,7 +10,7 @@
#include "SkRegion.h"
#include "SkUtils.h"
-namespace gfx {
+namespace skia {
// When Windows draws text, is sets the fourth byte (which Skia uses for alpha)
// to zero. This means that if we try compositing with text that Windows has
@@ -242,7 +242,7 @@ BitmapPlatformDeviceWin* BitmapPlatformDeviceWin::create(HDC screen_dc,
}
BITMAPINFOHEADER hdr = {0};
- CreateBitmapHeader(width, height, &hdr);
+ gfx::CreateBitmapHeader(width, height, &hdr);
void* data = NULL;
HBITMAP hbitmap = CreateDIBSection(screen_dc,
@@ -442,5 +442,5 @@ void BitmapPlatformDeviceWin::processPixels(int x,
}
}
-} // namespace gfx
+} // namespace skia