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-rw-r--r--skia/ext/image_operations.cc407
1 files changed, 381 insertions, 26 deletions
diff --git a/skia/ext/image_operations.cc b/skia/ext/image_operations.cc
index ed4673b..afd7b51 100644
--- a/skia/ext/image_operations.cc
+++ b/skia/ext/image_operations.cc
@@ -1,21 +1,24 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
+//
#define _USE_MATH_DEFINES
#include <cmath>
#include <limits>
+#include <vector>
#include "skia/ext/image_operations.h"
-// TODO(pkasting): skia/ext should not depend on base/!
+#include "base/gfx/rect.h"
+#include "base/gfx/size.h"
#include "base/histogram.h"
#include "base/logging.h"
#include "base/stack_container.h"
#include "base/time.h"
-#include "skia/ext/convolver.h"
#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkRect.h"
+#include "third_party/skia/include/core/SkColorPriv.h"
+#include "third_party/skia/include/core/SkUnPreMultiply.h"
+#include "skia/ext/convolver.h"
namespace skia {
@@ -65,15 +68,15 @@ class ResizeFilter {
ResizeFilter(ImageOperations::ResizeMethod method,
int src_full_width, int src_full_height,
int dest_width, int dest_height,
- const SkIRect& dest_subset);
+ const gfx::Rect& dest_subset);
// Returns the bounds in the input bitmap of data that is used in the output.
// The filter offsets are within this rectangle.
- const SkIRect& src_depend() { return src_depend_; }
+ const gfx::Rect& src_depend() { return src_depend_; }
// Returns the filled filter values.
- const ConvolutionFilter1D& x_filter() { return x_filter_; }
- const ConvolutionFilter1D& y_filter() { return y_filter_; }
+ const ConvolusionFilter1D& x_filter() { return x_filter_; }
+ const ConvolusionFilter1D& y_filter() { return y_filter_; }
private:
// Returns the number of pixels that the filer spans, in filter space (the
@@ -106,7 +109,7 @@ class ResizeFilter {
void ComputeFilters(int src_size,
int dest_subset_lo, int dest_subset_size,
float scale, float src_support,
- ConvolutionFilter1D* output);
+ ConvolusionFilter1D* output);
// Computes the filter value given the coordinate in filter space.
inline float ComputeFilter(float pos) {
@@ -124,7 +127,7 @@ class ResizeFilter {
ImageOperations::ResizeMethod method_;
// Subset of source the filters will touch.
- SkIRect src_depend_;
+ gfx::Rect src_depend_;
// Size of the filter support on one side only in the destination space.
// See GetFilterSupport.
@@ -132,18 +135,18 @@ class ResizeFilter {
float y_filter_support_;
// Subset of scaled destination bitmap to compute.
- SkIRect out_bounds_;
+ gfx::Rect out_bounds_;
- ConvolutionFilter1D x_filter_;
- ConvolutionFilter1D y_filter_;
+ ConvolusionFilter1D x_filter_;
+ ConvolusionFilter1D y_filter_;
- DISALLOW_COPY_AND_ASSIGN(ResizeFilter);
+ DISALLOW_EVIL_CONSTRUCTORS(ResizeFilter);
};
ResizeFilter::ResizeFilter(ImageOperations::ResizeMethod method,
int src_full_width, int src_full_height,
int dest_width, int dest_height,
- const SkIRect& dest_subset)
+ const gfx::Rect& dest_subset)
: method_(method),
out_bounds_(dest_subset) {
float scale_x = static_cast<float>(dest_width) /
@@ -154,24 +157,25 @@ ResizeFilter::ResizeFilter(ImageOperations::ResizeMethod method,
x_filter_support_ = GetFilterSupport(scale_x);
y_filter_support_ = GetFilterSupport(scale_y);
- SkIRect src_full = { 0, 0, src_full_width, src_full_height };
- SkIRect dest_full = { 0, 0, static_cast<int>(src_full_width * scale_x + 0.5),
- static_cast<int>(src_full_height * scale_y + 0.5) };
+ gfx::Rect src_full(0, 0, src_full_width, src_full_height);
+ gfx::Rect dest_full(0, 0,
+ static_cast<int>(src_full_width * scale_x + 0.5),
+ static_cast<int>(src_full_height * scale_y + 0.5));
// Support of the filter in source space.
float src_x_support = x_filter_support_ / scale_x;
float src_y_support = y_filter_support_ / scale_y;
- ComputeFilters(src_full_width, dest_subset.fLeft, dest_subset.width(),
+ ComputeFilters(src_full_width, dest_subset.x(), dest_subset.width(),
scale_x, src_x_support, &x_filter_);
- ComputeFilters(src_full_height, dest_subset.fTop, dest_subset.height(),
+ ComputeFilters(src_full_height, dest_subset.y(), dest_subset.height(),
scale_y, src_y_support, &y_filter_);
}
void ResizeFilter::ComputeFilters(int src_size,
int dest_subset_lo, int dest_subset_size,
float scale, float src_support,
- ConvolutionFilter1D* output) {
+ ConvolusionFilter1D* output) {
int dest_subset_hi = dest_subset_lo + dest_subset_size; // [lo, hi)
// When we're doing a magnification, the scale will be larger than one. This
@@ -255,12 +259,11 @@ void ResizeFilter::ComputeFilters(int src_size,
SkBitmap ImageOperations::Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height,
- const SkIRect& dest_subset) {
+ const gfx::Rect& dest_subset) {
// Time how long this takes to see if it's a problem for users.
base::TimeTicks resize_start = base::TimeTicks::Now();
- SkIRect dest = { 0, 0, dest_width, dest_height };
- DCHECK(dest.contains(dest_subset)) <<
+ DCHECK(gfx::Rect(dest_width, dest_height).Contains(dest_subset)) <<
"The supplied subset does not fall within the destination image.";
// If the size of source or destination is 0, i.e. 0x0, 0xN or Nx0, just
@@ -302,9 +305,361 @@ SkBitmap ImageOperations::Resize(const SkBitmap& source,
SkBitmap ImageOperations::Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height) {
- SkIRect dest_subset = { 0, 0, dest_width, dest_height };
+ gfx::Rect dest_subset(0, 0, dest_width, dest_height);
return Resize(source, method, dest_width, dest_height, dest_subset);
}
+// static
+SkBitmap ImageOperations::CreateBlendedBitmap(const SkBitmap& first,
+ const SkBitmap& second,
+ double alpha) {
+ DCHECK(alpha <= 1 && alpha >= 0);
+ DCHECK(first.width() == second.width());
+ DCHECK(first.height() == second.height());
+ DCHECK(first.bytesPerPixel() == second.bytesPerPixel());
+ DCHECK(first.config() == SkBitmap::kARGB_8888_Config);
+
+ // Optimize for case where we won't need to blend anything.
+ static const double alpha_min = 1.0 / 255;
+ static const double alpha_max = 254.0 / 255;
+ if (alpha < alpha_min)
+ return first;
+ else if (alpha > alpha_max)
+ return second;
+
+ SkAutoLockPixels lock_first(first);
+ SkAutoLockPixels lock_second(second);
+
+ SkBitmap blended;
+ blended.setConfig(SkBitmap::kARGB_8888_Config, first.width(),
+ first.height(), 0);
+ blended.allocPixels();
+ blended.eraseARGB(0, 0, 0, 0);
+
+ double first_alpha = 1 - alpha;
+
+ for (int y = 0; y < first.height(); y++) {
+ uint32* first_row = first.getAddr32(0, y);
+ uint32* second_row = second.getAddr32(0, y);
+ uint32* dst_row = blended.getAddr32(0, y);
+
+ for (int x = 0; x < first.width(); x++) {
+ uint32 first_pixel = first_row[x];
+ uint32 second_pixel = second_row[x];
+
+ int a = static_cast<int>(
+ SkColorGetA(first_pixel) * first_alpha +
+ SkColorGetA(second_pixel) * alpha);
+ int r = static_cast<int>(
+ SkColorGetR(first_pixel) * first_alpha +
+ SkColorGetR(second_pixel) * alpha);
+ int g = static_cast<int>(
+ SkColorGetG(first_pixel) * first_alpha +
+ SkColorGetG(second_pixel) * alpha);
+ int b = static_cast<int>(
+ SkColorGetB(first_pixel) * first_alpha +
+ SkColorGetB(second_pixel) * alpha);
+
+ dst_row[x] = SkColorSetARGB(a, r, g, b);
+ }
+ }
+
+ return blended;
+}
+
+// static
+SkBitmap ImageOperations::CreateMaskedBitmap(const SkBitmap& rgb,
+ const SkBitmap& alpha) {
+ DCHECK(rgb.width() == alpha.width());
+ DCHECK(rgb.height() == alpha.height());
+ DCHECK(rgb.bytesPerPixel() == alpha.bytesPerPixel());
+ DCHECK(rgb.config() == SkBitmap::kARGB_8888_Config);
+ DCHECK(alpha.config() == SkBitmap::kARGB_8888_Config);
+
+ SkBitmap masked;
+ masked.setConfig(SkBitmap::kARGB_8888_Config, rgb.width(), rgb.height(), 0);
+ masked.allocPixels();
+ masked.eraseARGB(0, 0, 0, 0);
+
+ SkAutoLockPixels lock_rgb(rgb);
+ SkAutoLockPixels lock_alpha(alpha);
+ SkAutoLockPixels lock_masked(masked);
+
+ for (int y = 0; y < masked.height(); y++) {
+ uint32* rgb_row = rgb.getAddr32(0, y);
+ uint32* alpha_row = alpha.getAddr32(0, y);
+ uint32* dst_row = masked.getAddr32(0, y);
+
+ for (int x = 0; x < masked.width(); x++) {
+ uint32 alpha_pixel = alpha_row[x];
+ SkColor rgb_pixel = SkUnPreMultiply::PMColorToColor(rgb_row[x]);
+
+ int alpha = SkAlphaMul(SkColorGetA(rgb_pixel), SkColorGetA(alpha_pixel));
+ dst_row[x] = SkColorSetARGB(alpha,
+ SkAlphaMul(SkColorGetR(rgb_pixel), alpha),
+ SkAlphaMul(SkColorGetG(rgb_pixel), alpha),
+ SkAlphaMul(SkColorGetB(rgb_pixel), alpha));
+ }
+ }
+
+ return masked;
+}
+
+// static
+SkBitmap ImageOperations::CreateButtonBackground(SkColor color,
+ const SkBitmap& image,
+ const SkBitmap& mask) {
+ DCHECK(image.config() == SkBitmap::kARGB_8888_Config);
+ DCHECK(mask.config() == SkBitmap::kARGB_8888_Config);
+
+ SkBitmap background;
+ background.setConfig(SkBitmap::kARGB_8888_Config,
+ mask.width(),
+ mask.height(), 0);
+ background.allocPixels();
+
+ int bg_a = SkColorGetA(color);
+ int bg_r = SkColorGetR(color);
+ int bg_g = SkColorGetG(color);
+ int bg_b = SkColorGetB(color);
+
+ SkAutoLockPixels lock_mask(mask);
+ SkAutoLockPixels lock_image(image);
+ SkAutoLockPixels lock_background(background);
+
+ for (int y = 0; y < mask.height(); y++) {
+ uint32* dst_row = background.getAddr32(0, y);
+ uint32* image_row = image.getAddr32(0, y % image.height());
+ uint32* mask_row = mask.getAddr32(0, y);
+
+ for (int x = 0; x < mask.width(); x++) {
+ uint32 mask_pixel = mask_row[x];
+ uint32 image_pixel = image_row[x % image.width()];
+
+ int img_a = SkColorGetA(image_pixel);
+ int img_r = SkColorGetR(image_pixel);
+ int img_g = SkColorGetG(image_pixel);
+ int img_b = SkColorGetB(image_pixel);
+
+ double img_alpha = static_cast<double>(img_a) / 255.0;
+ double img_inv = 1 - img_alpha;
+
+ double mask_a = static_cast<double>(SkColorGetA(mask_pixel)) / 255.0;
+
+ dst_row[x] = SkColorSetARGB(
+ static_cast<int>(std::min(255, bg_a + img_a) * mask_a),
+ static_cast<int>((bg_r * img_inv + img_r * img_alpha) * mask_a),
+ static_cast<int>((bg_g * img_inv + img_g * img_alpha) * mask_a),
+ static_cast<int>((bg_b * img_inv + img_b * img_alpha) * mask_a));
+ }
+ }
+
+ return background;
+}
+
+
+SkBitmap ImageOperations::CreateBlurredBitmap(const SkBitmap& bitmap,
+ int blur_amount ) {
+ DCHECK(bitmap.config() == SkBitmap::kARGB_8888_Config);
+
+ // Blur factor (1 divided by how many pixels the blur takes place over).
+ double v = 1.0 / pow(static_cast<double>(blur_amount * 2 + 1), 2);
+
+ SkBitmap blurred;
+ blurred.setConfig(SkBitmap::kARGB_8888_Config, bitmap.width(),
+ bitmap.height(), 0);
+ blurred.allocPixels();
+ blurred.eraseARGB(0, 0, 0, 0);
+
+ SkAutoLockPixels lock_bitmap(bitmap);
+ SkAutoLockPixels lock_blurred(blurred);
+
+ // Loop through every pixel in the image.
+ for (int y = 0; y < bitmap.height(); y++) { // Skip top and bottom edges.
+ uint32* dst_row = blurred.getAddr32(0, y);
+
+ for (int x = 0; x < bitmap.width(); x++) { // Skip left and right edges.
+ // Sums for this pixel.
+ double a = 0;
+ double r = 0;
+ double g = 0;
+ double b = 0;
+
+ for (int ky = -blur_amount; ky <= blur_amount; ky++) {
+ for (int kx = -blur_amount; kx <= blur_amount; kx++) {
+ // Calculate the adjacent pixel for this kernel point. Blurs
+ // are wrapped.
+ int bx = (x + kx) % bitmap.width();
+ while (bx < 0)
+ bx += bitmap.width();
+ int by = (y + ky) % bitmap.height();
+ while (by < 0)
+ by += bitmap.height();
+
+ uint32 src_pixel = bitmap.getAddr32(0, by)[bx];
+
+ a += v * static_cast<double>(SkColorGetA(src_pixel));
+ r += v * static_cast<double>(SkColorGetR(src_pixel));
+ g += v * static_cast<double>(SkColorGetG(src_pixel));
+ b += v * static_cast<double>(SkColorGetB(src_pixel));
+ }
+ }
+
+ dst_row[x] = SkColorSetARGB(
+ static_cast<int>(a),
+ static_cast<int>(r),
+ static_cast<int>(g),
+ static_cast<int>(b));
+ }
+ }
+
+ return blurred;
+}
+
+// static
+SkBitmap ImageOperations::CreateHSLShiftedBitmap(const SkBitmap& bitmap,
+ HSL hsl_shift) {
+ DCHECK(bitmap.empty() == false);
+ DCHECK(bitmap.config() == SkBitmap::kARGB_8888_Config);
+
+ SkBitmap shifted;
+ shifted.setConfig(SkBitmap::kARGB_8888_Config, bitmap.width(),
+ bitmap.height(), 0);
+ shifted.allocPixels();
+ shifted.eraseARGB(0, 0, 0, 0);
+ shifted.setIsOpaque(false);
+
+ SkAutoLockPixels lock_bitmap(bitmap);
+ SkAutoLockPixels lock_shifted(shifted);
+
+ // Loop through the pixels of the original bitmap.
+ for (int y = 0; y < bitmap.height(); y++) {
+ SkPMColor* pixels = bitmap.getAddr32(0, y);
+ SkPMColor* tinted_pixels = shifted.getAddr32(0, y);
+
+ for (int x = 0; x < bitmap.width(); x++) {
+ SkColor color = SkUnPreMultiply::PMColorToColor(pixels[x]);
+ SkColor shifted = HSLShift(color, hsl_shift);
+ tinted_pixels[x] = SkPreMultiplyColor(shifted);
+ }
+ }
+
+ return shifted;
+}
+
+// static
+SkBitmap ImageOperations::CreateTiledBitmap(const SkBitmap& source,
+ int src_x, int src_y,
+ int dst_w, int dst_h) {
+ DCHECK(source.getConfig() == SkBitmap::kARGB_8888_Config);
+
+ SkBitmap cropped;
+ cropped.setConfig(SkBitmap::kARGB_8888_Config, dst_w, dst_h, 0);
+ cropped.allocPixels();
+ cropped.eraseARGB(0, 0, 0, 0);
+
+ SkAutoLockPixels lock_source(source);
+ SkAutoLockPixels lock_cropped(cropped);
+
+ // Loop through the pixels of the original bitmap.
+ for (int y = 0; y < dst_h; y++) {
+ int y_pix = (src_y + y) % source.height();
+ while (y_pix < 0)
+ y_pix += source.height();
+
+ uint32* source_row = source.getAddr32(0, y_pix);
+ uint32* dst_row = cropped.getAddr32(0, y);
+
+ for (int x = 0; x < dst_w; x++) {
+ int x_pix = (src_x + x) % source.width();
+ while (x_pix < 0)
+ x_pix += source.width();
+
+ dst_row[x] = source_row[x_pix];
+ }
+ }
+
+ return cropped;
+}
+
+// static
+SkBitmap ImageOperations::DownsampleByTwo(const SkBitmap& bitmap) {
+ // Handle the nop case.
+ if (bitmap.width() <= 1 || bitmap.height() <= 1)
+ return bitmap;
+
+ SkBitmap result;
+ result.setConfig(SkBitmap::kARGB_8888_Config,
+ (bitmap.width() + 1) / 2,
+ (bitmap.height() + 1) / 2);
+ result.allocPixels();
+
+ SkAutoLockPixels lock(bitmap);
+ for (int dest_y = 0; dest_y < result.height(); dest_y++) {
+ for (int dest_x = 0; dest_x < result.width(); dest_x++ ) {
+ // This code is based on downsampleby2_proc32 in SkBitmap.cpp. It is very
+ // clever in that it does two channels at once: alpha and green ("ag")
+ // and red and blue ("rb"). Each channel gets averaged across 4 pixels
+ // to get the result.
+ int src_x = dest_x << 1;
+ int src_y = dest_y << 1;
+ const SkPMColor* cur_src = bitmap.getAddr32(src_x, src_y);
+ SkPMColor tmp, ag, rb;
+
+ // Top left pixel of the 2x2 block.
+ tmp = *cur_src;
+ ag = (tmp >> 8) & 0xFF00FF;
+ rb = tmp & 0xFF00FF;
+ if (src_x < bitmap.width() - 1)
+ cur_src += 1;
+
+ // Top right pixel of the 2x2 block.
+ tmp = *cur_src;
+ ag += (tmp >> 8) & 0xFF00FF;
+ rb += tmp & 0xFF00FF;
+ if (src_y < bitmap.height() - 1)
+ cur_src = bitmap.getAddr32(src_x, src_y + 1);
+ else
+ cur_src = bitmap.getAddr32(src_x, src_y); // Move back to the first.
+
+ // Bottom left pixel of the 2x2 block.
+ tmp = *cur_src;
+ ag += (tmp >> 8) & 0xFF00FF;
+ rb += tmp & 0xFF00FF;
+ if (src_x < bitmap.width() - 1)
+ cur_src += 1;
+
+ // Bottom right pixel of the 2x2 block.
+ tmp = *cur_src;
+ ag += (tmp >> 8) & 0xFF00FF;
+ rb += tmp & 0xFF00FF;
+
+ // Put the channels back together, dividing each by 4 to get the average.
+ // |ag| has the alpha and green channels shifted right by 8 bits from
+ // there they should end up, so shifting left by 6 gives them in the
+ // correct position divided by 4.
+ *result.getAddr32(dest_x, dest_y) =
+ ((rb >> 2) & 0xFF00FF) | ((ag << 6) & 0xFF00FF00);
+ }
+ }
+
+ return result;
+}
+
+// static
+SkBitmap ImageOperations::DownsampleByTwoUntilSize(const SkBitmap& bitmap,
+ int min_w, int min_h) {
+ if (bitmap.width() <= min_w || bitmap.height() <= min_h ||
+ min_w < 0 || min_h < 0)
+ return bitmap;
+
+ // Since bitmaps are refcounted, this copy will be fast.
+ SkBitmap current = bitmap;
+ while (current.width() >= min_w * 2 && current.height() >= min_h * 2 &&
+ current.width() > 1 && current.height() > 1)
+ current = DownsampleByTwo(current);
+ return current;
+}
+
} // namespace skia