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Diffstat (limited to 'skia/ext/bitmap_platform_device_win.h')
-rw-r--r--skia/ext/bitmap_platform_device_win.h13
1 files changed, 5 insertions, 8 deletions
diff --git a/skia/ext/bitmap_platform_device_win.h b/skia/ext/bitmap_platform_device_win.h
index 7f901f5..7197d16 100644
--- a/skia/ext/bitmap_platform_device_win.h
+++ b/skia/ext/bitmap_platform_device_win.h
@@ -69,24 +69,21 @@ class SK_API BitmapPlatformDevice : public PlatformDevice {
// See warning for copy constructor above.
BitmapPlatformDevice& operator=(const BitmapPlatformDevice& other);
+ // PlatformDevice overrides
// Retrieves the bitmap DC, which is the memory DC for our bitmap data. The
// bitmap DC is lazy created.
virtual PlatformSurface BeginPlatformPaint();
virtual void EndPlatformPaint();
+ virtual void DrawToNativeContext(HDC dc, int x, int y, const RECT* src_rect);
+ virtual void MakeOpaque(int x, int y, int width, int height);
+ virtual bool IsVectorial() { return false; }
+
// Loads the given transform and clipping region into the HDC. This is
// overridden from SkDevice.
virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region,
const SkClipStack&);
- virtual void drawToHDC(HDC dc, int x, int y, const RECT* src_rect);
- virtual void makeOpaque(int x, int y, int width, int height);
- virtual bool IsVectorial() { return false; }
-
- // Returns the color value at the specified location. This does not
- // consider any transforms that may be set on the device.
- SkColor getColorAt(int x, int y);
-
protected:
// Flushes the Windows device context so that the pixel data can be accessed
// directly by Skia. Overridden from SkDevice, this is called when Skia